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		<title>Record of Lodoss War Online - User contributions [en]</title>
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			<description>&lt;p&gt;AdminLight:&amp;#32;&lt;/p&gt;
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&lt;div&gt; [[Record of Lodoss War Online]]&lt;br /&gt;
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This is an outdated Wiki of Record of Lodoss War Online but there are some tips that may come handy by contributions of FireLords.&lt;br /&gt;
&lt;br /&gt;
Created by &lt;br /&gt;
[[File:lordia.jpg|thumb|Under the rule of Lordia|link=Special:FilePath/lordia.jpg|alt=|left]]&lt;/div&gt;</description>
			<pubDate>Fri, 31 Mar 2023 13:44:58 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/Talk:Main_Page</comments>		</item>
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			<description>&lt;p&gt;AdminLight:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; [[Record of Lodoss War Online]]&lt;br /&gt;
&lt;br /&gt;
This is an outdated Wiki of Perfect World International but there are some tips that may come handy by contributions of FireLords.&lt;br /&gt;
&lt;br /&gt;
Created by &lt;br /&gt;
[[File:lordia.jpg|thumb|Under the rule of Lordia|link=Special:FilePath/lordia.jpg|alt=|left]]&lt;/div&gt;</description>
			<pubDate>Fri, 31 Mar 2023 13:44:41 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/Talk:Main_Page</comments>		</item>
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			<description>&lt;p&gt;AdminLight:&amp;#32;Lordia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lordia&lt;/div&gt;</description>
			<pubDate>Fri, 31 Mar 2023 13:44:20 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/File_talk:Lordia.jpg</comments>		</item>
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			<description>&lt;p&gt;AdminLight:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; [[Record of Lodoss War Online]]&lt;br /&gt;
&lt;br /&gt;
[[File:lordia.jpg|thumb|PW Lordia|link=Special:FilePath/lordia.jpg|alt=|right]]&lt;br /&gt;
&lt;br /&gt;
This is an outdated Wiki of Perfect World International but there are some tips that may come handy by contributions of FireLords.&lt;br /&gt;
&lt;br /&gt;
Created by &lt;br /&gt;
[[File:lordia.jpg|thumb|Under the rule of Lordia|link=Special:FilePath/lordia.jpg|alt=|left]]&lt;/div&gt;</description>
			<pubDate>Fri, 31 Mar 2023 13:44:03 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/Talk:Main_Page</comments>		</item>
		<item>
			<title>Heroes Article</title>
			<link>https://rxlrealms.com/Wiki/Lodoss/index.php/Heroes_Article</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Heroes Article&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
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&lt;div&gt;'''Heroes Article Guide'''&lt;br /&gt;
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1. Introduction&lt;br /&gt;
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*How to unlock the system&lt;br /&gt;
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*User interface integration&lt;br /&gt;
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*First time collection vs. second time collection&lt;br /&gt;
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*A List of all Heroes Articles, the passives they provide and how to obtain them&lt;br /&gt;
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*Item rewards&lt;br /&gt;
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'''1. Introduction'''&lt;br /&gt;
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''Heroes Articles'' are an additional type of collectible in ''Record of Lodoss War Online'' that can be unlocked account-wide by completing the main quest line and the quest 'Hero Tracer' on a single character. Each article refers to a small part of the game’s story and provides a passive bonus for all characters on an account once it’s been collected. A player can exchange a full set of Bronze, Silver, or Gold type articles for Heroes Traces which serve as a currency and can be exchanged for valuable item rewards at the NPC merchants Sagah and the Mysterious family.&lt;br /&gt;
[[File:Lod_heroesarticle1.png|thumb|left]]&lt;br /&gt;
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'''2. How to unlock the system'''&lt;br /&gt;
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Once you have completed the main quest line up to and including the quest 'The end of adventure', you can visit Sagah near the center of Jackson and begin the quest 'Hero Tracer'.&lt;br /&gt;
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Sagah sends you to a solo instance where you need to defeat a Manticore boss. Upon completion of the quest, the Heroes Articles system is unlocked for all characters on your account.&lt;br /&gt;
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The following quests are listed as main quests in the game (quests in brackets aren’t technically required to get access to the 'Hero Tracer' quest but I would recommend to do them anyway for the story and the rewards; they might also be needed for content in future updates of the game; the quest 'Minotaur labyrinth's threat' is listed twice in the game so I listed it twice here, as well :))&lt;br /&gt;
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*High-spirited Youth Parn&lt;br /&gt;
*Scouting for Goblin Den&lt;br /&gt;
*Jackson Town&lt;br /&gt;
*Town Meeting&lt;br /&gt;
*Eliminating Goblin Den&lt;br /&gt;
*Goblin Elimination&lt;br /&gt;
*Check Association Mission&lt;br /&gt;
*[*]Ability and Seal&lt;br /&gt;
*Hero of the Town&lt;br /&gt;
*Doubt&lt;br /&gt;
*Re-exploring Goblin Den&lt;br /&gt;
*Examination from the Association&lt;br /&gt;
*Beginning of the New Journey&lt;br /&gt;
*(Path to Allan)&lt;br /&gt;
*(Armor of Parn)&lt;br /&gt;
*Festival and Elf&lt;br /&gt;
*Ruined Sage Academy&lt;br /&gt;
*New Colleagues&lt;br /&gt;
*Exploring Old Villa&lt;br /&gt;
*Punishing the Mastermind&lt;br /&gt;
*Small Festival and the Sad News&lt;br /&gt;
*Red-headed Girl&lt;br /&gt;
*To the Forest of No Return&lt;br /&gt;
*(Aftermath of Festival)&lt;br /&gt;
*(Red-headed girl’s training)&lt;br /&gt;
*Elven Path&lt;br /&gt;
*Two Encounters&lt;br /&gt;
*Witch Trace&lt;br /&gt;
*To Old Manor&lt;br /&gt;
*Getting out of the crisis.&lt;br /&gt;
*Holy King and Mercenary King&lt;br /&gt;
*Track Down&lt;br /&gt;
*Dangerous Plot&lt;br /&gt;
*Eliminating Fallen Kingdom Stronghold&lt;br /&gt;
*Father and Son&lt;br /&gt;
*New mission&lt;br /&gt;
*(Fianna’s repay)&lt;br /&gt;
*(War against Evil’s Six hero)&lt;br /&gt;
*(Fallen Kingdom remnants elimination)&lt;br /&gt;
*(Mercenary King’s Map)&lt;br /&gt;
*What happened at the border&lt;br /&gt;
*Deluding Magicstone&lt;br /&gt;
*Troll Elimination&lt;br /&gt;
*Power of Philosopher’s Stone&lt;br /&gt;
*Miserable Outcome&lt;br /&gt;
*Old Scud Kingdom Ruin&lt;br /&gt;
*You passed the dwarven ruin.&lt;br /&gt;
*Ruin Guardian&lt;br /&gt;
*Grand Sage Wirt’s Tower&lt;br /&gt;
*Truth&lt;br /&gt;
*How to defeat Karla&lt;br /&gt;
*Return&lt;br /&gt;
*Wirt’s simple request&lt;br /&gt;
*Iron King Fleeve&lt;br /&gt;
*War Situation&lt;br /&gt;
*Under Kashue’s command I&lt;br /&gt;
*Under Kashue’s command II&lt;br /&gt;
*Dark Priest’s Cave&lt;br /&gt;
*Under Kashue’s command III&lt;br /&gt;
*Blocking Supply Route&lt;br /&gt;
*Prevent Assassination&lt;br /&gt;
*Go to Battle&lt;br /&gt;
*(Fianna and Etoh)&lt;br /&gt;
*(Minotaur labyrinth’s threat)&lt;br /&gt;
*Hero’s Star&lt;br /&gt;
*Lloyd Restoration I&lt;br /&gt;
*Lloyd Restoration II&lt;br /&gt;
*To Lake Renoana&lt;br /&gt;
*Separate Ways&lt;br /&gt;
*The end of adventure&lt;br /&gt;
*(Parn and Deedlit)&lt;br /&gt;
*(Slayn and Laelia)&lt;br /&gt;
*(Wood Karla)&lt;br /&gt;
*(Minotaur labyrinth’s threat)&lt;br /&gt;
*(Jackson Militia Organization)&lt;br /&gt;
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'''3. User interface integration'''&lt;br /&gt;
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When Heroes Articles are unlocked, the new tab doesn't automatically become visible in the user interface (or at least it didn't for me). By clicking on the 'Bottom UI Customization reset' button while the 'Bottom UI Customization' is set to unlocked, you can make the new tab visible in the bottom UI.&lt;br /&gt;
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The Heroes Article list can also be accessed by opening the Hunting Book where you’ll see a 'Heroes Article' tab on the left side of the window.&lt;br /&gt;
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[[File:Lod_heroesarticle5.png|thumb|left]]&lt;br /&gt;
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Lastly, you can also open the Heroes Article window by pressing H (default key).&lt;br /&gt;
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'''4. First time collection vs. second time collection'''&lt;br /&gt;
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Once the system is unlocked, Heroes Articles can be obtained by completing a variety of different tasks such as talking with certain NPCs, using dowsing in certain locations, or completing certain exploration dungeons (see the next section of this guide for a complete list).&lt;br /&gt;
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6 Articles initially need to be crafted with recipes that can be purchased from Tiki's special shop in the storage area of any Adventurer Association building. These recipes cost 25,000 gold each, have a 100% success rate, and all of them require the same materials: Marble Fragment x 20, Transparent Marble x 8, and Blue Crystal Ball x 3.&lt;br /&gt;
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18 Articles can only be obtained from Grego's Mystic Box when you collect them for the first time which can initially be received for free once per day and character by talking to Grego in the Adventurer Association pub of any town. You can select which Article you would like to claim from the default 'Grego's Mystic Box':&lt;br /&gt;
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Once the player has collected a full set of Articles in the Bronze, Silver, or Gold category and has turned it in for a reward at least one time, then the Articles in that category will from now on be obtained in a new way: Most of them can now appear as random drops from any defeated monster that can drop loot (normally that means that the monster can be at most 5 levels higher or lower than the player character, but there are exceptions like monsters in exploration dungeons and labyrinths that seem to always have a chance to drop Articles ).&lt;br /&gt;
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The methods used to obtain an Article for the first time, in most cases, will unfortunately not be available anymore for further acquisitions and there are long cooldowns for Heroes Articles that have been obtained as a drop until the can drop again (between 24 hours and 3 weeks). The cooldowns appear to be account-wide.&lt;br /&gt;
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Tiki's crafting is still an option for the second acquisition, but all 6 craftable Articles can now also drop from monsters.&lt;br /&gt;
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4 Articles can only be obtained by completing repeatable quests that require you to defeat a strong boss when you collect them for the second time (hard to solo at level 40, but it's possible with the right class, with strong mercenaries and LP-refilling items).&lt;br /&gt;
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One of the 4 bosses:&lt;br /&gt;
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Once the player has turned in all 3 sets of Articles (Bronze, Silver, and Gold) at least once, Grego will not offer his free default box anymore and will instead offer 'Grego's Mystic Box II' which can be purchased for 5,000 gold  once per day and character and includes a random one of the 18 Articles that could already be found in Grego's first box. It also includes Articles the player has already re-collected so it can easily be a waste of gold when the player receives an Article they already own. Fortunately, all Articles included in the box can also be found as drops from monsters for the second acquisition so there is no need to spend any gold on 'Grego's Mystic Box II' if you don't want to.&lt;br /&gt;
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'''5. A List of all Heroes Articles, the passives they provide and how to obtain them'''&lt;br /&gt;
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&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;'''   Bronze category - 50 Articles - max drop cooldown: 1 week'''&amp;lt;/p&amp;gt;&lt;br /&gt;
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&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;'''Silver category - 30 Articles - max drop cooldown: 2 weeks'''&amp;lt;/p&amp;gt;&lt;br /&gt;
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&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;'''Gold category - 20 Articles - max drop cooldown: 3 weeks'''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Lod_heroesarticle16.png|thumb|left|200px]]&lt;br /&gt;
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[[File:Lod_heroesarticle17.png|thumb|left|200px]]&lt;br /&gt;
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&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
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&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
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&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
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&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
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&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;'''Hints'''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Articles that require you to purchase items from Jeremy and repeatedly give them to other NPCs took me about 2-5 items of each type to complete (2-5 items for 250 gold and 2-5 items for 1,000 gold).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I always won the rock-paper-scissors game against Ting by selecting 'Rock', but that may be a coincidence :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following three maps show the harder to find locations where dowsing needs to be used to obtain an Article:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lod_heroesarticle18.png|thumb|left|200px]]&lt;br /&gt;
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[[File:Lod_heroesarticle19.png|thumb|left|200px]]&lt;br /&gt;
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[[File:Lod_heroesarticle20.png|thumb|left|200px]]&lt;br /&gt;
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&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;'''Total bonuses'''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The total bonuses from obtaining all Heroes Articles are as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lod_heroesarticle21.png|thumb|left|200px]]&lt;br /&gt;
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'''6. Item rewards'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A full set of Articles in a category (Bronze, Silver, or Gold) can directly be exchanged for Hero Traces in the Heroes Article window. However, '''the passives the Articles provided will be lost''' until you collect them again!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All 50 Bronze Articles -&amp;gt; 1 Heroes Trace[Bronze]&lt;br /&gt;
&lt;br /&gt;
All 30 Silver Articles -&amp;gt; 2 Heroes Trace[Silver]&lt;br /&gt;
&lt;br /&gt;
All 20 Gold Articles -&amp;gt; 2 Heroes Trace[Gold]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can buy items with Hero Traces from Sagah at the center of Jackson or from the Mysterious family merchant in the storage area of the Adventurer Association building in any town (Sagah has all of the items listed below in one shop).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mysterious family merchant – box collection shop'''&lt;br /&gt;
&lt;br /&gt;
1. New weapon box // 2 Heroes Trace[Gold] // A random one of six 6-star weapons (One-Handed Sword, One-Handed Blunt, Dual Blades, Staff, Bow, or Two-Handed Sword) OR 1-5 Ancient Material - Mystic Stone&lt;br /&gt;
&lt;br /&gt;
2. New protective equipment box // 2 Heroes Trace[Gold]// A random one of 21 6-star protective equipment items OR 1-5 Ancient Material - Mystic Stone&lt;br /&gt;
&lt;br /&gt;
3. Supplement box // 1 Heroes Trace[Gold]// A random one of the following materials:&lt;br /&gt;
&lt;br /&gt;
*Ancient Material - Mystic Stone&lt;br /&gt;
&lt;br /&gt;
*Ancient Material - Mana Grand Crystal[Tradable]&lt;br /&gt;
&lt;br /&gt;
*Ancient Material - Rainbow Colored Paper[Tradable]&lt;br /&gt;
&lt;br /&gt;
*Ancient Material - MP Essence[Tradable]&lt;br /&gt;
&lt;br /&gt;
*1-5 Ancient Material - Mystic Stone&lt;br /&gt;
&lt;br /&gt;
*First Relic&lt;br /&gt;
&lt;br /&gt;
*First Powder&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4. Tiki’s Ancient Box II // 2 Heroes Trace[Silver] // A random one of the following items:&lt;br /&gt;
&lt;br /&gt;
Shining Magic Crystal, Vitality Shirt (5-star shirt +1 Luck)&lt;br /&gt;
&lt;br /&gt;
Master of Real Battle (4-star belt with up to 10% crit damage, up to 10% hit rate, and +1 luck)&lt;br /&gt;
&lt;br /&gt;
4 Ancient Material - Mystic Stone&lt;br /&gt;
&lt;br /&gt;
*Ancient Treasure - Secret Book&lt;br /&gt;
&lt;br /&gt;
*Ancient Treasure - Gold Storage (10k-1m gold)&lt;br /&gt;
&lt;br /&gt;
*Low-level Marfa’s Teleport Scroll&lt;br /&gt;
&lt;br /&gt;
*Lucky Perfume (consumable; 30 minutes +1 Luck)&lt;br /&gt;
&lt;br /&gt;
*Ancient Material -Mana Grand Crystal[Tradable]&lt;br /&gt;
&lt;br /&gt;
*Ancient Material - Rainbow Colored Paper[Tradable]&lt;br /&gt;
&lt;br /&gt;
*Ancient Material - MP Essence[Tradable]&lt;br /&gt;
&lt;br /&gt;
*Ancient Material - MP Marble (not tradable)&lt;br /&gt;
&lt;br /&gt;
*Ancient Elixir of Strength/Life/Intelligence/Mind/Dexterity/Wisdom[Tradable]&lt;br /&gt;
&lt;br /&gt;
*Heroes Article 1 Set Reward[Untradeable] (Ancient Material -Mystic Stone, Ancient Treasure - Durability Repair Hammer, Ancient Recipe - High-level Durability Repair Hammer, Ancient Treasure Prefix Upgrade Support Scroll)&lt;br /&gt;
&lt;br /&gt;
*Heroes Article 2 Set Reward[Untradeable] (Ancient Recipe - Gleaming Prefix Upgrade Support Scroll, Ancient Recipe: Elixir Book, Ancient Recipe - Technical Book, Ancient Recipe - Equipment Upgrade Scroll, Ancient Recipe - Magical Book, Ancient Recipe - Elixir Transformation Box, Ancient Recipe - Illusional Book)&lt;br /&gt;
&lt;br /&gt;
*Heroes Article 3 Set Reward[Untradeable] (Ancient Material - Mana Grand Crystal, Ancient Material - rainbow colored paper, Ancient Material - MP essence)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Ancient Recipe - Technical Book // 1 Heroes Trace[Silver]&lt;br /&gt;
&lt;br /&gt;
*Ancient Recipe - Magical Book // 1 Heroes Trace[Silver]&lt;br /&gt;
&lt;br /&gt;
*Ancient Recipe: Elixir Box // 1 Heroes Trace[Silver]&lt;br /&gt;
&lt;br /&gt;
*Ancient Recipe - Elixir Transformation Box // 1 Heroes Trace[Silver]&lt;br /&gt;
&lt;br /&gt;
*Ancient Recipe - Illusional Book // 1 Heroes Trace[Silver]&lt;br /&gt;
&lt;br /&gt;
*Ancient Recipe - Netherworld Box // 1 Heroes Trace[Silver]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mysterious family merchant – functional consumable shop'''&lt;br /&gt;
&lt;br /&gt;
*Ancient Treasure - craft license // 1 Heroes Trace[Bronze]&lt;br /&gt;
&lt;br /&gt;
*Ancient Treasure - Durability Repair Hammer // 1 Heroes Trace[Bronze]&lt;br /&gt;
&lt;br /&gt;
*Ancient Treasure - Prefix Upgrade Support Scroll // 1 Heroes Trace[Bronze]&lt;br /&gt;
&lt;br /&gt;
*Ancient Recipe - High-level Durability Repair Hammer // 1 Heroes Trace[Bronze]&lt;br /&gt;
&lt;br /&gt;
*Ancient Recipe - Equipment Upgrade Scroll // 1 Heroes Trace[Silver] &lt;br /&gt;
&lt;br /&gt;
*Ancient Recipe - Gleaming Prefix Upgrade Support Scroll // 1 Heroes Trace[Silver]&lt;br /&gt;
&lt;br /&gt;
*Ancient recipe - unique weapon upgrade spell book // 1 Heroes Trace[Bronze]&lt;br /&gt;
&lt;br /&gt;
*Ancient recipe - unique protective equipment upgrade spell book // 1 Heroes Trace[Bronze]&lt;br /&gt;
&lt;br /&gt;
*Ancient recipe - premium unique weapon upgrade spell book // 1 Heroes Trace[Gold]&lt;br /&gt;
&lt;br /&gt;
*Ancient recipe - unique accessory upgrade spell book // 1 Heroes Trace[Gold]&lt;br /&gt;
&lt;br /&gt;
'''Mysterious family merchant – ingredient collection shop'''&lt;br /&gt;
&lt;br /&gt;
*Ancient Material - Mana Grand Crystal // 1 Heroes Trace[Silver]&lt;br /&gt;
&lt;br /&gt;
*Ancient Material - rainbow colored paper // 1 Heroes Trace[Silver]&lt;br /&gt;
&lt;br /&gt;
*Ancient Material - MP essence // 1 Heroes Trace[Silver]&lt;br /&gt;
&lt;br /&gt;
*Ancient Material - Mystic Stone // Heroes Trace[Bronze]&lt;br /&gt;
&lt;br /&gt;
*Heroes Trace[Gold] // 1,800 Labyrinth Mana Fragment (also available in Ariel’s Open seal shop)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
20th February 2019: The guide is complete now. If you notice any mistake please leave me a message here or tell me ingame so I can correct it and update the guide. I hope this guide will be helpful to someone. Thanks for your time :)&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 16:37:13 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/Talk:Heroes_Article</comments>		</item>
		<item>
			<title>Class Change</title>
			<link>https://rxlrealms.com/Wiki/Lodoss/index.php/Class_Change</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Class Change&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;First Class Change - Introduction&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon reaching level 20, every character can change their class once again to gain a new appearance, class name, and an additional passive skill. the first class change which has offered a choice between 2 classes,&lt;br /&gt;
&lt;br /&gt;
* Esquire &amp;gt; Paladin&lt;br /&gt;
* Esquire &amp;gt; Knight&lt;br /&gt;
* Oracle &amp;gt; Priest&lt;br /&gt;
* Oracle &amp;gt; Monk&lt;br /&gt;
* Magic user &amp;gt; Sorcerer&lt;br /&gt;
* Magic user &amp;gt; Warlock&lt;br /&gt;
* Rogue &amp;gt; Scout&lt;br /&gt;
* Rogue &amp;gt; Thief&lt;br /&gt;
* Shaman &amp;gt; Elementalist&lt;br /&gt;
* Shaman &amp;gt; Ranger&lt;br /&gt;
* Warrior &amp;gt; Mercenary&lt;br /&gt;
* Warrior &amp;gt; Avenger&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Second Class Change - Introduction&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon reaching level 80, every character can change their class once again to gain a new appearance, class name, and an additional passive skill.&lt;br /&gt;
&lt;br /&gt;
Unlike the first class change which offered a choice between 2 classes, the second class change has a fixed 3rd class for every 2nd class.&lt;br /&gt;
&lt;br /&gt;
* Paladin &amp;gt; High Guard&lt;br /&gt;
* Knight &amp;gt; Overlord&lt;br /&gt;
* Priest &amp;gt; Super Bishop&lt;br /&gt;
* Monk &amp;gt; Holy Prier&lt;br /&gt;
* Sorcer &amp;gt; Grand Wizard&lt;br /&gt;
* Warlock &amp;gt; Arch Mage&lt;br /&gt;
* Scout &amp;gt; Perfect Strider&lt;br /&gt;
* Thief &amp;gt; Master Assassin&lt;br /&gt;
* Elementalist &amp;gt;Elder Druid&lt;br /&gt;
* Mercenary &amp;gt; Eternal Champion&lt;br /&gt;
* Avenger &amp;gt; Frenzied Berserker&lt;br /&gt;
Having completed the second class change is a requirement for the second tier of skill upgrades which become available at character lv 90.&lt;br /&gt;
[[File:Lod_classchange1.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example of a 3rd class passive skill (Spiritual Sniper):&lt;br /&gt;
[[File:Lod_classchange2.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;strong&amp;gt;The Quest&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At level 80 or higher, visit your class's skill trainer in Lloyd (in the case of the Ranger, it's Ennis).&lt;br /&gt;
[[File:Lod_classchange3.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The quest requires you to gather a number of materials. In the case of the Ranger, the following are required (it's highly likely that other classes require the same materials but I can't confirm this myself):&lt;br /&gt;
&lt;br /&gt;
* 30 Mystic Stone&lt;br /&gt;
* 75 Blue Crystal Ball&lt;br /&gt;
* 750 Adventurer Association Seal&lt;br /&gt;
* 750 Labyrinth Mana Fragments&lt;br /&gt;
* 750 The spark of disaster&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lod_classchange4.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;strong&amp;gt;Mystic Stones&amp;lt;/strong&amp;gt; can be crafted with a recipe from Tiki's special shop that costs 10,000 gold (100% success, 10 Mystic Stone Shard are required). The shards can be obtained from Daily Association Mission Reward Chests and from the final boss in Exploration dungeons.&lt;br /&gt;
* &amp;lt;strong&amp;gt;Blue Crystal Balls&amp;lt;/strong&amp;gt; are rare drops from regular monsters and can be bought from other players.&lt;br /&gt;
* &amp;lt;strong&amp;gt;Adventurer Association Seals&amp;lt;/strong&amp;gt; can be obtained from completing daily and weekly Association Missions.&lt;br /&gt;
* &amp;lt;strong&amp;gt;Labyrinth Mana Fragments&amp;lt;/strong&amp;gt; can be obtained by completing Labyrinth floors and from Daily Association Mission Reward Chest I.&lt;br /&gt;
* &amp;lt;strong&amp;gt;The sparks of disaster&amp;lt;/strong&amp;gt; can be obtain from raids and from the Daily Association Mission Reward Chest I.&lt;br /&gt;
Once you have gathered all materials, return to your skill trainer in Lloyd to complete the quest.&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 16:36:41 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/Talk:Class_Change</comments>		</item>
		<item>
			<title>Issues And Prevention</title>
			<link>https://rxlrealms.com/Wiki/Lodoss/index.php/Issues_And_Prevention</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Issues And Prevention&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Prevent quest sequence and series break:&lt;br /&gt;
&lt;br /&gt;
You must complete each quest-line per city correctly with their priorities otherwise you might bug your&lt;br /&gt;
character’s quest line and you will need to contact the staff to solve it for&lt;br /&gt;
you for almost week.&lt;br /&gt;
&lt;br /&gt;
Prevent item quest loss:&lt;br /&gt;
&lt;br /&gt;
You must keep your&lt;br /&gt;
inventory/belongings empty each time you are going to start a new quest.&lt;br /&gt;
&lt;br /&gt;
Prevent puppets loss:&lt;br /&gt;
&lt;br /&gt;
You might rely too much on&lt;br /&gt;
puppet upgrades until you are nowhere to operate your puppets or lose important&lt;br /&gt;
skills they wield.&lt;br /&gt;
&lt;br /&gt;
Promotion quests:&lt;br /&gt;
&lt;br /&gt;
They aren’t working so you&lt;br /&gt;
have to use promotion item from reward chest that is provided by admins to skip&lt;br /&gt;
them and complete them. However, we aren’t sure if they keep providing it after&lt;br /&gt;
7&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; February from steam launch.&lt;br /&gt;
&lt;br /&gt;
Side quests:&lt;br /&gt;
&lt;br /&gt;
Never be in rush to finish&lt;br /&gt;
main quests without finishing your side quests first otherwise you will lose an&lt;br /&gt;
important side quest that can support you in an important feature in soon&lt;br /&gt;
future!&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 16:36:08 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/Talk:Issues_And_Prevention</comments>		</item>
		<item>
			<title>Currencies</title>
			<link>https://rxlrealms.com/Wiki/Lodoss/index.php/Currencies</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Currencies&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Lod_mysticstoneshard.jpg|thumb|left]]Mystic Stone Shards&lt;br /&gt;
&lt;br /&gt;
It is the currency&lt;br /&gt;
which is known by crystals, you can grind it from exploration dungeons once you&lt;br /&gt;
have killed the boss. At Aria office manager you can open Aria supply box for&lt;br /&gt;
random reward the few items you normally get from daily attendance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lod_mysticstone.jpg|thumb|left]]Mystic Stones&lt;br /&gt;
You can obtain it the&lt;br /&gt;
same way you obtain mystic shards with but at specified dungeons and you can&lt;br /&gt;
use at seal shop NPC via mysterious stone shop&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lod_sod.jpg|thumb|left]]Spark of Disaster&lt;br /&gt;
&lt;br /&gt;
It is currency which&lt;br /&gt;
you earn from raids or dailies of association missions.&lt;br /&gt;
They can be used at merchant of fortune for various rewards whether strong 5&lt;br /&gt;
star weapons or random 6 star weapon via box or any other scroll/related items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lod_aaseal.jpg|thumb|left]]Adventurer Association Seal&lt;br /&gt;
&lt;br /&gt;
It can be obtained&lt;br /&gt;
easily through dailies of association missions! You can use it seal shop for&lt;br /&gt;
belts, necklace and/or any missing gears that you can’t get normally anywhere!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lod_compseal.jpg|thumb|left]]Companionship Seal&lt;br /&gt;
&lt;br /&gt;
It can be used to&lt;br /&gt;
bring furniture in guild hall and rumors say it can bring guild some kind of&lt;br /&gt;
bonus! Like skills and such whether passive or cast spells&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lod_lmfrag.jpg|thumb|left]]Labyrinth Mana Fragment&lt;br /&gt;
&lt;br /&gt;
You can earn from&lt;br /&gt;
labyrinth runs or from dailies of association missions. You can use it at seal&lt;br /&gt;
shop to buy heroes trace or at labyrinth NPC of each floor to buy new items&lt;br /&gt;
concerns ability skills or gears!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lod_goldgrandcoin.jpg|thumb|left]]Gold Grand Coin&lt;br /&gt;
&lt;br /&gt;
You can earn from&lt;br /&gt;
association missions for free if you complete the entire weekly missions!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lod_goldcoin.jpg|thumb|left]]Gold Coin&lt;br /&gt;
&lt;br /&gt;
You can earn it as a drop from killing monsters, completing quests, dungeons, doing trade through vendors and selling items to NPC. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lod_htbronze.jpg|thumb|left]]Heroes Trace Bronze&lt;br /&gt;
&lt;br /&gt;
It can be earned through completion of Heroes Article 1 Set and killing world bosses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lod_htsilver.jpg|thumb|left]]Heroes Trace Silver&lt;br /&gt;
&lt;br /&gt;
It can be earned through completion of Heroes Article 2 Set and killing world bosses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lod_htgold.jpg|thumb|left]]Heroes Trace Gold&lt;br /&gt;
&lt;br /&gt;
It can be earned through completion of Heroes Article 3 Set and killing world bosses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lod_petcrystal.jpg|thumb|left]]Puppet Crystal&lt;br /&gt;
&lt;br /&gt;
You can earn it by disassembling your puppets.&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 16:35:43 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/Talk:Currencies</comments>		</item>
		<item>
			<title>Systems</title>
			<link>https://rxlrealms.com/Wiki/Lodoss/index.php/Systems</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Systems&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Interface and Items Guide:==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery orientation=&amp;quot;square&amp;quot; columns=&amp;quot;1&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Lod_interface.png|Lodoss Game Interface&lt;br /&gt;
File:Lod_itemguide1.png|Lodoss Item Guide 1&lt;br /&gt;
File:Lod_itemguide2.png|Lodoss Item Guide 2&lt;br /&gt;
File:Lod_itemguide3.png|Lodoss Item Guide 3&lt;br /&gt;
File:Lod_itemguide3-1.png|Lodoss Item Guide 3-1&lt;br /&gt;
File:Lod_itemguide4.png|Lodoss Item Guide 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Controls:==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery orientation=&amp;quot;square&amp;quot; columns=&amp;quot;1&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Lod_basic_control.png|Lodoss Basic Control&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Commands:==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Commands can start as following:&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;width:500px;&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Interaction names&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Interaction commands&lt;br /&gt;
|-&lt;br /&gt;
|/Sitting&lt;br /&gt;
|To sit down&lt;br /&gt;
|-&lt;br /&gt;
|/pickup&lt;br /&gt;
|To pick up items&lt;br /&gt;
|-&lt;br /&gt;
|/point&lt;br /&gt;
|Do action refers to your class&lt;br /&gt;
|-&lt;br /&gt;
|/downsing&lt;br /&gt;
|Useful with hidden item quests and to collect all dropped coins&lt;br /&gt;
|-&lt;br /&gt;
|/pickallup&lt;br /&gt;
|I pick up all my owned items that have fallen in the vicinity&lt;br /&gt;
|-&lt;br /&gt;
|/follow&lt;br /&gt;
|Follow the selected player&lt;br /&gt;
|-&lt;br /&gt;
|/next , /targeting&lt;br /&gt;
|Target enemy or switch the target to next one&lt;br /&gt;
|-&lt;br /&gt;
|/attack&lt;br /&gt;
|Attack target&lt;br /&gt;
|-&lt;br /&gt;
|/parting invite ,/pi&lt;br /&gt;
|Invite a party member&lt;br /&gt;
|-&lt;br /&gt;
|/guild invite , /gi&lt;br /&gt;
|Invite a recruit to guild&lt;br /&gt;
|-&lt;br /&gt;
|/friend add , /fa&lt;br /&gt;
|Add a friend&lt;br /&gt;
|-&lt;br /&gt;
|/party leave , /pl&lt;br /&gt;
|Party Leave&lt;br /&gt;
|-&lt;br /&gt;
|/w&lt;br /&gt;
|Whisper&lt;br /&gt;
|}&lt;br /&gt;
==Adventure associatuon:==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery columns=&amp;quot;1&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;large&amp;quot; widths=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Lod_adventurer_ability1.png|Lodoss Adventurer Ability 1&lt;br /&gt;
File:Lod_adventurer_ability2.png|Lodoss Adventurer Ability 2&lt;br /&gt;
File:Lod_adventurer_ability2-2.png|Lodoss Adventurer Ability 2-2&lt;br /&gt;
File:Lod_adventurer_ability3.png|Lodoss Adventurer Ability 3&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery columns=&amp;quot;1&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;large&amp;quot; widths=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Lod_adventurer_npc1.png|Lodoss Adventurer NPC 1&lt;br /&gt;
File:Lod_adventurer_npc2.png|Lodoss Adventurer NPC 2&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery columns=&amp;quot;1&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;large&amp;quot; widths=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Lod_adventurer1.png|Lodoss Adventurer 1&lt;br /&gt;
File:Lod_adventurer1-1.png|Lodoss Adventurer 1-1 &lt;br /&gt;
File:Lod_adventurer1-2.png|Lodoss Adventurer 1-2 &lt;br /&gt;
File:Lod_adventurer1-3.png|Lodoss Adventurer 1-3&lt;br /&gt;
File:Lod_adventurer1-4.png|Lodoss Adventurer 1-4&lt;br /&gt;
File:Lod_adventurer1-5.png|Lodoss Adventurer 1-5&lt;br /&gt;
File:Lod_adventurer1-6.png|Lodoss Adventurer 1-6&lt;br /&gt;
File:Lod_adventurer2.png|Lodoss Adventurer 2&lt;br /&gt;
File:Lod_adventurer2-1.png|Lodoss Adventurer 2-1 &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 16:35:17 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/Talk:Systems</comments>		</item>
		<item>
			<title>Titles</title>
			<link>https://rxlrealms.com/Wiki/Lodoss/index.php/Titles</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Titles&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Definitions:&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;width:500px;&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|+Definitions of effects&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Names&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Defintions&lt;br /&gt;
|-&lt;br /&gt;
|ND&lt;br /&gt;
|Normal Damage&lt;br /&gt;
|-&lt;br /&gt;
|SD&lt;br /&gt;
|Skill Damage&lt;br /&gt;
|-&lt;br /&gt;
|PD&lt;br /&gt;
|Physical Damage&lt;br /&gt;
|-&lt;br /&gt;
|MD&lt;br /&gt;
|Magic Damage&lt;br /&gt;
|-&lt;br /&gt;
|PDE&lt;br /&gt;
|Physical Defense&lt;br /&gt;
|-&lt;br /&gt;
|MDE&lt;br /&gt;
|Magic Defense&lt;br /&gt;
|-&lt;br /&gt;
|MLP&lt;br /&gt;
|Max LifePoint [MaxLP]&lt;br /&gt;
|-&lt;br /&gt;
|MMP&lt;br /&gt;
|&lt;br /&gt;
Max ManaPoint [MaxMP] &lt;br /&gt;
|-&lt;br /&gt;
|ER&lt;br /&gt;
|Evade Rate&lt;br /&gt;
|-&lt;br /&gt;
|ASP&lt;br /&gt;
|Attack Speed&lt;br /&gt;
|-&lt;br /&gt;
|CSP&lt;br /&gt;
|&lt;br /&gt;
Casting Speed&lt;br /&gt;
|-&lt;br /&gt;
|CHASP&lt;br /&gt;
|Charging Speed&lt;br /&gt;
|-&lt;br /&gt;
|CHR&lt;br /&gt;
|Critical Hit Rate&lt;br /&gt;
|-&lt;br /&gt;
|PCHR&lt;br /&gt;
|Physical Critical Hit Rate&lt;br /&gt;
|-&lt;br /&gt;
|MCHR&lt;br /&gt;
|Magical Critical Hit Rate&lt;br /&gt;
|-&lt;br /&gt;
|CHD&lt;br /&gt;
|Critical Hit Damage&lt;br /&gt;
|-&lt;br /&gt;
|HR&lt;br /&gt;
|Hit Rate&lt;br /&gt;
|-&lt;br /&gt;
|ASCDWN&lt;br /&gt;
|All Skills Cooldown&lt;br /&gt;
|-&lt;br /&gt;
|LPBHA&lt;br /&gt;
|LP basic healing amount&lt;br /&gt;
|-&lt;br /&gt;
|MPBHA&lt;br /&gt;
|&lt;br /&gt;
MP basic healing amount&lt;br /&gt;
|-&lt;br /&gt;
|MF&lt;br /&gt;
|Max Fierce&lt;br /&gt;
|-&lt;br /&gt;
|GD&lt;br /&gt;
|Groggy Damage&lt;br /&gt;
|-&lt;br /&gt;
|STR&lt;br /&gt;
|Strength&lt;br /&gt;
|-&lt;br /&gt;
|HP&lt;br /&gt;
|Life[Hit Points]&lt;br /&gt;
|-&lt;br /&gt;
|INT&lt;br /&gt;
|Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|MND&lt;br /&gt;
|Mind&lt;br /&gt;
|-&lt;br /&gt;
|DEX&lt;br /&gt;
|Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|WIS&lt;br /&gt;
|Wisdom&lt;br /&gt;
|-&lt;br /&gt;
|LCK&lt;br /&gt;
|Luck&lt;br /&gt;
|}&lt;br /&gt;
Titles&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;width:500px;&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|+Titles And Conditions&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Titles&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Conditions&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Effects&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
1.Good Persimmon&lt;br /&gt;
|Collect the fragments at &lt;br /&gt;
1.White Dragon Mount Base in wasp area&lt;br /&gt;
&lt;br /&gt;
2.Victory plain Top left&lt;br /&gt;
&lt;br /&gt;
3.Forest No Return top by exit&lt;br /&gt;
&lt;br /&gt;
4.Piligrim’s Crossroad bottom center&lt;br /&gt;
&lt;br /&gt;
5.Marmo army camp, bottom left&lt;br /&gt;
|MLP+55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2.Shadow of death&lt;br /&gt;
|&lt;br /&gt;
Defeat monsters 50 times with the elemental life of the elementalist &lt;br /&gt;
|MLP+15&lt;br /&gt;
|-&lt;br /&gt;
|3.Sadist&lt;br /&gt;
|Defeat the fallen kingdom member 50 times at fugitive's forest use warlock's BlazeWhip  &lt;br /&gt;
|ND +4&lt;br /&gt;
|-&lt;br /&gt;
|4.Coward&lt;br /&gt;
|Activate The slyph job reaction runaway for fercious goblin fighter at fairy forest center dangerous area 2&lt;br /&gt;
|SD +3&lt;br /&gt;
|-&lt;br /&gt;
|5.Need affection&lt;br /&gt;
|Provoke at least 3 marmo gurrilla base with paladin job reaction Unbreakable Guts&lt;br /&gt;
|PDE+10&lt;br /&gt;
|-&lt;br /&gt;
|6.Splender of the abyss&lt;br /&gt;
|Activate prirst job reaction fortitude after dying at charnel house B6 dangerous area 2&lt;br /&gt;
|MDE+10&lt;br /&gt;
|-&lt;br /&gt;
|7.King of ashes&lt;br /&gt;
|Get it by using ash meterorite dropped by zodiac at the tower of gray star or pay it from Nell&lt;br /&gt;
|&lt;br /&gt;
PD+15&lt;br /&gt;
&lt;br /&gt;
MD+15&lt;br /&gt;
|-&lt;br /&gt;
|8.Master collector&lt;br /&gt;
|All recipes in Tiki's recipe box are successfully made&lt;br /&gt;
|MMP+10&lt;br /&gt;
|-&lt;br /&gt;
|9.Death Star&lt;br /&gt;
|Defeat of zodiac tower of the gray star&lt;br /&gt;
|MLP+5&lt;br /&gt;
|-&lt;br /&gt;
|10.Role model&lt;br /&gt;
|Have Artin's Hero Pauldron acquired from the affinity quest of Artin and take to artin&lt;br /&gt;
|MMP+1&lt;br /&gt;
|-&lt;br /&gt;
|11.Two year anniversary&lt;br /&gt;
|Get it from two year annvirsay celebratory coin&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|12.Flowers in both hands&lt;br /&gt;
|Get it by hiring one Deedlit iron level/Philotes iron level each&lt;br /&gt;
|MMP+10&lt;br /&gt;
|-&lt;br /&gt;
|13.Eternal rivals&lt;br /&gt;
|Get it by hiring one Beld iron level/Juan iron level each&lt;br /&gt;
|&lt;br /&gt;
PD+5&lt;br /&gt;
&lt;br /&gt;
MD+5&lt;br /&gt;
|-&lt;br /&gt;
|14.New legend&lt;br /&gt;
|Get it by hiring one iron level each from Parn/Deedlit/Slayn/Etoh/Ghim/Woodchuck&lt;br /&gt;
|MLP+30&lt;br /&gt;
|-&lt;br /&gt;
|15.Novice Mercenary&lt;br /&gt;
|Achieve 100 level on 3 or more mercenaries&lt;br /&gt;
|ER+3%&lt;br /&gt;
|-&lt;br /&gt;
|16.Average Mercenary&lt;br /&gt;
|Achieve 100 level on 5 or more mercenaries&lt;br /&gt;
|&lt;br /&gt;
ASP+3%&lt;br /&gt;
&lt;br /&gt;
CSP+3%&lt;br /&gt;
|-&lt;br /&gt;
|17.High Rank Mercenary&lt;br /&gt;
|Achieve 100 level on 10 or more mercenaries&lt;br /&gt;
|HR+3%&lt;br /&gt;
|-&lt;br /&gt;
|18.Superior Mercenary&lt;br /&gt;
|Achieve 100 level on 20 or more mercenaries&lt;br /&gt;
|ASCDWN-3%&lt;br /&gt;
|-&lt;br /&gt;
|19.Legendary Mercenary&lt;br /&gt;
|Achieve 100 level on 30 or more mercenaries&lt;br /&gt;
|&lt;br /&gt;
CHR+2%&lt;br /&gt;
&lt;br /&gt;
CHD+2%&lt;br /&gt;
|-&lt;br /&gt;
|20.Heartless&lt;br /&gt;
|Dead in front of Rowena and Allen in front of sanctuary&lt;br /&gt;
|MLP+5&lt;br /&gt;
|-&lt;br /&gt;
|21.Die hard&lt;br /&gt;
|The battle state with the enemy is released with HP 1% (includes enemy deaths)&lt;br /&gt;
|PD+6&lt;br /&gt;
|-&lt;br /&gt;
|22.Goblin of the 3th&lt;br /&gt;
|Exploration dungeon Goblin Habitat cleard on 13th&lt;br /&gt;
|MD+6&lt;br /&gt;
|-&lt;br /&gt;
|23.Formal &lt;br /&gt;
|Use The &amp;quot;tear&amp;quot; emoji in front of sage academy&lt;br /&gt;
|MMP+1&lt;br /&gt;
|-&lt;br /&gt;
|24.Solo emotions&lt;br /&gt;
|Use the &amp;quot;Love&amp;quot;emoji ten times at the secret lake the secret place of allan&lt;br /&gt;
|MLP+5&lt;br /&gt;
|-&lt;br /&gt;
|25.Red flame adventurer&lt;br /&gt;
|Get it by using the Red Jewel item dropped from the necromancer's labortory&lt;br /&gt;
|MMP+3&lt;br /&gt;
|-&lt;br /&gt;
|26.Return of the king&lt;br /&gt;
|After clearing the main quest &amp;quot;go to battle&amp;quot;, go  with the puppet &amp;quot;Juan&amp;quot; and enter the hall of the holy palace&lt;br /&gt;
|MLP+5&lt;br /&gt;
|-&lt;br /&gt;
|27.Eternal friendship&lt;br /&gt;
|Go with the puppet &amp;quot;Ghim&amp;quot; and talk to &amp;quot;Landol&amp;quot; at the lloyd&lt;br /&gt;
|MMP+1&lt;br /&gt;
|-&lt;br /&gt;
|28.Lively&lt;br /&gt;
|After acquiring at least one title complete the title lesson from aris&lt;br /&gt;
|&lt;br /&gt;
PD+1&lt;br /&gt;
&lt;br /&gt;
MD+1&lt;br /&gt;
|-&lt;br /&gt;
|29.Orchard records&lt;br /&gt;
|Eat 50 apples&lt;br /&gt;
|MMP+1&lt;br /&gt;
|-&lt;br /&gt;
|30.Blood colored moon&lt;br /&gt;
|Defeat blood moon leader at chapter of annihilation first floor&lt;br /&gt;
|PD+2&lt;br /&gt;
|-&lt;br /&gt;
|31.Prisoner of iron&lt;br /&gt;
|Defeat iron cage at Chapter of Devastation second floor (H)&lt;br /&gt;
|MLP+5&lt;br /&gt;
|-&lt;br /&gt;
|32.Tuner&lt;br /&gt;
|Defeat La forte at Chapter of devastation third floor (H)&lt;br /&gt;
|MD+2&lt;br /&gt;
|-&lt;br /&gt;
|33.Oath of darkness&lt;br /&gt;
|Defeat Radiol at Chapter of Devastation fifth floor (H)&lt;br /&gt;
|MMP+1&lt;br /&gt;
|-&lt;br /&gt;
|34.Did you see that?&lt;br /&gt;
|Defeat the gold Wild Boar at the Hunter's Hill&lt;br /&gt;
|MLP+5&lt;br /&gt;
|-&lt;br /&gt;
|35.Clingy&lt;br /&gt;
|Defeat the gold brobe at the Sage's Land&lt;br /&gt;
|MD+2&lt;br /&gt;
|-&lt;br /&gt;
|36.Detective&lt;br /&gt;
|The mimic in Jackson Adventurer Association continues to move until the end.&lt;br /&gt;
|MMP+1&lt;br /&gt;
|-&lt;br /&gt;
|37.Treasure hunter&lt;br /&gt;
|Acquire more than 600 gold with dowsing at once&lt;br /&gt;
|PD+2&lt;br /&gt;
|-&lt;br /&gt;
|38.Brilliant&lt;br /&gt;
|When wearing the helmet,shoulders,body,gloves,boots,and main weapon greater than 8 upgrade (excluding prefix)&lt;br /&gt;
|SD+12&lt;br /&gt;
|-&lt;br /&gt;
|39.Master hunter&lt;br /&gt;
|The new owner of the crown hunting book complete&lt;br /&gt;
|MLP+15&lt;br /&gt;
|-&lt;br /&gt;
|40.Desert visitor&lt;br /&gt;
|Get it by completing main quest 2 part 1 &amp;quot;First Flaim army soldier&amp;quot;&lt;br /&gt;
|MLP+15&lt;br /&gt;
|-&lt;br /&gt;
|41.Noble sacrifice&lt;br /&gt;
|Get it by completing main quest 2 part 2 &amp;quot;Hilt  offense and defense battles III - Parn's sacrifice&amp;quot;&lt;br /&gt;
|MMP+5&lt;br /&gt;
|-&lt;br /&gt;
|42.Imperishable hero&lt;br /&gt;
|Get it by completing main quest 2 part 3 &amp;quot;Return of the fighter&amp;quot;&lt;br /&gt;
|SD+3&lt;br /&gt;
|-&lt;br /&gt;
|43.Friend of the elemental king&lt;br /&gt;
|Get it by completing main quest 2 part 4 &amp;quot;New pledge&amp;quot;&lt;br /&gt;
|ND+4&lt;br /&gt;
|-&lt;br /&gt;
|44.Eternal fire&lt;br /&gt;
|Get it by completing main quest 2 part 5 &amp;quot;Investigation of the fire temple&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
PD+5&lt;br /&gt;
&lt;br /&gt;
MD+5&lt;br /&gt;
|-&lt;br /&gt;
|45.The one who learned immortality&lt;br /&gt;
|Get the imperishable magic stone dropped by Freed Larkness at the intruder labyrinth first floor&lt;br /&gt;
|&lt;br /&gt;
ND+15&lt;br /&gt;
&lt;br /&gt;
SD+15&lt;br /&gt;
|-&lt;br /&gt;
|46.Death Conquerer&lt;br /&gt;
|Collect it by using Lord of Death Shard dropped by Death Hunter at Death Hunter&lt;br /&gt;
|MLP+75&lt;br /&gt;
|-&lt;br /&gt;
|47.Fear conquerer&lt;br /&gt;
|Collect it by using Lord of Fear Shard dropped by Adopertum at Elbeck's Hidden Passage B5 Dangerous Area 2&lt;br /&gt;
|LPBHA+2&lt;br /&gt;
|-&lt;br /&gt;
|48.Doom conquerer&lt;br /&gt;
|Collect it by using Lord of Destruction Shard dropped by Atherion at Minotaur's labyrinth B3 Dangerous Area 2&lt;br /&gt;
|MPBA+2&lt;br /&gt;
|-&lt;br /&gt;
|49.Witch conquerer&lt;br /&gt;
|Collect it by using Grey Witch Shard dropped by Karla at Karla's Manor Annex Basement Dangerous Area &lt;br /&gt;
|ASCDWN-2%&lt;br /&gt;
|-&lt;br /&gt;
|50.Savior of elemental king&lt;br /&gt;
|Collect it by using sculpture for elemental savior&lt;br /&gt;
|&lt;br /&gt;
CHR+5%&lt;br /&gt;
&lt;br /&gt;
CHD+5%&lt;br /&gt;
&lt;br /&gt;
ER+5%&lt;br /&gt;
|-&lt;br /&gt;
|51.Physical Damage&lt;br /&gt;
|Can be collected by using Title Stone - Physical Damage&lt;br /&gt;
|PD+5%&lt;br /&gt;
|-&lt;br /&gt;
|52.Magical Damage&lt;br /&gt;
|Can be collected by using Title Stone - Magical Damage&lt;br /&gt;
|MD+5%&lt;br /&gt;
|-&lt;br /&gt;
|53.Attack Speed&lt;br /&gt;
|Can be collected by using Title Stone - Attack Speed&lt;br /&gt;
|ASP+5%&lt;br /&gt;
|-&lt;br /&gt;
|54.Casting Speed&lt;br /&gt;
|Can be collected by using Title Stone - Casting Speed&lt;br /&gt;
|CS+5%&lt;br /&gt;
|-&lt;br /&gt;
|55.Charging Speed&lt;br /&gt;
|Can be collected by using Title Stone - Charging Speed&lt;br /&gt;
|CHASP+5%&lt;br /&gt;
|-&lt;br /&gt;
|56.Physical Critical Hit Rate&lt;br /&gt;
|Can be collected by using Title Stone - Physical Critical Hit Rate&lt;br /&gt;
|PCHR+5%&lt;br /&gt;
|-&lt;br /&gt;
|57.Magical Critical Hit Rate&lt;br /&gt;
|Can be collected by using Title Stone - Magical Critical Hit Rate&lt;br /&gt;
|MCHR+5%&lt;br /&gt;
|-&lt;br /&gt;
|58.Maximum Life Point&lt;br /&gt;
|Can be collected by using Title Stone - Maximum Life Point&lt;br /&gt;
|MLP+30&lt;br /&gt;
|-&lt;br /&gt;
|59.Maximum Mana Point&lt;br /&gt;
|Can be collected by using Title Stone - Maximum Mana Point&lt;br /&gt;
|MMP+15&lt;br /&gt;
|-&lt;br /&gt;
|60.Maximum Fierce&lt;br /&gt;
|Can be collected by using Title Stone - Maximum Fierce&lt;br /&gt;
|MF+10&lt;br /&gt;
|-&lt;br /&gt;
|61.Groggy Damage&lt;br /&gt;
|Can be collected by using Title Stone - Groggy Damage&lt;br /&gt;
|GD+1&lt;br /&gt;
|-&lt;br /&gt;
|62.Strength&lt;br /&gt;
|Can be collected by using Title Stone - Strength&lt;br /&gt;
|STR+1&lt;br /&gt;
|-&lt;br /&gt;
|63.Life&lt;br /&gt;
|Can be collected by using Title Stone - Life&lt;br /&gt;
|HP+1&lt;br /&gt;
|-&lt;br /&gt;
|64.Intelligence&lt;br /&gt;
|Can be collected by using Title Stone - Intelligence&lt;br /&gt;
|INT+1&lt;br /&gt;
|-&lt;br /&gt;
|65.Mind&lt;br /&gt;
|Can be collected by using Title Stone - Mind&lt;br /&gt;
|MND+1&lt;br /&gt;
|-&lt;br /&gt;
|66.Dexterity&lt;br /&gt;
|Can be collected by using Title Stone - Dexterity&lt;br /&gt;
|DEX+1&lt;br /&gt;
|-&lt;br /&gt;
|67.Wisdom&lt;br /&gt;
|Can be collected by using Title Stone - Wisdom&lt;br /&gt;
|WIS+1&lt;br /&gt;
|-&lt;br /&gt;
|68.Luck&lt;br /&gt;
|Can be collected by using Title Stone - Luck&lt;br /&gt;
|LCK+1&lt;br /&gt;
|-&lt;br /&gt;
|69.Lower 1 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Lower First Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|70.Lower 2 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Lower Second Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|71.Lower 3 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Lower Third Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
72.Lower 4 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Lower Fourth Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|73.Lower 5 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Lower Fifth Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|74.Lower 6 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Lower Sixth Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|75.Lower 7 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Lower Seventh Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|76.Lower 8 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Lower Eighth Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|77.Lower 9 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Lower Ninth Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|78.Lower 10 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Lower Tenth Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|79.Middle 1 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Middle First Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|80.Middle 2 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Middle Second Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|81.Middle 3 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Middle Third Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|82.Middle 4 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Middle Fourth Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|83.Middle 5 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Middle Fifth Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|84.Middle 6 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Middle Sixth Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|85.Middle 7 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Middle Seventh Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|86.Middle 8 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Middle Eighth Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|87.Middle 9 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Middle Ninth Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|88.Middle 10 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Middle Tenth Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|89.Upper 1 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Upper First Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|90.Upper 2 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Upper Second Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|91.Upper 3 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Upper Third Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|92.Upper 4 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Upper Fourth Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|93.Upper 5 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Upper Fifth Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|94.Upper 6 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Upper Sixth Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|95.Upper 7 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Upper Seventh Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|96.Upper 8 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Upper Eighth Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|97.Upper 9 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Upper Ninth Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
|98.Upper 10 Floor Conquerer&lt;br /&gt;
|Can be collected by using Title Stone - Upper Tenth Floor Conquerer&lt;br /&gt;
|NA&lt;br /&gt;
|}&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 16:34:43 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/Talk:Titles</comments>		</item>
		<item>
			<title>Skills</title>
			<link>https://rxlrealms.com/Wiki/Lodoss/index.php/Skills</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Skills&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Thief Skills==&lt;br /&gt;
&lt;br /&gt;
ACTIVE SKILLS:                                                                                                         &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery type=&amp;quot;slideshow&amp;quot; widths=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Lod_TAS1.jpg|Lodoss Confinement&lt;br /&gt;
File:Lod_TAS2.jpg|Lodoss Hide And Shadow&lt;br /&gt;
File:Lod_TAS3.jpg|Lodoss Invisible Bind&lt;br /&gt;
File:Lod_TAS4.jpg|Lodoss Likeness&lt;br /&gt;
File:Lod_TAS5.jpg|Lodoss Lose Blood&lt;br /&gt;
File:Lod_TAS6.jpg|Lodoss Mail Breaker&lt;br /&gt;
File:Lod_TAS7.jpg|Lodoss Marauder&lt;br /&gt;
File:Lod_TAS8.jpg|Lodoss Mutilate&lt;br /&gt;
File:Lod_TAS9.jpg|Lodoss Out Of Sight&lt;br /&gt;
File:Lod_TAS10.jpg|Lodoss Scope Out&lt;br /&gt;
File:Lod_TAS11.jpg|Lodoss Sealing Dust&lt;br /&gt;
File:Lod_TAS12.jpg|Lodoss Shadow Overstep II&lt;br /&gt;
File:Lod_TAS13.jpg|Lodoss Shadow Stitch&lt;br /&gt;
File:Lod_TAS14.jpg|Lodoss Throwing Dagger&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PASSIVE SKILLS: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery type=&amp;quot;slideshow&amp;quot; widths=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Lod_TPS1.jpg|Lodoss Chain Reaction Mastery&lt;br /&gt;
File:Lod_TPS2.jpg|Lodoss Glory Of Thief&lt;br /&gt;
File:Lod_TPS3.jpg|Lodoss Job Reaction Mastery&lt;br /&gt;
File:Lod_TPS4.jpg|Lodoss Light Armor Mastery&lt;br /&gt;
File:Lod_TPS5.jpg|Lodoss Passion Of Thief&lt;br /&gt;
File:Lod_TPS6.jpg|Lodoss Penetrate&lt;br /&gt;
File:Lod_TPS7.jpg|Lodoss Twin Daggers Mastery&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
REACTION SKILLS: &lt;br /&gt;
&lt;br /&gt;
1.Chain skills &lt;br /&gt;
              &lt;br /&gt;
&amp;lt;gallery type=&amp;quot;slideshow&amp;quot; widths=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Lod_TCS1.jpg|Lodoss Delayed Throw&lt;br /&gt;
File:Lod_TCS2.jpg|Lodoss Delusion&lt;br /&gt;
File:Lod_TCS3.jpg|Lodoss Drain Slash&lt;br /&gt;
File:Lod_TCS4.jpg|Lodoss Dual Piercing&lt;br /&gt;
File:Lod_TCS5.jpg|Lodoss Exhaust&lt;br /&gt;
File:Lod_TCS6.jpg|Lodoss Shadow Slash&lt;br /&gt;
File:Lod_TCS7.jpg|Lodoss Soul Slash&lt;br /&gt;
File:Lod_TCS8.jpg|Lodoss Terminator&lt;br /&gt;
File:Lod_TCS9.jpg|Lodoss Twist Dagger&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2.Job skills&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery type=&amp;quot;slideshow&amp;quot; widths=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Lod_TJS1.jpg|Lodoss Instinct&lt;br /&gt;
File:Lod_TJS2.jpg|Lodoss Runaway&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ranger Skills==&lt;br /&gt;
&lt;br /&gt;
ACTIVE SKILLS:                                                                                                         &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery type=&amp;quot;slideshow&amp;quot; widths=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Lod_RAS1.png|Lodoss Backstep&lt;br /&gt;
File:Lod_RAS2.png|Lodoss Breakdown Arrow&lt;br /&gt;
File:Lod_RAS3.png|Lodoss Critical Shot&lt;br /&gt;
File:Lod_RAS4.png|Lodoss Double Shot&lt;br /&gt;
File:Lod_RAS5.png|Lodoss Fanaticism&lt;br /&gt;
File:Lod_RAS6.png|Lodoss Fatal Arrow&lt;br /&gt;
File:Lod_RAS7.png|Lodoss Gale Arrow&lt;br /&gt;
File:Lod_RAS8.png|Lodoss Invisible Shot&lt;br /&gt;
File:Lod_RAS9.png|Lodoss Penetrate Arrow&lt;br /&gt;
File:Lod_RAS10.png|Lodoss Shot Arrow&lt;br /&gt;
File:Lod_RAS11.png|Lodoss Storm Arrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PASSIVE SKILLS: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery type=&amp;quot;slideshow&amp;quot; widths=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Lod_RPS1.png|Lodoss Chain Reaction Mastery&lt;br /&gt;
File:Lod_RPS2.png|Lodoss Glory Of Ranger&lt;br /&gt;
File:Lod_RPS3.png|Lodoss Job Reaction Mastery&lt;br /&gt;
File:Lod_RPS4.png|Lodoss Light Armor Mastery&lt;br /&gt;
File:Lod_RPS5.png|Lodoss Long Bow Mastery&lt;br /&gt;
File:Lod_RPS6.png|Lodoss Passion Of Ranger&lt;br /&gt;
File:Lod_RPS7.png|Lodoss Precise Shot&lt;br /&gt;
File:Lod_RPS8.png|Lodoss Spirit Enhance&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
REACTION SKILLS: &lt;br /&gt;
&lt;br /&gt;
1.Chain skills &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery type=&amp;quot;slideshow&amp;quot; widths=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Lod_RCS1.png|Lodoss Binding Arrow&lt;br /&gt;
File:Lod_RCS2.png|Lodoss Breakdown Combo&lt;br /&gt;
File:Lod_RCS3.png|Lodoss Burst Shot&lt;br /&gt;
File:Lod_RCS4.png|Lodoss Down Burst&lt;br /&gt;
File:Lod_RCS5.png|Lodoss Follow Through&lt;br /&gt;
File:Lod_RCS6.png|Lodoss Ice Needle&lt;br /&gt;
File:Lod_RCS7.png|Lodoss Impulse Wave&lt;br /&gt;
File:Lod_RCS8.png|Lodoss Swallowshot&lt;br /&gt;
File:Lod_RCS9.png|Lodoss Wind Arrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2.Job skills&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery type=&amp;quot;slideshow&amp;quot; widths=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Lod_RJS1.png|Lodoss Evade&lt;br /&gt;
File:Lod_RJS2.png|Lodoss Footwork&lt;br /&gt;
File:Lod_RJS3.png|Lodoss Solid Arrow&lt;br /&gt;
File:Lod_RJS4.png|Lodoss Spirit Arrow&lt;br /&gt;
File:Lod_RJS5.png|Lodoss Spirit Blessing&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Warlock Skills==&lt;br /&gt;
&lt;br /&gt;
ACTIVE SKILLS:                                                                                                         &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery type=&amp;quot;slideshow&amp;quot; widths=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Lod_WAS1.png|Lodoss Blaze Whip&lt;br /&gt;
File:Lod_WAS2.png|Lodoss Dark Ball&lt;br /&gt;
File:Lod_WAS3.png|Lodoss Dark Crest&lt;br /&gt;
File:Lod_WAS4.png|Lodoss Dark Flame&lt;br /&gt;
File:Lod_WAS5.png|Lodoss Dark Servant&lt;br /&gt;
File:Lod_WAS6.png|Lodoss Eradication&lt;br /&gt;
File:Lod_WAS7.png|Lodoss Fearful Seed&lt;br /&gt;
File:Lod_WAS8.png|Lodoss Ignition II&lt;br /&gt;
File:Lod_WAS9.png|Lodoss Magic Armor II&lt;br /&gt;
File:Lod_WAS10.png|Lodoss Pain&lt;br /&gt;
File:Lod_WAS11.png|Lodoss Quick Cast&lt;br /&gt;
File:Lod_WAS12.png|Lodoss Reject&lt;br /&gt;
File:Lod_WAS13.png|Lodoss Scratch&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PASSIVE SKILLS: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery type=&amp;quot;slideshow&amp;quot; widths=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Lod_WPS1.png|Lodoss Capacity&lt;br /&gt;
File:Lod_WPS2.png|Lodoss Chain Reaction Mastery&lt;br /&gt;
File:Lod_WPS3.png|Lodoss Glory Of Warlock&lt;br /&gt;
File:Lod_WPS4.png|Lodoss Job Reaction Mastery&lt;br /&gt;
File:Lod_WPS5.png|Lodoss Passion Of Warlock&lt;br /&gt;
File:Lod_WPS6.png|Lodoss Robe Mastery&lt;br /&gt;
File:Lod_WPS7.png|Lodoss Wand Mastery&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
REACTION SKILLS: &lt;br /&gt;
&lt;br /&gt;
1.Chain skills &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery type=&amp;quot;slideshow&amp;quot; widths=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Lod_WCS1.png|Lodoss Additional Spell&lt;br /&gt;
File:Lod_WCS2.png|Lodoss Crepuscule&lt;br /&gt;
File:Lod_WCS3.png|Lodoss Darkness Bind&lt;br /&gt;
File:Lod_WCS4.png|Lodoss Deep Scar &lt;br /&gt;
File:Lod_WCS5.png|Lodoss Depression &lt;br /&gt;
File:Lod_WCS6.png|Lodoss Mana Deliver&lt;br /&gt;
File:Lod_WCS7.png|Lodoss Raising Spell&lt;br /&gt;
File:Lod_WCS8.png|Lodoss Sequence&lt;br /&gt;
File:Lod_WCS9.png|Lodoss Slowness&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2.Job skills&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery type=&amp;quot;slideshow&amp;quot; widths=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Lod_WJS1.png|Lodoss Arcane Barrier II&lt;br /&gt;
File:Lod_WJS2.png|Lodoss Mana Recovery&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Sorcerer Skills==&lt;br /&gt;
&lt;br /&gt;
ACTIVE SKILLS:                                                                                                         &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery type=&amp;quot;slideshow&amp;quot; widths=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Lod_SAS1.png|Lodoss Blink&lt;br /&gt;
File:Lod_SAS2.png|Lodoss Block Curtain&lt;br /&gt;
File:Lod_SAS3.png|Lodoss Call Lightning&lt;br /&gt;
File:Lod_SAS4.png|Lodoss Checkmate &lt;br /&gt;
File:Lod_SAS5.png|Lodoss Drain&lt;br /&gt;
File:Lod_SAS6.png|Lodoss Fireball&lt;br /&gt;
File:Lod_SAS7.png|Lodoss Freeze&lt;br /&gt;
File:Lod_SAS8.png|Lodoss Hurricane Holding&lt;br /&gt;
File:Lod_SAS9.png|Lodoss Ice Arrow&lt;br /&gt;
File:Lod_SAS10.png|Lodoss Ignition&lt;br /&gt;
File:Lod_SAS11.png|Lodoss Infinity Spear&lt;br /&gt;
File:Lod_SAS12.png|Lodoss Magic Armor&lt;br /&gt;
File:Lod_SAS13.png|Lodoss Sleep&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PASSIVE SKILLS: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery type=&amp;quot;slideshow&amp;quot; widths=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Lod_SPS1.png|Lodoss Boost Mental Power&lt;br /&gt;
File:Lod_SPS2.png|Lodoss Chain Reaction Mastery&lt;br /&gt;
File:Lod_SPS3.png|Lodoss Glory Of Sorcerer&lt;br /&gt;
File:Lod_SPS4.png|Lodoss Job Reaction Mastery &lt;br /&gt;
File:Lod_SPS5.png|Lodoss Magic Staff Mastery&lt;br /&gt;
File:Lod_SPS6.png|Lodoss Majestic Sorcery&lt;br /&gt;
File:Lod_SPS7.png|Lodoss Passion Of Sorcerer&lt;br /&gt;
File:Lod_SPS8.png|Lodoss Resist Magic&lt;br /&gt;
File:Lod_SPS9.png|Lodoss Rising Spell Power&lt;br /&gt;
File:Lod_SPS10.png|Lodoss Robe Mastery&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
REACTION SKILLS: &lt;br /&gt;
&lt;br /&gt;
1.Chain skills &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery type=&amp;quot;slideshow&amp;quot; widths=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Lod_SCS1.png|Lodoss Chilling Armor&lt;br /&gt;
File:Lod_SCS2.png|Lodoss Fire Mastery&lt;br /&gt;
File:Lod_SCS3.png|Lodoss Flare Armor&lt;br /&gt;
File:Lod_SCS4.png|Lodoss Ice Mastery &lt;br /&gt;
File:Lod_SCS5.png|Lodoss Inferno Crest&lt;br /&gt;
File:Lod_SCS6.png|Lodoss Lightning Ball&lt;br /&gt;
File:Lod_SCS7.png|Lodoss Magic Mastery&lt;br /&gt;
File:Lod_SCS8.png|Lodoss Mystic Armor&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2.Job skills&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery type=&amp;quot;slideshow&amp;quot; widths=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Lod_SJS1.png|Lodoss Arcane Barrier&lt;br /&gt;
File:Lod_SJS2.png|Lodoss Mirage&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The rest will be added soon!&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 16:34:00 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/Talk:Skills</comments>		</item>
		<item>
			<title>Classes</title>
			<link>https://rxlrealms.com/Wiki/Lodoss/index.php/Classes</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Classes&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Esquire sector:==&lt;br /&gt;
&amp;lt;gallery orientation=&amp;quot;none&amp;quot; widths=&amp;quot;162&amp;quot; columns=&amp;quot;3&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot;&amp;gt;&lt;br /&gt;
File:Lod_esq.jpg|Lodoss Esquire&lt;br /&gt;
File:Lod_pld.jpg|Lodoss Paladin&lt;br /&gt;
File:Lod_kni.jpg|Lodoss Knight&lt;br /&gt;
File:Lod_grd.jpg|Lodoss High Guardian&lt;br /&gt;
File:Lod_lrd.jpg|Lodoss Overlord&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic User sector:==&lt;br /&gt;
&amp;lt;gallery orientation=&amp;quot;none&amp;quot; widths=&amp;quot;162&amp;quot; columns=&amp;quot;3&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot;&amp;gt;&lt;br /&gt;
File:Lod_magusr.jpg|Lodoss Magic User&lt;br /&gt;
File:Lod_sorc.jpg|Lodoss Sorcerer&lt;br /&gt;
File:Lod_wrlc.jpg|Lodoss Warlock&lt;br /&gt;
File:Lod_gndwiz.jpg|Lodoss Grand Wizard&lt;br /&gt;
File:Lod_armag.jpg|Lodoss Arch Mage&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Oracle sector:==&lt;br /&gt;
&amp;lt;gallery orientation=&amp;quot;none&amp;quot; widths=&amp;quot;162&amp;quot; columns=&amp;quot;3&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot;&amp;gt;&lt;br /&gt;
File:Lod_ora.jpg|Lodoss Oracle&lt;br /&gt;
File:Lod_pri.jpg|Lodoss Priest&lt;br /&gt;
File:Lod_monk.jpg|Lodoss Monk&lt;br /&gt;
File:Lod_sprbis.jpg|Lodoss Super Bishop&lt;br /&gt;
File:Lod_hlyprir.jpg|Lodoss Holy Prier&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rogue sector:==&lt;br /&gt;
&amp;lt;gallery orientation=&amp;quot;none&amp;quot; widths=&amp;quot;162&amp;quot; columns=&amp;quot;3&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot;&amp;gt;&lt;br /&gt;
File:Lod_rog.jpg|Lodoss Rogue&lt;br /&gt;
File:Lod_sct.jpg|Lodoss Scout&lt;br /&gt;
File:Lod_thi.jpg|Lodoss Thief&lt;br /&gt;
File:Lod_prfstr.jpg|Lodoss Perfect Strider&lt;br /&gt;
File:Lod_massin.jpg|Lodoss Master Assassin&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shaman sector:==&lt;br /&gt;
&amp;lt;gallery orientation=&amp;quot;none&amp;quot; widths=&amp;quot;162&amp;quot; columns=&amp;quot;3&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot;&amp;gt;&lt;br /&gt;
File:Lod_sha.jpg|Lodoss Shaman&lt;br /&gt;
File:Lod_elem.jpg|Lodoss Elementalist&lt;br /&gt;
File:Lod_rngr.jpg|Lodoss Ranger&lt;br /&gt;
File:Lod_eldru.jpg|Lodoss Elder Druid&lt;br /&gt;
File:Lod_sprsni.jpg|Lodoss Spiritual Sniper&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Warrior sector:==&lt;br /&gt;
&amp;lt;gallery orientation=&amp;quot;none&amp;quot; widths=&amp;quot;162&amp;quot; columns=&amp;quot;3&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot;&amp;gt;&lt;br /&gt;
File:Lod_wari.jpg|Lodoss Warrior&lt;br /&gt;
File:Lod_merc.jpg|Lodoss Mercenary&lt;br /&gt;
File:Lod_aven.jpg|Lodoss Avenger&lt;br /&gt;
File:Lod_etchamp.jpg|Lodoss Eternal Champion&lt;br /&gt;
File:Lod_frebersk.jpg|Lodoss Frenzied Berserker&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 16:31:18 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/Talk:Classes</comments>		</item>
		<item>
			<title>Record of Lodoss War Online</title>
			<link>https://rxlrealms.com/Wiki/Lodoss/index.php/Record_of_Lodoss_War_Online</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Record of Lodoss War Online&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
[[File:Lod_bg.jpg|thumb|Record Of Lodoss War Online]]&lt;br /&gt;
Welcome to Record Of Lodoss War Online Fandom Community! This wikia has been created by ReignLords via FireLords Nation! it is still under construction! stay tuned!&lt;br /&gt;
&lt;br /&gt;
==A list of all topics==&lt;br /&gt;
[[Classes]]&lt;br /&gt;
&lt;br /&gt;
[[Skills]] [Missing more classes and awaits for users contributions] Note: the page is public!&lt;br /&gt;
&lt;br /&gt;
[[Titles]]&lt;br /&gt;
&lt;br /&gt;
[[Systems]]&lt;br /&gt;
&lt;br /&gt;
[[Currencies]]&lt;br /&gt;
&lt;br /&gt;
[[Issues And Prevention]]&lt;br /&gt;
&lt;br /&gt;
[[Class Change]]&lt;br /&gt;
&lt;br /&gt;
[[Heroes Article]]&lt;br /&gt;
&lt;br /&gt;
== Credits: ==&lt;br /&gt;
FireLords Nation - RXL/Team SparkRiders [Created all wikia content]&lt;br /&gt;
&lt;br /&gt;
Nightwind [Created Class change and heroes article]&lt;br /&gt;
&lt;br /&gt;
All rights go to their respective owners from digital content to graphics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: This content has been halted till further notice, we will move our content to official website and to access our official site you must join our discord via shivr [https://firelords.shivtr.red/ https://firelords.shivtr.red]&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 16:30:30 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/Talk:Record_of_Lodoss_War_Online</comments>		</item>
		<item>
			<title>Main Page</title>
			<link>https://rxlrealms.com/Wiki/Lodoss/index.php/Main_Page</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; [[Record of Lodoss War Online]]&lt;/div&gt;</description>
			<pubDate>Thu, 03 Dec 2020 20:50:02 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/Talk:Main_Page</comments>		</item>
		<item>
			<title>Main Page</title>
			<link>https://rxlrealms.com/Wiki/Lodoss/index.php/Main_Page</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; [[Record of Lodoss War Online]]&lt;br /&gt;
 [[Perfect World Northern Realms]]&lt;/div&gt;</description>
			<pubDate>Thu, 03 Dec 2020 05:03:50 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/Talk:Main_Page</comments>		</item>
		<item>
			<title>Main Page</title>
			<link>https://rxlrealms.com/Wiki/Lodoss/index.php/Main_Page</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Record of Lodoss War Online]]&lt;br /&gt;
[[Perfect World Northern Realms]]&lt;/div&gt;</description>
			<pubDate>Thu, 03 Dec 2020 05:03:35 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/Talk:Main_Page</comments>		</item>
		<item>
			<title>Heroes Article</title>
			<link>https://rxlrealms.com/Wiki/Lodoss/index.php/Heroes_Article</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Heroes Article Guide'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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1. Introduction&lt;br /&gt;
&lt;br /&gt;
*How to unlock the system&lt;br /&gt;
&lt;br /&gt;
*User interface integration&lt;br /&gt;
&lt;br /&gt;
*First time collection vs. second time collection&lt;br /&gt;
&lt;br /&gt;
*A List of all Heroes Articles, the passives they provide and how to obtain them&lt;br /&gt;
&lt;br /&gt;
*Item rewards&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''1. Introduction'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Heroes Articles'' are an additional type of collectible in ''Record of Lodoss War Online'' that can be unlocked account-wide by completing the main quest line and the quest 'Hero Tracer' on a single character. Each article refers to a small part of the game’s story and provides a passive bonus for all characters on an account once it’s been collected. A player can exchange a full set of Bronze, Silver, or Gold type articles for Heroes Traces which serve as a currency and can be exchanged for valuable item rewards at the NPC merchants Sagah and the Mysterious family.&lt;br /&gt;
[[File:Lod_heroesarticle1.png|thumb|left]]&lt;br /&gt;
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'''2. How to unlock the system'''&lt;br /&gt;
&lt;br /&gt;
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Once you have completed the main quest line up to and including the quest 'The end of adventure', you can visit Sagah near the center of Jackson and begin the quest 'Hero Tracer'.&lt;br /&gt;
&lt;br /&gt;
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[[File:Lod_heroesarticle2.png|thumb|left]]&lt;br /&gt;
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Sagah sends you to a solo instance where you need to defeat a Manticore boss. Upon completion of the quest, the Heroes Articles system is unlocked for all characters on your account.&lt;br /&gt;
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[[File:Lod_heroesarticle3.png|thumb|left|100px]]&lt;br /&gt;
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The following quests are listed as main quests in the game (quests in brackets aren’t technically required to get access to the 'Hero Tracer' quest but I would recommend to do them anyway for the story and the rewards; they might also be needed for content in future updates of the game; the quest 'Minotaur labyrinth's threat' is listed twice in the game so I listed it twice here, as well :))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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*High-spirited Youth Parn&lt;br /&gt;
*Scouting for Goblin Den&lt;br /&gt;
*Jackson Town&lt;br /&gt;
*Town Meeting&lt;br /&gt;
*Eliminating Goblin Den&lt;br /&gt;
*Goblin Elimination&lt;br /&gt;
*Check Association Mission&lt;br /&gt;
*[*]Ability and Seal&lt;br /&gt;
*Hero of the Town&lt;br /&gt;
*Doubt&lt;br /&gt;
*Re-exploring Goblin Den&lt;br /&gt;
*Examination from the Association&lt;br /&gt;
*Beginning of the New Journey&lt;br /&gt;
*(Path to Allan)&lt;br /&gt;
*(Armor of Parn)&lt;br /&gt;
*Festival and Elf&lt;br /&gt;
*Ruined Sage Academy&lt;br /&gt;
*New Colleagues&lt;br /&gt;
*Exploring Old Villa&lt;br /&gt;
*Punishing the Mastermind&lt;br /&gt;
*Small Festival and the Sad News&lt;br /&gt;
*Red-headed Girl&lt;br /&gt;
*To the Forest of No Return&lt;br /&gt;
*(Aftermath of Festival)&lt;br /&gt;
*(Red-headed girl’s training)&lt;br /&gt;
*Elven Path&lt;br /&gt;
*Two Encounters&lt;br /&gt;
*Witch Trace&lt;br /&gt;
*To Old Manor&lt;br /&gt;
*Getting out of the crisis.&lt;br /&gt;
*Holy King and Mercenary King&lt;br /&gt;
*Track Down&lt;br /&gt;
*Dangerous Plot&lt;br /&gt;
*Eliminating Fallen Kingdom Stronghold&lt;br /&gt;
*Father and Son&lt;br /&gt;
*New mission&lt;br /&gt;
*(Fianna’s repay)&lt;br /&gt;
*(War against Evil’s Six hero)&lt;br /&gt;
*(Fallen Kingdom remnants elimination)&lt;br /&gt;
*(Mercenary King’s Map)&lt;br /&gt;
*What happened at the border&lt;br /&gt;
*Deluding Magicstone&lt;br /&gt;
*Troll Elimination&lt;br /&gt;
*Power of Philosopher’s Stone&lt;br /&gt;
*Miserable Outcome&lt;br /&gt;
*Old Scud Kingdom Ruin&lt;br /&gt;
*You passed the dwarven ruin.&lt;br /&gt;
*Ruin Guardian&lt;br /&gt;
*Grand Sage Wirt’s Tower&lt;br /&gt;
*Truth&lt;br /&gt;
*How to defeat Karla&lt;br /&gt;
*Return&lt;br /&gt;
*Wirt’s simple request&lt;br /&gt;
*Iron King Fleeve&lt;br /&gt;
*War Situation&lt;br /&gt;
*Under Kashue’s command I&lt;br /&gt;
*Under Kashue’s command II&lt;br /&gt;
*Dark Priest’s Cave&lt;br /&gt;
*Under Kashue’s command III&lt;br /&gt;
*Blocking Supply Route&lt;br /&gt;
*Prevent Assassination&lt;br /&gt;
*Go to Battle&lt;br /&gt;
*(Fianna and Etoh)&lt;br /&gt;
*(Minotaur labyrinth’s threat)&lt;br /&gt;
*Hero’s Star&lt;br /&gt;
*Lloyd Restoration I&lt;br /&gt;
*Lloyd Restoration II&lt;br /&gt;
*To Lake Renoana&lt;br /&gt;
*Separate Ways&lt;br /&gt;
*The end of adventure&lt;br /&gt;
*(Parn and Deedlit)&lt;br /&gt;
*(Slayn and Laelia)&lt;br /&gt;
*(Wood Karla)&lt;br /&gt;
*(Minotaur labyrinth’s threat)&lt;br /&gt;
*(Jackson Militia Organization)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''3. User interface integration'''&lt;br /&gt;
&lt;br /&gt;
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When Heroes Articles are unlocked, the new tab doesn't automatically become visible in the user interface (or at least it didn't for me). By clicking on the 'Bottom UI Customization reset' button while the 'Bottom UI Customization' is set to unlocked, you can make the new tab visible in the bottom UI.&lt;br /&gt;
&lt;br /&gt;
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[[File:Lod_heroesarticle4.png|thumb|left|200px]]&lt;br /&gt;
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The Heroes Article list can also be accessed by opening the Hunting Book where you’ll see a 'Heroes Article' tab on the left side of the window.&lt;br /&gt;
&lt;br /&gt;
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[[File:Lod_heroesarticle5.png|thumb|left]]&lt;br /&gt;
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Lastly, you can also open the Heroes Article window by pressing H (default key).&lt;br /&gt;
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'''4. First time collection vs. second time collection'''&lt;br /&gt;
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Once the system is unlocked, Heroes Articles can be obtained by completing a variety of different tasks such as talking with certain NPCs, using dowsing in certain locations, or completing certain exploration dungeons (see the next section of this guide for a complete list).&lt;br /&gt;
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6 Articles initially need to be crafted with recipes that can be purchased from Tiki's special shop in the storage area of any Adventurer Association building. These recipes cost 25,000 gold each, have a 100% success rate, and all of them require the same materials: Marble Fragment x 20, Transparent Marble x 8, and Blue Crystal Ball x 3.&lt;br /&gt;
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[[File:Lod_heroesarticle6.png|thumb|left|100px]]&lt;br /&gt;
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18 Articles can only be obtained from Grego's Mystic Box when you collect them for the first time which can initially be received for free once per day and character by talking to Grego in the Adventurer Association pub of any town. You can select which Article you would like to claim from the default 'Grego's Mystic Box':&lt;br /&gt;
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[[File:Lod_heroesarticle7.png|thumb|left|200px]]&lt;br /&gt;
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Once the player has collected a full set of Articles in the Bronze, Silver, or Gold category and has turned it in for a reward at least one time, then the Articles in that category will from now on be obtained in a new way: Most of them can now appear as random drops from any defeated monster that can drop loot (normally that means that the monster can be at most 5 levels higher or lower than the player character, but there are exceptions like monsters in exploration dungeons and labyrinths that seem to always have a chance to drop Articles ).&lt;br /&gt;
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[[File:Lod_heroesarticle9.png|thumb|left|70px]]&lt;br /&gt;
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The methods used to obtain an Article for the first time, in most cases, will unfortunately not be available anymore for further acquisitions and there are long cooldowns for Heroes Articles that have been obtained as a drop until the can drop again (between 24 hours and 3 weeks). The cooldowns appear to be account-wide.&lt;br /&gt;
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Tiki's crafting is still an option for the second acquisition, but all 6 craftable Articles can now also drop from monsters.&lt;br /&gt;
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4 Articles can only be obtained by completing repeatable quests that require you to defeat a strong boss when you collect them for the second time (hard to solo at level 40, but it's possible with the right class, with strong mercenaries and LP-refilling items).&lt;br /&gt;
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One of the 4 bosses:&lt;br /&gt;
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[[File:Lod_heroesarticle10.png|thumb|left|100px]]&lt;br /&gt;
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Once the player has turned in all 3 sets of Articles (Bronze, Silver, and Gold) at least once, Grego will not offer his free default box anymore and will instead offer 'Grego's Mystic Box II' which can be purchased for 5,000 gold  once per day and character and includes a random one of the 18 Articles that could already be found in Grego's first box. It also includes Articles the player has already re-collected so it can easily be a waste of gold when the player receives an Article they already own. Fortunately, all Articles included in the box can also be found as drops from monsters for the second acquisition so there is no need to spend any gold on 'Grego's Mystic Box II' if you don't want to.&lt;br /&gt;
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[[File:Lod_heroesarticle11.png|thumb|left|110px]]&lt;br /&gt;
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'''5. A List of all Heroes Articles, the passives they provide and how to obtain them'''&lt;br /&gt;
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&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;'''   Bronze category - 50 Articles - max drop cooldown: 1 week'''&amp;lt;/p&amp;gt;&lt;br /&gt;
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[[File:Lod_heroesarticle12.png|thumb|left|198px]]&lt;br /&gt;
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&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;'''Silver category - 30 Articles - max drop cooldown: 2 weeks'''&amp;lt;/p&amp;gt;&lt;br /&gt;
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[[File:Lod_heroesarticle14.png|thumb|left|200px]]&lt;br /&gt;
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&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;'''Gold category - 20 Articles - max drop cooldown: 3 weeks'''&amp;lt;/p&amp;gt;&lt;br /&gt;
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[[File:Lod_heroesarticle16.png|thumb|left|200px]]&lt;br /&gt;
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&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;'''Hints'''&amp;lt;/p&amp;gt;&lt;br /&gt;
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The Articles that require you to purchase items from Jeremy and repeatedly give them to other NPCs took me about 2-5 items of each type to complete (2-5 items for 250 gold and 2-5 items for 1,000 gold).&lt;br /&gt;
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I always won the rock-paper-scissors game against Ting by selecting 'Rock', but that may be a coincidence :)&lt;br /&gt;
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The following three maps show the harder to find locations where dowsing needs to be used to obtain an Article:&lt;br /&gt;
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[[File:Lod_heroesarticle18.png|thumb|left|200px]]&lt;br /&gt;
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The total bonuses from obtaining all Heroes Articles are as follows:&lt;br /&gt;
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'''6. Item rewards'''&lt;br /&gt;
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A full set of Articles in a category (Bronze, Silver, or Gold) can directly be exchanged for Hero Traces in the Heroes Article window. However, '''the passives the Articles provided will be lost''' until you collect them again!&lt;br /&gt;
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All 50 Bronze Articles -&amp;gt; 1 Heroes Trace[Bronze]&lt;br /&gt;
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All 30 Silver Articles -&amp;gt; 2 Heroes Trace[Silver]&lt;br /&gt;
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All 20 Gold Articles -&amp;gt; 2 Heroes Trace[Gold]&lt;br /&gt;
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You can buy items with Hero Traces from Sagah at the center of Jackson or from the Mysterious family merchant in the storage area of the Adventurer Association building in any town (Sagah has all of the items listed below in one shop).&lt;br /&gt;
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'''Mysterious family merchant – box collection shop'''&lt;br /&gt;
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1. New weapon box // 2 Heroes Trace[Gold] // A random one of six 6-star weapons (One-Handed Sword, One-Handed Blunt, Dual Blades, Staff, Bow, or Two-Handed Sword) OR 1-5 Ancient Material - Mystic Stone&lt;br /&gt;
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2. New protective equipment box // 2 Heroes Trace[Gold]// A random one of 21 6-star protective equipment items OR 1-5 Ancient Material - Mystic Stone&lt;br /&gt;
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3. Supplement box // 1 Heroes Trace[Gold]// A random one of the following materials:&lt;br /&gt;
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*Ancient Material - Mystic Stone&lt;br /&gt;
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*Ancient Material - Mana Grand Crystal[Tradable]&lt;br /&gt;
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*Ancient Material - Rainbow Colored Paper[Tradable]&lt;br /&gt;
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*Ancient Material - MP Essence[Tradable]&lt;br /&gt;
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*1-5 Ancient Material - Mystic Stone&lt;br /&gt;
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*First Relic&lt;br /&gt;
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4. Tiki’s Ancient Box II // 2 Heroes Trace[Silver] // A random one of the following items:&lt;br /&gt;
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Shining Magic Crystal, Vitality Shirt (5-star shirt +1 Luck)&lt;br /&gt;
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Master of Real Battle (4-star belt with up to 10% crit damage, up to 10% hit rate, and +1 luck)&lt;br /&gt;
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4 Ancient Material - Mystic Stone&lt;br /&gt;
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*Ancient Treasure - Secret Book&lt;br /&gt;
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*Ancient Treasure - Gold Storage (10k-1m gold)&lt;br /&gt;
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*Low-level Marfa’s Teleport Scroll&lt;br /&gt;
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*Lucky Perfume (consumable; 30 minutes +1 Luck)&lt;br /&gt;
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*Ancient Material -Mana Grand Crystal[Tradable]&lt;br /&gt;
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*Ancient Material - Rainbow Colored Paper[Tradable]&lt;br /&gt;
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*Ancient Material - MP Essence[Tradable]&lt;br /&gt;
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*Ancient Material - MP Marble (not tradable)&lt;br /&gt;
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*Ancient Elixir of Strength/Life/Intelligence/Mind/Dexterity/Wisdom[Tradable]&lt;br /&gt;
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*Heroes Article 1 Set Reward[Untradeable] (Ancient Material -Mystic Stone, Ancient Treasure - Durability Repair Hammer, Ancient Recipe - High-level Durability Repair Hammer, Ancient Treasure Prefix Upgrade Support Scroll)&lt;br /&gt;
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*Heroes Article 2 Set Reward[Untradeable] (Ancient Recipe - Gleaming Prefix Upgrade Support Scroll, Ancient Recipe: Elixir Book, Ancient Recipe - Technical Book, Ancient Recipe - Equipment Upgrade Scroll, Ancient Recipe - Magical Book, Ancient Recipe - Elixir Transformation Box, Ancient Recipe - Illusional Book)&lt;br /&gt;
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*Heroes Article 3 Set Reward[Untradeable] (Ancient Material - Mana Grand Crystal, Ancient Material - rainbow colored paper, Ancient Material - MP essence)&lt;br /&gt;
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*Ancient Recipe - Technical Book // 1 Heroes Trace[Silver]&lt;br /&gt;
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*Ancient Recipe - Magical Book // 1 Heroes Trace[Silver]&lt;br /&gt;
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*Ancient Recipe: Elixir Box // 1 Heroes Trace[Silver]&lt;br /&gt;
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*Ancient Recipe - Elixir Transformation Box // 1 Heroes Trace[Silver]&lt;br /&gt;
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*Ancient Recipe - Illusional Book // 1 Heroes Trace[Silver]&lt;br /&gt;
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*Ancient Recipe - Netherworld Box // 1 Heroes Trace[Silver]&lt;br /&gt;
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'''Mysterious family merchant – functional consumable shop'''&lt;br /&gt;
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*Ancient Treasure - craft license // 1 Heroes Trace[Bronze]&lt;br /&gt;
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*Ancient Treasure - Durability Repair Hammer // 1 Heroes Trace[Bronze]&lt;br /&gt;
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*Ancient Treasure - Prefix Upgrade Support Scroll // 1 Heroes Trace[Bronze]&lt;br /&gt;
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*Ancient Recipe - High-level Durability Repair Hammer // 1 Heroes Trace[Bronze]&lt;br /&gt;
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*Ancient Recipe - Equipment Upgrade Scroll // 1 Heroes Trace[Silver] &lt;br /&gt;
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*Ancient Recipe - Gleaming Prefix Upgrade Support Scroll // 1 Heroes Trace[Silver]&lt;br /&gt;
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*Ancient recipe - unique weapon upgrade spell book // 1 Heroes Trace[Bronze]&lt;br /&gt;
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*Ancient recipe - unique protective equipment upgrade spell book // 1 Heroes Trace[Bronze]&lt;br /&gt;
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*Ancient recipe - premium unique weapon upgrade spell book // 1 Heroes Trace[Gold]&lt;br /&gt;
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*Ancient recipe - unique accessory upgrade spell book // 1 Heroes Trace[Gold]&lt;br /&gt;
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'''Mysterious family merchant – ingredient collection shop'''&lt;br /&gt;
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*Ancient Material - Mana Grand Crystal // 1 Heroes Trace[Silver]&lt;br /&gt;
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*Ancient Material - rainbow colored paper // 1 Heroes Trace[Silver]&lt;br /&gt;
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*Ancient Material - MP essence // 1 Heroes Trace[Silver]&lt;br /&gt;
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*Ancient Material - Mystic Stone // Heroes Trace[Bronze]&lt;br /&gt;
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*Heroes Trace[Gold] // 1,800 Labyrinth Mana Fragment (also available in Ariel’s Open seal shop)&lt;br /&gt;
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'''Notes:'''&lt;br /&gt;
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20th February 2019: The guide is complete now. If you notice any mistake please leave me a message here or tell me ingame so I can correct it and update the guide. I hope this guide will be helpful to someone. Thanks for your time :)&lt;/div&gt;</description>
			<pubDate>Mon, 20 Jul 2020 17:05:59 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/Talk:Heroes_Article</comments>		</item>
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			<title>Heroes Article</title>
			<link>https://rxlrealms.com/Wiki/Lodoss/index.php/Heroes_Article</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Created page with ''''Heroes Article Guide'''    1. Introduction  *How to unlock the system  *User interface integration  *First time collection vs. second time collection  *A List of all Heroes Ar…'&lt;/p&gt;
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&lt;div&gt;'''Heroes Article Guide'''&lt;br /&gt;
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1. Introduction&lt;br /&gt;
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*How to unlock the system&lt;br /&gt;
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*User interface integration&lt;br /&gt;
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*First time collection vs. second time collection&lt;br /&gt;
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*A List of all Heroes Articles, the passives they provide and how to obtain them&lt;br /&gt;
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*Item rewards&lt;br /&gt;
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'''1. Introduction'''&lt;br /&gt;
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''Heroes Articles'' are an additional type of collectible in ''Record of Lodoss War Online'' that can be unlocked account-wide by completing the main quest line and the quest 'Hero Tracer' on a single character. Each article refers to a small part of the game’s story and provides a passive bonus for all characters on an account once it’s been collected. A player can exchange a full set of Bronze, Silver, or Gold type articles for Heroes Traces which serve as a currency and can be exchanged for valuable item rewards at the NPC merchants Sagah and the Mysterious family.&lt;br /&gt;
[[File:HeroesArticle1.png|thumb|left]]&lt;br /&gt;
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'''2. How to unlock the system'''&lt;br /&gt;
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Once you have completed the main quest line up to and including the quest 'The end of adventure', you can visit Sagah near the center of Jackson and begin the quest 'Hero Tracer'.&lt;br /&gt;
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[[File:HeroesArticle2.png|thumb|left]]&lt;br /&gt;
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Sagah sends you to a solo instance where you need to defeat a Manticore boss. Upon completion of the quest, the Heroes Articles system is unlocked for all characters on your account.&lt;br /&gt;
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[[File:HeroesArticle3.png|thumb|left|100px]]&lt;br /&gt;
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The following quests are listed as main quests in the game (quests in brackets aren’t technically required to get access to the 'Hero Tracer' quest but I would recommend to do them anyway for the story and the rewards; they might also be needed for content in future updates of the game; the quest 'Minotaur labyrinth's threat' is listed twice in the game so I listed it twice here, as well :))&lt;br /&gt;
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*High-spirited Youth Parn&lt;br /&gt;
*Scouting for Goblin Den&lt;br /&gt;
*Jackson Town&lt;br /&gt;
*Town Meeting&lt;br /&gt;
*Eliminating Goblin Den&lt;br /&gt;
*Goblin Elimination&lt;br /&gt;
*Check Association Mission&lt;br /&gt;
*[*]Ability and Seal&lt;br /&gt;
*Hero of the Town&lt;br /&gt;
*Doubt&lt;br /&gt;
*Re-exploring Goblin Den&lt;br /&gt;
*Examination from the Association&lt;br /&gt;
*Beginning of the New Journey&lt;br /&gt;
*(Path to Allan)&lt;br /&gt;
*(Armor of Parn)&lt;br /&gt;
*Festival and Elf&lt;br /&gt;
*Ruined Sage Academy&lt;br /&gt;
*New Colleagues&lt;br /&gt;
*Exploring Old Villa&lt;br /&gt;
*Punishing the Mastermind&lt;br /&gt;
*Small Festival and the Sad News&lt;br /&gt;
*Red-headed Girl&lt;br /&gt;
*To the Forest of No Return&lt;br /&gt;
*(Aftermath of Festival)&lt;br /&gt;
*(Red-headed girl’s training)&lt;br /&gt;
*Elven Path&lt;br /&gt;
*Two Encounters&lt;br /&gt;
*Witch Trace&lt;br /&gt;
*To Old Manor&lt;br /&gt;
*Getting out of the crisis.&lt;br /&gt;
*Holy King and Mercenary King&lt;br /&gt;
*Track Down&lt;br /&gt;
*Dangerous Plot&lt;br /&gt;
*Eliminating Fallen Kingdom Stronghold&lt;br /&gt;
*Father and Son&lt;br /&gt;
*New mission&lt;br /&gt;
*(Fianna’s repay)&lt;br /&gt;
*(War against Evil’s Six hero)&lt;br /&gt;
*(Fallen Kingdom remnants elimination)&lt;br /&gt;
*(Mercenary King’s Map)&lt;br /&gt;
*What happened at the border&lt;br /&gt;
*Deluding Magicstone&lt;br /&gt;
*Troll Elimination&lt;br /&gt;
*Power of Philosopher’s Stone&lt;br /&gt;
*Miserable Outcome&lt;br /&gt;
*Old Scud Kingdom Ruin&lt;br /&gt;
*You passed the dwarven ruin.&lt;br /&gt;
*Ruin Guardian&lt;br /&gt;
*Grand Sage Wirt’s Tower&lt;br /&gt;
*Truth&lt;br /&gt;
*How to defeat Karla&lt;br /&gt;
*Return&lt;br /&gt;
*Wirt’s simple request&lt;br /&gt;
*Iron King Fleeve&lt;br /&gt;
*War Situation&lt;br /&gt;
*Under Kashue’s command I&lt;br /&gt;
*Under Kashue’s command II&lt;br /&gt;
*Dark Priest’s Cave&lt;br /&gt;
*Under Kashue’s command III&lt;br /&gt;
*Blocking Supply Route&lt;br /&gt;
*Prevent Assassination&lt;br /&gt;
*Go to Battle&lt;br /&gt;
*(Fianna and Etoh)&lt;br /&gt;
*(Minotaur labyrinth’s threat)&lt;br /&gt;
*Hero’s Star&lt;br /&gt;
*Lloyd Restoration I&lt;br /&gt;
*Lloyd Restoration II&lt;br /&gt;
*To Lake Renoana&lt;br /&gt;
*Separate Ways&lt;br /&gt;
*The end of adventure&lt;br /&gt;
*(Parn and Deedlit)&lt;br /&gt;
*(Slayn and Laelia)&lt;br /&gt;
*(Wood Karla)&lt;br /&gt;
*(Minotaur labyrinth’s threat)&lt;br /&gt;
*(Jackson Militia Organization)&lt;br /&gt;
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'''3. User interface integration'''&lt;br /&gt;
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When Heroes Articles are unlocked, the new tab doesn't automatically become visible in the user interface (or at least it didn't for me). By clicking on the 'Bottom UI Customization reset' button while the 'Bottom UI Customization' is set to unlocked, you can make the new tab visible in the bottom UI.&lt;br /&gt;
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[[File:HeroesArticle4.png|thumb|left|200px]]&lt;br /&gt;
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The Heroes Article list can also be accessed by opening the Hunting Book where you’ll see a 'Heroes Article' tab on the left side of the window.&lt;br /&gt;
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[[File:HeroesArticle5.png|thumb|left]]&lt;br /&gt;
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Lastly, you can also open the Heroes Article window by pressing H (default key).&lt;br /&gt;
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'''4. First time collection vs. second time collection'''&lt;br /&gt;
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Once the system is unlocked, Heroes Articles can be obtained by completing a variety of different tasks such as talking with certain NPCs, using dowsing in certain locations, or completing certain exploration dungeons (see the next section of this guide for a complete list).&lt;br /&gt;
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6 Articles initially need to be crafted with recipes that can be purchased from Tiki's special shop in the storage area of any Adventurer Association building. These recipes cost 25,000 gold each, have a 100% success rate, and all of them require the same materials: Marble Fragment x 20, Transparent Marble x 8, and Blue Crystal Ball x 3.&lt;br /&gt;
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[[File:HeroesArticle6.png|thumb|left|100px]]&lt;br /&gt;
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18 Articles can only be obtained from Grego's Mystic Box when you collect them for the first time which can initially be received for free once per day and character by talking to Grego in the Adventurer Association pub of any town. You can select which Article you would like to claim from the default 'Grego's Mystic Box':&lt;br /&gt;
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[[File:HeroesArticle7.png|thumb|left|200px]]&lt;br /&gt;
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Once the player has collected a full set of Articles in the Bronze, Silver, or Gold category and has turned it in for a reward at least one time, then the Articles in that category will from now on be obtained in a new way: Most of them can now appear as random drops from any defeated monster that can drop loot (normally that means that the monster can be at most 5 levels higher or lower than the player character, but there are exceptions like monsters in exploration dungeons and labyrinths that seem to always have a chance to drop Articles ).&lt;br /&gt;
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[[File:HeroesArticle9.png|thumb|left|70px]]&lt;br /&gt;
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The methods used to obtain an Article for the first time, in most cases, will unfortunately not be available anymore for further acquisitions and there are long cooldowns for Heroes Articles that have been obtained as a drop until the can drop again (between 24 hours and 3 weeks). The cooldowns appear to be account-wide.&lt;br /&gt;
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Tiki's crafting is still an option for the second acquisition, but all 6 craftable Articles can now also drop from monsters.&lt;br /&gt;
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4 Articles can only be obtained by completing repeatable quests that require you to defeat a strong boss when you collect them for the second time (hard to solo at level 40, but it's possible with the right class, with strong mercenaries and LP-refilling items).&lt;br /&gt;
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One of the 4 bosses:&lt;br /&gt;
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[[File:HeroesArticle10.png|thumb|left|100px]]&lt;br /&gt;
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Once the player has turned in all 3 sets of Articles (Bronze, Silver, and Gold) at least once, Grego will not offer his free default box anymore and will instead offer 'Grego's Mystic Box II' which can be purchased for 5,000 gold  once per day and character and includes a random one of the 18 Articles that could already be found in Grego's first box. It also includes Articles the player has already re-collected so it can easily be a waste of gold when the player receives an Article they already own. Fortunately, all Articles included in the box can also be found as drops from monsters for the second acquisition so there is no need to spend any gold on 'Grego's Mystic Box II' if you don't want to.&lt;br /&gt;
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[[File:HeroesArticle11.png|thumb|left|110px]]&lt;br /&gt;
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'''5. A List of all Heroes Articles, the passives they provide and how to obtain them'''&lt;br /&gt;
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&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;'''   Bronze category - 50 Articles - max drop cooldown: 1 week'''&amp;lt;/p&amp;gt;&lt;br /&gt;
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[[File:HeroesArticle12.png|thumb|left|198px]]&lt;br /&gt;
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&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;'''Silver category - 30 Articles - max drop cooldown: 2 weeks'''&amp;lt;/p&amp;gt;&lt;br /&gt;
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[[File:HeroesArticle14.png|thumb|left|200px]]&lt;br /&gt;
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&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;'''Gold category - 20 Articles - max drop cooldown: 3 weeks'''&amp;lt;/p&amp;gt;&lt;br /&gt;
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[[File:HeroesArticle16.png|thumb|left|200px]]&lt;br /&gt;
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&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;'''Hints'''&amp;lt;/p&amp;gt;&lt;br /&gt;
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The Articles that require you to purchase items from Jeremy and repeatedly give them to other NPCs took me about 2-5 items of each type to complete (2-5 items for 250 gold and 2-5 items for 1,000 gold).&lt;br /&gt;
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I always won the rock-paper-scissors game against Ting by selecting 'Rock', but that may be a coincidence :)&lt;br /&gt;
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The following three maps show the harder to find locations where dowsing needs to be used to obtain an Article:&lt;br /&gt;
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[[File:HeroesArticle18.png|thumb|left|200px]]&lt;br /&gt;
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The total bonuses from obtaining all Heroes Articles are as follows:&lt;br /&gt;
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'''6. Item rewards'''&lt;br /&gt;
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A full set of Articles in a category (Bronze, Silver, or Gold) can directly be exchanged for Hero Traces in the Heroes Article window. However, '''the passives the Articles provided will be lost''' until you collect them again!&lt;br /&gt;
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All 50 Bronze Articles -&amp;gt; 1 Heroes Trace[Bronze]&lt;br /&gt;
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All 30 Silver Articles -&amp;gt; 2 Heroes Trace[Silver]&lt;br /&gt;
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All 20 Gold Articles -&amp;gt; 2 Heroes Trace[Gold]&lt;br /&gt;
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You can buy items with Hero Traces from Sagah at the center of Jackson or from the Mysterious family merchant in the storage area of the Adventurer Association building in any town (Sagah has all of the items listed below in one shop).&lt;br /&gt;
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'''Mysterious family merchant – box collection shop'''&lt;br /&gt;
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1. New weapon box // 2 Heroes Trace[Gold] // A random one of six 6-star weapons (One-Handed Sword, One-Handed Blunt, Dual Blades, Staff, Bow, or Two-Handed Sword) OR 1-5 Ancient Material - Mystic Stone&lt;br /&gt;
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2. New protective equipment box // 2 Heroes Trace[Gold]// A random one of 21 6-star protective equipment items OR 1-5 Ancient Material - Mystic Stone&lt;br /&gt;
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3. Supplement box // 1 Heroes Trace[Gold]// A random one of the following materials:&lt;br /&gt;
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*Ancient Material - Mystic Stone&lt;br /&gt;
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*Ancient Material - Mana Grand Crystal[Tradable]&lt;br /&gt;
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*Ancient Material - Rainbow Colored Paper[Tradable]&lt;br /&gt;
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*Ancient Material - MP Essence[Tradable]&lt;br /&gt;
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*1-5 Ancient Material - Mystic Stone&lt;br /&gt;
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*First Relic&lt;br /&gt;
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*First Powder&lt;br /&gt;
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4. Tiki’s Ancient Box II // 2 Heroes Trace[Silver] // A random one of the following items:&lt;br /&gt;
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Shining Magic Crystal, Vitality Shirt (5-star shirt +1 Luck)&lt;br /&gt;
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Master of Real Battle (4-star belt with up to 10% crit damage, up to 10% hit rate, and +1 luck)&lt;br /&gt;
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4 Ancient Material - Mystic Stone&lt;br /&gt;
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*Ancient Treasure - Secret Book&lt;br /&gt;
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*Ancient Treasure - Gold Storage (10k-1m gold)&lt;br /&gt;
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*Low-level Marfa’s Teleport Scroll&lt;br /&gt;
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*Lucky Perfume (consumable; 30 minutes +1 Luck)&lt;br /&gt;
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*Ancient Material -Mana Grand Crystal[Tradable]&lt;br /&gt;
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*Ancient Material - Rainbow Colored Paper[Tradable]&lt;br /&gt;
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*Ancient Material - MP Essence[Tradable]&lt;br /&gt;
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*Ancient Material - MP Marble (not tradable)&lt;br /&gt;
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*Ancient Elixir of Strength/Life/Intelligence/Mind/Dexterity/Wisdom[Tradable]&lt;br /&gt;
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*Heroes Article 1 Set Reward[Untradeable] (Ancient Material -Mystic Stone, Ancient Treasure - Durability Repair Hammer, Ancient Recipe - High-level Durability Repair Hammer, Ancient Treasure Prefix Upgrade Support Scroll)&lt;br /&gt;
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*Heroes Article 2 Set Reward[Untradeable] (Ancient Recipe - Gleaming Prefix Upgrade Support Scroll, Ancient Recipe: Elixir Book, Ancient Recipe - Technical Book, Ancient Recipe - Equipment Upgrade Scroll, Ancient Recipe - Magical Book, Ancient Recipe - Elixir Transformation Box, Ancient Recipe - Illusional Book)&lt;br /&gt;
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*Heroes Article 3 Set Reward[Untradeable] (Ancient Material - Mana Grand Crystal, Ancient Material - rainbow colored paper, Ancient Material - MP essence)&lt;br /&gt;
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*Ancient Recipe - Technical Book // 1 Heroes Trace[Silver]&lt;br /&gt;
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*Ancient Recipe - Magical Book // 1 Heroes Trace[Silver]&lt;br /&gt;
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*Ancient Recipe: Elixir Box // 1 Heroes Trace[Silver]&lt;br /&gt;
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*Ancient Recipe - Elixir Transformation Box // 1 Heroes Trace[Silver]&lt;br /&gt;
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*Ancient Recipe - Illusional Book // 1 Heroes Trace[Silver]&lt;br /&gt;
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*Ancient Recipe - Netherworld Box // 1 Heroes Trace[Silver]&lt;br /&gt;
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'''Mysterious family merchant – functional consumable shop'''&lt;br /&gt;
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*Ancient Treasure - craft license // 1 Heroes Trace[Bronze]&lt;br /&gt;
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*Ancient Treasure - Durability Repair Hammer // 1 Heroes Trace[Bronze]&lt;br /&gt;
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*Ancient Treasure - Prefix Upgrade Support Scroll // 1 Heroes Trace[Bronze]&lt;br /&gt;
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*Ancient Recipe - High-level Durability Repair Hammer // 1 Heroes Trace[Bronze]&lt;br /&gt;
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*Ancient Recipe - Equipment Upgrade Scroll // 1 Heroes Trace[Silver] &lt;br /&gt;
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*Ancient Recipe - Gleaming Prefix Upgrade Support Scroll // 1 Heroes Trace[Silver]&lt;br /&gt;
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*Ancient recipe - unique weapon upgrade spell book // 1 Heroes Trace[Bronze]&lt;br /&gt;
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*Ancient recipe - unique protective equipment upgrade spell book // 1 Heroes Trace[Bronze]&lt;br /&gt;
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*Ancient recipe - premium unique weapon upgrade spell book // 1 Heroes Trace[Gold]&lt;br /&gt;
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*Ancient recipe - unique accessory upgrade spell book // 1 Heroes Trace[Gold]&lt;br /&gt;
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'''Mysterious family merchant – ingredient collection shop'''&lt;br /&gt;
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*Ancient Material - Mana Grand Crystal // 1 Heroes Trace[Silver]&lt;br /&gt;
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*Ancient Material - rainbow colored paper // 1 Heroes Trace[Silver]&lt;br /&gt;
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*Ancient Material - MP essence // 1 Heroes Trace[Silver]&lt;br /&gt;
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*Ancient Material - Mystic Stone // Heroes Trace[Bronze]&lt;br /&gt;
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*Heroes Trace[Gold] // 1,800 Labyrinth Mana Fragment (also available in Ariel’s Open seal shop)&lt;br /&gt;
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'''Notes:'''&lt;br /&gt;
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20th February 2019: The guide is complete now. If you notice any mistake please leave me a message here or tell me ingame so I can correct it and update the guide. I hope this guide will be helpful to someone. Thanks for your time :)&lt;/div&gt;</description>
			<pubDate>Mon, 20 Jul 2020 16:45:20 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/Talk:Heroes_Article</comments>		</item>
		<item>
			<title>Class Change</title>
			<link>https://rxlrealms.com/Wiki/Lodoss/index.php/Class_Change</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;First Class Change - Introduction&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon reaching level 20, every character can change their class once again to gain a new appearance, class name, and an additional passive skill. the first class change which has offered a choice between 2 classes,&lt;br /&gt;
&lt;br /&gt;
* Esquire &amp;gt; Paladin&lt;br /&gt;
* Esquire &amp;gt; Knight&lt;br /&gt;
* Oracle &amp;gt; Priest&lt;br /&gt;
* Oracle &amp;gt; Monk&lt;br /&gt;
* Magic user &amp;gt; Sorcerer&lt;br /&gt;
* Magic user &amp;gt; Warlock&lt;br /&gt;
* Rogue &amp;gt; Scout&lt;br /&gt;
* Rogue &amp;gt; Thief&lt;br /&gt;
* Shaman &amp;gt; Elementalist&lt;br /&gt;
* Shaman &amp;gt; Ranger&lt;br /&gt;
* Warrior &amp;gt; Mercenary&lt;br /&gt;
* Warrior &amp;gt; Avenger&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Second Class Change - Introduction&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon reaching level 80, every character can change their class once again to gain a new appearance, class name, and an additional passive skill.&lt;br /&gt;
&lt;br /&gt;
Unlike the first class change which offered a choice between 2 classes, the second class change has a fixed 3rd class for every 2nd class.&lt;br /&gt;
&lt;br /&gt;
* Paladin &amp;gt; High Guard&lt;br /&gt;
* Knight &amp;gt; Overlord&lt;br /&gt;
* Priest &amp;gt; Super Bishop&lt;br /&gt;
* Monk &amp;gt; Holy Prier&lt;br /&gt;
* Sorcer &amp;gt; Grand Wizard&lt;br /&gt;
* Warlock &amp;gt; Arch Mage&lt;br /&gt;
* Scout &amp;gt; Perfect Strider&lt;br /&gt;
* Thief &amp;gt; Master Assassin&lt;br /&gt;
* Elementalist &amp;gt;Elder Druid&lt;br /&gt;
* Mercenary &amp;gt; Eternal Champion&lt;br /&gt;
* Avenger &amp;gt; Frenzied Berserker&lt;br /&gt;
Having completed the second class change is a requirement for the second tier of skill upgrades which become available at character lv 90.&lt;br /&gt;
[[File:Lod_classchange1.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example of a 3rd class passive skill (Spiritual Sniper):&lt;br /&gt;
[[File:Lod_classchange2.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;The Quest&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At level 80 or higher, visit your class's skill trainer in Lloyd (in the case of the Ranger, it's Ennis).&lt;br /&gt;
[[File:Lod_classchange3.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The quest requires you to gather a number of materials. In the case of the Ranger, the following are required (it's highly likely that other classes require the same materials but I can't confirm this myself):&lt;br /&gt;
&lt;br /&gt;
* 30 Mystic Stone&lt;br /&gt;
* 75 Blue Crystal Ball&lt;br /&gt;
* 750 Adventurer Association Seal&lt;br /&gt;
* 750 Labyrinth Mana Fragments&lt;br /&gt;
* 750 The spark of disaster&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lod_classchange4.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;strong&amp;gt;Mystic Stones&amp;lt;/strong&amp;gt; can be crafted with a recipe from Tiki's special shop that costs 10,000 gold (100% success, 10 Mystic Stone Shard are required). The shards can be obtained from Daily Association Mission Reward Chests and from the final boss in Exploration dungeons.&lt;br /&gt;
* &amp;lt;strong&amp;gt;Blue Crystal Balls&amp;lt;/strong&amp;gt; are rare drops from regular monsters and can be bought from other players.&lt;br /&gt;
* &amp;lt;strong&amp;gt;Adventurer Association Seals&amp;lt;/strong&amp;gt; can be obtained from completing daily and weekly Association Missions.&lt;br /&gt;
* &amp;lt;strong&amp;gt;Labyrinth Mana Fragments&amp;lt;/strong&amp;gt; can be obtained by completing Labyrinth floors and from Daily Association Mission Reward Chest I.&lt;br /&gt;
* &amp;lt;strong&amp;gt;The sparks of disaster&amp;lt;/strong&amp;gt; can be obtain from raids and from the Daily Association Mission Reward Chest I.&lt;br /&gt;
Once you have gathered all materials, return to your skill trainer in Lloyd to complete the quest.&lt;/div&gt;</description>
			<pubDate>Mon, 20 Jul 2020 16:43:31 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/Talk:Class_Change</comments>		</item>
		<item>
			<title>Class Change</title>
			<link>https://rxlrealms.com/Wiki/Lodoss/index.php/Class_Change</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;First Class Change - Introduction&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon reaching level 20, every character can change their class once again to gain a new appearance, class name, and an additional passive skill. the first class change which has offered a choice between 2 classes,&lt;br /&gt;
&lt;br /&gt;
* Esquire &amp;gt; Paladin&lt;br /&gt;
* Esquire &amp;gt; Knight&lt;br /&gt;
* Oracle &amp;gt; Priest&lt;br /&gt;
* Oracle &amp;gt; Monk&lt;br /&gt;
* Magic user &amp;gt; Sorcerer&lt;br /&gt;
* Magic user &amp;gt; Warlock&lt;br /&gt;
* Rogue &amp;gt; Scout&lt;br /&gt;
* Rogue &amp;gt; Thief&lt;br /&gt;
* Shaman &amp;gt; Elementalist&lt;br /&gt;
* Shaman &amp;gt; Ranger&lt;br /&gt;
* Warrior &amp;gt; Mercenary&lt;br /&gt;
* Warrior &amp;gt; Avenger&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Second Class Change - Introduction&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon reaching level 80, every character can change their class once again to gain a new appearance, class name, and an additional passive skill.&lt;br /&gt;
&lt;br /&gt;
Unlike the first class change which offered a choice between 2 classes, the second class change has a fixed 3rd class for every 2nd class.&lt;br /&gt;
&lt;br /&gt;
* Paladin &amp;gt; High Guard&lt;br /&gt;
* Knight &amp;gt; Overlord&lt;br /&gt;
* Priest &amp;gt; Super Bishop&lt;br /&gt;
* Monk &amp;gt; Holy Prier&lt;br /&gt;
* Sorcer &amp;gt; Grand Wizard&lt;br /&gt;
* Warlock &amp;gt; Arch Mage&lt;br /&gt;
* Scout &amp;gt; Perfect Strider&lt;br /&gt;
* Thief &amp;gt; Master Assassin&lt;br /&gt;
* Elementalist &amp;gt;Elder Druid&lt;br /&gt;
* Mercenary &amp;gt; Eternal Champion&lt;br /&gt;
* Avenger &amp;gt; Frenzied Berserker&lt;br /&gt;
Having completed the second class change is a requirement for the second tier of skill upgrades which become available at character lv 90.&lt;br /&gt;
&lt;br /&gt;
[[File:Lod_classchange1.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example of a 3rd class passive skill (Spiritual Sniper):&lt;br /&gt;
&lt;br /&gt;
[[File:Lod_classchange2.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;The Quest&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At level 80 or higher, visit your class's skill trainer in Lloyd (in the case of the Ranger, it's Ennis).&lt;br /&gt;
&lt;br /&gt;
[[File:Lod_classchange3.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The quest requires you to gather a number of materials. In the case of the Ranger, the following are required (it's highly likely that other classes require the same materials but I can't confirm this myself):&lt;br /&gt;
&lt;br /&gt;
* 30 Mystic Stone&lt;br /&gt;
* 75 Blue Crystal Ball&lt;br /&gt;
* 750 Adventurer Association Seal&lt;br /&gt;
* 750 Labyrinth Mana Fragments&lt;br /&gt;
* 750 The spark of disaster&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lod_classchange4.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;strong&amp;gt;Mystic Stones&amp;lt;/strong&amp;gt; can be crafted with a recipe from Tiki's special shop that costs 10,000 gold (100% success, 10 Mystic Stone Shard are required). The shards can be obtained from Daily Association Mission Reward Chests and from the final boss in Exploration dungeons.&lt;br /&gt;
* &amp;lt;strong&amp;gt;Blue Crystal Balls&amp;lt;/strong&amp;gt; are rare drops from regular monsters and can be bought from other players.&lt;br /&gt;
* &amp;lt;strong&amp;gt;Adventurer Association Seals&amp;lt;/strong&amp;gt; can be obtained from completing daily and weekly Association Missions.&lt;br /&gt;
* &amp;lt;strong&amp;gt;Labyrinth Mana Fragments&amp;lt;/strong&amp;gt; can be obtained by completing Labyrinth floors and from Daily Association Mission Reward Chest I.&lt;br /&gt;
* &amp;lt;strong&amp;gt;The sparks of disaster&amp;lt;/strong&amp;gt; can be obtain from raids and from the Daily Association Mission Reward Chest I.&lt;br /&gt;
Once you have gathered all materials, return to your skill trainer in Lloyd to complete the quest.&lt;/div&gt;</description>
			<pubDate>Mon, 20 Jul 2020 16:42:36 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/Talk:Class_Change</comments>		</item>
		<item>
			<title>Class Change</title>
			<link>https://rxlrealms.com/Wiki/Lodoss/index.php/Class_Change</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;First Class Change - Introduction&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon reaching level 20, every character can change their class once again to gain a new appearance, class name, and an additional passive skill. the first class change which has offered a choice between 2 classes,&lt;br /&gt;
&lt;br /&gt;
* Esquire &amp;gt; Paladin&lt;br /&gt;
* Esquire &amp;gt; Knight&lt;br /&gt;
* Oracle &amp;gt; Priest&lt;br /&gt;
* Oracle &amp;gt; Monk&lt;br /&gt;
* Magic user &amp;gt; Sorcerer&lt;br /&gt;
* Magic user &amp;gt; Warlock&lt;br /&gt;
* Rogue &amp;gt; Scout&lt;br /&gt;
* Rogue &amp;gt; Thief&lt;br /&gt;
* Shaman &amp;gt; Elementalist&lt;br /&gt;
* Shaman &amp;gt; Ranger&lt;br /&gt;
* Warrior &amp;gt; Mercenary&lt;br /&gt;
* Warrior &amp;gt; Avenger&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Second Class Change - Introduction&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon reaching level 80, every character can change their class once again to gain a new appearance, class name, and an additional passive skill.&lt;br /&gt;
&lt;br /&gt;
Unlike the first class change which offered a choice between 2 classes, the second class change has a fixed 3rd class for every 2nd class.&lt;br /&gt;
&lt;br /&gt;
* Paladin &amp;gt; High Guard&lt;br /&gt;
* Knight &amp;gt; Overlord&lt;br /&gt;
* Priest &amp;gt; Super Bishop&lt;br /&gt;
* Monk &amp;gt; Holy Prier&lt;br /&gt;
* Sorcer &amp;gt; Grand Wizard&lt;br /&gt;
* Warlock &amp;gt; Arch Mage&lt;br /&gt;
* Scout &amp;gt; Perfect Strider&lt;br /&gt;
* Thief &amp;gt; Master Assassin&lt;br /&gt;
* Elementalist &amp;gt;Elder Druid&lt;br /&gt;
* Mercenary &amp;gt; Eternal Champion&lt;br /&gt;
* Avenger &amp;gt; Frenzied Berserker&lt;br /&gt;
Having completed the second class change is a requirement for the second tier of skill upgrades which become available at character lv 90.&lt;br /&gt;
&lt;br /&gt;
[[File:Lod_classchange1.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
Example of a 3rd class passive skill (Spiritual Sniper):&lt;br /&gt;
&lt;br /&gt;
[[File:Lod_classchange2.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;The Quest&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At level 80 or higher, visit your class's skill trainer in Lloyd (in the case of the Ranger, it's Ennis).&lt;br /&gt;
&lt;br /&gt;
[[File:Lod_classchange3.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The quest requires you to gather a number of materials. In the case of the Ranger, the following are required (it's highly likely that other classes require the same materials but I can't confirm this myself):&lt;br /&gt;
&lt;br /&gt;
* 30 Mystic Stone&lt;br /&gt;
* 75 Blue Crystal Ball&lt;br /&gt;
* 750 Adventurer Association Seal&lt;br /&gt;
* 750 Labyrinth Mana Fragments&lt;br /&gt;
* 750 The spark of disaster&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lod_classchange4.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;strong&amp;gt;Mystic Stones&amp;lt;/strong&amp;gt; can be crafted with a recipe from Tiki's special shop that costs 10,000 gold (100% success, 10 Mystic Stone Shard are required). The shards can be obtained from Daily Association Mission Reward Chests and from the final boss in Exploration dungeons.&lt;br /&gt;
* &amp;lt;strong&amp;gt;Blue Crystal Balls&amp;lt;/strong&amp;gt; are rare drops from regular monsters and can be bought from other players.&lt;br /&gt;
* &amp;lt;strong&amp;gt;Adventurer Association Seals&amp;lt;/strong&amp;gt; can be obtained from completing daily and weekly Association Missions.&lt;br /&gt;
* &amp;lt;strong&amp;gt;Labyrinth Mana Fragments&amp;lt;/strong&amp;gt; can be obtained by completing Labyrinth floors and from Daily Association Mission Reward Chest I.&lt;br /&gt;
* &amp;lt;strong&amp;gt;The sparks of disaster&amp;lt;/strong&amp;gt; can be obtain from raids and from the Daily Association Mission Reward Chest I.&lt;br /&gt;
Once you have gathered all materials, return to your skill trainer in Lloyd to complete the quest.&lt;/div&gt;</description>
			<pubDate>Mon, 20 Jul 2020 16:40:17 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/Talk:Class_Change</comments>		</item>
		<item>
			<title>File:Lod classchange4.png</title>
			<link>https://rxlrealms.com/Wiki/Lodoss/index.php/File:Lod_classchange4.png</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;ROLWO-Class Change 4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ROLWO-Class Change 4&lt;/div&gt;</description>
			<pubDate>Mon, 20 Jul 2020 16:40:08 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/File_talk:Lod_classchange4.png</comments>		</item>
		<item>
			<title>File:Lod classchange3.png</title>
			<link>https://rxlrealms.com/Wiki/Lodoss/index.php/File:Lod_classchange3.png</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;ROLWO-Class Change 3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ROLWO-Class Change 3&lt;/div&gt;</description>
			<pubDate>Mon, 20 Jul 2020 16:39:43 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/File_talk:Lod_classchange3.png</comments>		</item>
		<item>
			<title>File:Lod classchange2.png</title>
			<link>https://rxlrealms.com/Wiki/Lodoss/index.php/File:Lod_classchange2.png</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;ROLWO-Class Change 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ROLWO-Class Change 2&lt;/div&gt;</description>
			<pubDate>Mon, 20 Jul 2020 16:38:23 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/File_talk:Lod_classchange2.png</comments>		</item>
		<item>
			<title>File:Lod classchange1.png</title>
			<link>https://rxlrealms.com/Wiki/Lodoss/index.php/File:Lod_classchange1.png</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;ROLWO-Class Change 1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ROLWO-Class Change 1&lt;/div&gt;</description>
			<pubDate>Mon, 20 Jul 2020 16:37:50 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/File_talk:Lod_classchange1.png</comments>		</item>
		<item>
			<title>Class Change</title>
			<link>https://rxlrealms.com/Wiki/Lodoss/index.php/Class_Change</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;First Class Change - Introduction&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon reaching level 20, every character can change their class once again to gain a new appearance, class name, and an additional passive skill. the first class change which has offered a choice between 2 classes,&lt;br /&gt;
&lt;br /&gt;
* Esquire &amp;gt; Paladin&lt;br /&gt;
* Esquire &amp;gt; Knight&lt;br /&gt;
* Oracle &amp;gt; Priest&lt;br /&gt;
* Oracle &amp;gt; Monk&lt;br /&gt;
* Magic user &amp;gt; Sorcerer&lt;br /&gt;
* Magic user &amp;gt; Warlock&lt;br /&gt;
* Rogue &amp;gt; Scout&lt;br /&gt;
* Rogue &amp;gt; Thief&lt;br /&gt;
* Shaman &amp;gt; Elementalist&lt;br /&gt;
* Shaman &amp;gt; Ranger&lt;br /&gt;
* Warrior &amp;gt; Mercenary&lt;br /&gt;
* Warrior &amp;gt; Avenger&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Second Class Change - Introduction&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon reaching level 80, every character can change their class once again to gain a new appearance, class name, and an additional passive skill.&lt;br /&gt;
&lt;br /&gt;
Unlike the first class change which offered a choice between 2 classes, the second class change has a fixed 3rd class for every 2nd class.&lt;br /&gt;
&lt;br /&gt;
* Paladin &amp;gt; High Guard&lt;br /&gt;
* Knight &amp;gt; Overlord&lt;br /&gt;
* Priest &amp;gt; Super Bishop&lt;br /&gt;
* Monk &amp;gt; Holy Prier&lt;br /&gt;
* Sorcer &amp;gt; Grand Wizard&lt;br /&gt;
* Warlock &amp;gt; Arch Mage&lt;br /&gt;
* Scout &amp;gt; Perfect Strider&lt;br /&gt;
* Thief &amp;gt; Master Assassin&lt;br /&gt;
* Elementalist &amp;gt;Elder Druid&lt;br /&gt;
* Mercenary &amp;gt; Eternal Champion&lt;br /&gt;
* Avenger &amp;gt; Frenzied Berserker&lt;br /&gt;
Having completed the second class change is a requirement for the second tier of skill upgrades which become available at character lv 90.&lt;br /&gt;
&lt;br /&gt;
[[File:ClassChange1.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
Example of a 3rd class passive skill (Spiritual Sniper):&lt;br /&gt;
&lt;br /&gt;
[[File:ClassChange2.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;The Quest&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At level 80 or higher, visit your class's skill trainer in Lloyd (in the case of the Ranger, it's Ennis).&lt;br /&gt;
&lt;br /&gt;
[[File:ClassChange3.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The quest requires you to gather a number of materials. In the case of the Ranger, the following are required (it's highly likely that other classes require the same materials but I can't confirm this myself):&lt;br /&gt;
&lt;br /&gt;
* 30 Mystic Stone&lt;br /&gt;
* 75 Blue Crystal Ball&lt;br /&gt;
* 750 Adventurer Association Seal&lt;br /&gt;
* 750 Labyrinth Mana Fragments&lt;br /&gt;
* 750 The spark of disaster&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:ClassChange4.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;strong&amp;gt;Mystic Stones&amp;lt;/strong&amp;gt; can be crafted with a recipe from Tiki's special shop that costs 10,000 gold (100% success, 10 Mystic Stone Shard are required). The shards can be obtained from Daily Association Mission Reward Chests and from the final boss in Exploration dungeons.&lt;br /&gt;
* &amp;lt;strong&amp;gt;Blue Crystal Balls&amp;lt;/strong&amp;gt; are rare drops from regular monsters and can be bought from other players.&lt;br /&gt;
* &amp;lt;strong&amp;gt;Adventurer Association Seals&amp;lt;/strong&amp;gt; can be obtained from completing daily and weekly Association Missions.&lt;br /&gt;
* &amp;lt;strong&amp;gt;Labyrinth Mana Fragments&amp;lt;/strong&amp;gt; can be obtained by completing Labyrinth floors and from Daily Association Mission Reward Chest I.&lt;br /&gt;
* &amp;lt;strong&amp;gt;The sparks of disaster&amp;lt;/strong&amp;gt; can be obtain from raids and from the Daily Association Mission Reward Chest I.&lt;br /&gt;
Once you have gathered all materials, return to your skill trainer in Lloyd to complete the quest.&lt;/div&gt;</description>
			<pubDate>Mon, 20 Jul 2020 16:33:35 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/Talk:Class_Change</comments>		</item>
		<item>
			<title>Class Change</title>
			<link>https://rxlrealms.com/Wiki/Lodoss/index.php/Class_Change</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;First Class Change - Introduction&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon reaching level 20, every character can change their class once again to gain a new appearance, class name, and an additional passive skill. the first class change which has offered a choice between 2 classes,&lt;br /&gt;
&lt;br /&gt;
* Esquire &amp;gt; Paladin&lt;br /&gt;
* Esquire &amp;gt; Knight&lt;br /&gt;
* Oracle &amp;gt; Priest&lt;br /&gt;
* Oracle &amp;gt; Monk&lt;br /&gt;
* Magic user &amp;gt; Sorcerer&lt;br /&gt;
* Magic user &amp;gt; Warlock&lt;br /&gt;
* Rogue &amp;gt; Scout&lt;br /&gt;
* Rogue &amp;gt; Thief&lt;br /&gt;
* Shaman &amp;gt; Elementalist&lt;br /&gt;
* Shaman &amp;gt; Ranger&lt;br /&gt;
* Warrior &amp;gt; Mercenary&lt;br /&gt;
* Warrior &amp;gt; Avenger&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Second Class Change - Introduction&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon reaching level 80, every character can change their class once again to gain a new appearance, class name, and an additional passive skill.&lt;br /&gt;
&lt;br /&gt;
Unlike the first class change which offered a choice between 2 classes, the second class change has a fixed 3rd class for every 2nd class.&lt;br /&gt;
&lt;br /&gt;
* Paladin &amp;gt; High Guard&lt;br /&gt;
* Knight &amp;gt; Overlord&lt;br /&gt;
* Priest &amp;gt; Super Bishop&lt;br /&gt;
* Monk &amp;gt; Holy Prier&lt;br /&gt;
* Sorcer &amp;gt; Grand Wizard&lt;br /&gt;
* Warlock &amp;gt; Arch Mage&lt;br /&gt;
* Scout &amp;gt; Perfect Strider&lt;br /&gt;
* Thief &amp;gt; Master Assassin&lt;br /&gt;
* Elementalist &amp;gt;Elder Druid&lt;br /&gt;
* Mercenary &amp;gt; Eternal Champion&lt;br /&gt;
* Avenger &amp;gt; Frenzied Berserker&lt;br /&gt;
Having completed the second class change is a requirement for the second tier of skill upgrades which become available at character lv 90.&lt;br /&gt;
&lt;br /&gt;
[[File:ClassChange1.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
Example of a 3rd class passive skill (Spiritual Sniper):&lt;br /&gt;
&lt;br /&gt;
[[File:ClassChange2.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;The Quest&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At level 80 or higher, visit your class's skill trainer in Lloyd (in the case of the Ranger, it's Ennis).&lt;br /&gt;
&lt;br /&gt;
[[File:ClassChange3.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The quest requires you to gather a number of materials. In the case of the Ranger, the following are required (it's highly likely that other classes require the same materials but I can't confirm this myself):&lt;br /&gt;
&lt;br /&gt;
* 30 Mystic Stone&lt;br /&gt;
* 75 Blue Crystal Ball&lt;br /&gt;
* 750 Adventurer Association Seal&lt;br /&gt;
* 750 Labyrinth Mana Fragments&lt;br /&gt;
* 750 The spark of disaster&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:ClassChange4.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;strong&amp;gt;Mystic Stones&amp;lt;/strong&amp;gt; can be crafted with a recipe from Tiki's special shop that costs 10,000 gold (100% success, 10 Mystic Stone Shard are required). The shards can be obtained from Daily Association Mission Reward Chests and from the final boss in Exploration dungeons.&lt;br /&gt;
* &amp;lt;strong&amp;gt;Blue Crystal Balls&amp;lt;/strong&amp;gt; are rare drops from regular monsters and can be bought from other players.&lt;br /&gt;
* &amp;lt;strong&amp;gt;Adventurer Association Seals&amp;lt;/strong&amp;gt; can be obtained from completing daily and weekly Association Missions.&lt;br /&gt;
* &amp;lt;strong&amp;gt;Labyrinth Mana Fragments&amp;lt;/strong&amp;gt; can be obtained by completing Labyrinth floors and from Daily Association Mission Reward Chest I.&lt;br /&gt;
* &amp;lt;strong&amp;gt;The sparks of disaster&amp;lt;/strong&amp;gt; can be obtain from raids and from the Daily Association Mission Reward Chest I.&lt;br /&gt;
Once you have gathered all materials, return to your skill trainer in Lloyd to complete the quest.&lt;/div&gt;</description>
			<pubDate>Mon, 20 Jul 2020 16:33:11 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/Talk:Class_Change</comments>		</item>
		<item>
			<title>Class Change</title>
			<link>https://rxlrealms.com/Wiki/Lodoss/index.php/Class_Change</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;First Class Change - Introduction&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon reaching level 20, every character can change their class once again to gain a new appearance, class name, and an additional passive skill. the first class change which has offered a choice between 2 classes,&lt;br /&gt;
&lt;br /&gt;
* Esquire &amp;gt; Paladin&lt;br /&gt;
* Esquire &amp;gt; Knight&lt;br /&gt;
* Oracle &amp;gt; Priest&lt;br /&gt;
* Oracle &amp;gt; Monk&lt;br /&gt;
* Magic user &amp;gt; Sorcerer&lt;br /&gt;
* Magic user &amp;gt; Warlock&lt;br /&gt;
* Rogue &amp;gt; Scout&lt;br /&gt;
* Rogue &amp;gt; Thief&lt;br /&gt;
* Shaman &amp;gt; Elementalist&lt;br /&gt;
* Shaman &amp;gt; Ranger&lt;br /&gt;
* Warrior &amp;gt; Mercenary&lt;br /&gt;
* Warrior &amp;gt; Avenger&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Second Class Change - Introduction&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon reaching level 80, every character can change their class once again to gain a new appearance, class name, and an additional passive skill.&lt;br /&gt;
&lt;br /&gt;
Unlike the first class change which offered a choice between 2 classes, the second class change has a fixed 3rd class for every 2nd class.&lt;br /&gt;
&lt;br /&gt;
* Paladin &amp;gt; High Guard&lt;br /&gt;
* Knight &amp;gt; Overlord&lt;br /&gt;
* Priest &amp;gt; Super Bishop&lt;br /&gt;
* Monk &amp;gt; Holy Prier&lt;br /&gt;
* Sorcer &amp;gt; Grand Wizard&lt;br /&gt;
* Warlock &amp;gt; Arch Mage&lt;br /&gt;
* Scout &amp;gt; Perfect Strider&lt;br /&gt;
* Thief &amp;gt; Master Assassin&lt;br /&gt;
* Elementalist &amp;gt;Elder Druid&lt;br /&gt;
* Mercenary &amp;gt; Eternal Champion&lt;br /&gt;
* Avenger &amp;gt; Frenzied Berserker&lt;br /&gt;
Having completed the second class change is a requirement for the second tier of skill upgrades which become available at character lv 90.&lt;br /&gt;
&lt;br /&gt;
[[File:ClassChange1.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
Example of a 3rd class passive skill (Spiritual Sniper):&lt;br /&gt;
&lt;br /&gt;
[[File:ClassChange2.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;The Quest&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At level 80 or higher, visit your class's skill trainer in Lloyd (in the case of the Ranger, it's Ennis).&lt;br /&gt;
&lt;br /&gt;
[[File:ClassChange3.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The quest requires you to gather a number of materials. In the case of the Ranger, the following are required (it's highly likely that other classes require the same materials but I can't confirm this myself):&lt;br /&gt;
&lt;br /&gt;
* 30 Mystic Stone&lt;br /&gt;
* 75 Blue Crystal Ball&lt;br /&gt;
* 750 Adventurer Association Seal&lt;br /&gt;
* 750 Labyrinth Mana Fragments&lt;br /&gt;
* 750 The spark of disaster&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:ClassChange4.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Mystic Stones&amp;lt;/strong&amp;gt; can be crafted with a recipe from Tiki's special shop that costs 10,000 gold (100% success, 10 Mystic Stone Shard are required). The shards can be obtained from Daily Association Mission Reward Chests and from the final boss in Exploration dungeons.&lt;br /&gt;
* &amp;lt;strong&amp;gt;Blue Crystal Balls&amp;lt;/strong&amp;gt; are rare drops from regular monsters and can be bought from other players.&lt;br /&gt;
* &amp;lt;strong&amp;gt;Adventurer Association Seals&amp;lt;/strong&amp;gt; can be obtained from completing daily and weekly Association Missions.&lt;br /&gt;
* &amp;lt;strong&amp;gt;Labyrinth Mana Fragments&amp;lt;/strong&amp;gt; can be obtained by completing Labyrinth floors and from Daily Association Mission Reward Chest I.&lt;br /&gt;
* &amp;lt;strong&amp;gt;The sparks of disaster&amp;lt;/strong&amp;gt; can be obtain from raids and from the Daily Association Mission Reward Chest I.&lt;br /&gt;
Once you have gathered all materials, return to your skill trainer in Lloyd to complete the quest.&lt;/div&gt;</description>
			<pubDate>Mon, 20 Jul 2020 16:32:38 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/Talk:Class_Change</comments>		</item>
		<item>
			<title>Class Change</title>
			<link>https://rxlrealms.com/Wiki/Lodoss/index.php/Class_Change</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;First Class Change - Introduction&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon reaching level 20, every character can change their class once again to gain a new appearance, class name, and an additional passive skill. the first class change which has offered a choice between 2 classes,&lt;br /&gt;
&lt;br /&gt;
* Esquire &amp;gt; Paladin&lt;br /&gt;
* Esquire &amp;gt; Knight&lt;br /&gt;
* Oracle &amp;gt; Priest&lt;br /&gt;
* Oracle &amp;gt; Monk&lt;br /&gt;
* Magic user &amp;gt; Sorcerer&lt;br /&gt;
* Magic user &amp;gt; Warlock&lt;br /&gt;
* Rogue &amp;gt; Scout&lt;br /&gt;
* Rogue &amp;gt; Thief&lt;br /&gt;
* Shaman &amp;gt; Elementalist&lt;br /&gt;
* Shaman &amp;gt; Ranger&lt;br /&gt;
* Warrior &amp;gt; Mercenary&lt;br /&gt;
* Warrior &amp;gt; Avenger&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Second Class Change - Introduction&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon reaching level 80, every character can change their class once again to gain a new appearance, class name, and an additional passive skill.&lt;br /&gt;
&lt;br /&gt;
Unlike the first class change which offered a choice between 2 classes, the second class change has a fixed 3rd class for every 2nd class.&lt;br /&gt;
&lt;br /&gt;
* Paladin &amp;gt; High Guard&lt;br /&gt;
* Knight &amp;gt; Overlord&lt;br /&gt;
* Priest &amp;gt; Super Bishop&lt;br /&gt;
* Monk &amp;gt; Holy Prier&lt;br /&gt;
* Sorcer &amp;gt; Grand Wizard&lt;br /&gt;
* Warlock &amp;gt; Arch Mage&lt;br /&gt;
* Scout &amp;gt; Perfect Strider&lt;br /&gt;
* Thief &amp;gt; Master Assassin&lt;br /&gt;
* Elementalist &amp;gt;Elder Druid&lt;br /&gt;
* Mercenary &amp;gt; Eternal Champion&lt;br /&gt;
* Avenger &amp;gt; Frenzied Berserker&lt;br /&gt;
Having completed the second class change is a requirement for the second tier of skill upgrades which become available at character lv 90.&lt;br /&gt;
&lt;br /&gt;
[[File:ClassChange1.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
Example of a 3rd class passive skill (Spiritual Sniper):&lt;br /&gt;
&lt;br /&gt;
[[File:ClassChange2.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;The Quest&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At level 80 or higher, visit your class's skill trainer in Lloyd (in the case of the Ranger, it's Ennis).&lt;br /&gt;
&lt;br /&gt;
[[File:ClassChange3.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The quest requires you to gather a number of materials. In the case of the Ranger, the following are required (it's highly likely that other classes require the same materials but I can't confirm this myself):&lt;br /&gt;
&lt;br /&gt;
* 30 Mystic Stone&lt;br /&gt;
* 75 Blue Crystal Ball&lt;br /&gt;
* 750 Adventurer Association Seal&lt;br /&gt;
* 750 Labyrinth Mana Fragments&lt;br /&gt;
* 750 The spark of disaster&lt;br /&gt;
&lt;br /&gt;
[[File:ClassChange4.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;strong&amp;gt;Mystic Stones&amp;lt;/strong&amp;gt; can be crafted with a recipe from Tiki's special shop that costs 10,000 gold (100% success, 10 Mystic Stone Shard are required). The shards can be obtained from Daily Association Mission Reward Chests and from the final boss in Exploration dungeons.&lt;br /&gt;
* &amp;lt;strong&amp;gt;Blue Crystal Balls&amp;lt;/strong&amp;gt; are rare drops from regular monsters and can be bought from other players.&lt;br /&gt;
* &amp;lt;strong&amp;gt;Adventurer Association Seals&amp;lt;/strong&amp;gt; can be obtained from completing daily and weekly Association Missions.&lt;br /&gt;
* &amp;lt;strong&amp;gt;Labyrinth Mana Fragments&amp;lt;/strong&amp;gt; can be obtained by completing Labyrinth floors and from Daily Association Mission Reward Chest I.&lt;br /&gt;
* &amp;lt;strong&amp;gt;The sparks of disaster&amp;lt;/strong&amp;gt; can be obtain from raids and from the Daily Association Mission Reward Chest I.&lt;br /&gt;
Once you have gathered all materials, return to your skill trainer in Lloyd to complete the quest.&lt;/div&gt;</description>
			<pubDate>Mon, 20 Jul 2020 16:32:03 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/Talk:Class_Change</comments>		</item>
		<item>
			<title>Class Change</title>
			<link>https://rxlrealms.com/Wiki/Lodoss/index.php/Class_Change</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;First Class Change - Introduction&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon reaching level 20, every character can change their class once again to gain a new appearance, class name, and an additional passive skill. the first class change which has offered a choice between 2 classes,&lt;br /&gt;
&lt;br /&gt;
* Esquire &amp;gt; Paladin&lt;br /&gt;
* Esquire &amp;gt; Knight&lt;br /&gt;
* Oracle &amp;gt; Priest&lt;br /&gt;
* Oracle &amp;gt; Monk&lt;br /&gt;
* Magic user &amp;gt; Sorcerer&lt;br /&gt;
* Magic user &amp;gt; Warlock&lt;br /&gt;
* Rogue &amp;gt; Scout&lt;br /&gt;
* Rogue &amp;gt; Thief&lt;br /&gt;
* Shaman &amp;gt; Elementalist&lt;br /&gt;
* Shaman &amp;gt; Ranger&lt;br /&gt;
* Warrior &amp;gt; Mercenary&lt;br /&gt;
* Warrior &amp;gt; Avenger&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Second Class Change - Introduction&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon reaching level 80, every character can change their class once again to gain a new appearance, class name, and an additional passive skill.&lt;br /&gt;
&lt;br /&gt;
Unlike the first class change which offered a choice between 2 classes, the second class change has a fixed 3rd class for every 2nd class.&lt;br /&gt;
&lt;br /&gt;
* Paladin &amp;gt; High Guard&lt;br /&gt;
* Knight &amp;gt; Overlord&lt;br /&gt;
* Priest &amp;gt; Super Bishop&lt;br /&gt;
* Monk &amp;gt; Holy Prier&lt;br /&gt;
* Sorcer &amp;gt; Grand Wizard&lt;br /&gt;
* Warlock &amp;gt; Arch Mage&lt;br /&gt;
* Scout &amp;gt; Perfect Strider&lt;br /&gt;
* Thief &amp;gt; Master Assassin&lt;br /&gt;
* Elementalist &amp;gt;Elder Druid&lt;br /&gt;
* Mercenary &amp;gt; Eternal Champion&lt;br /&gt;
* Avenger &amp;gt; Frenzied Berserker&lt;br /&gt;
Having completed the second class change is a requirement for the second tier of skill upgrades which become available at character lv 90.&lt;br /&gt;
&lt;br /&gt;
[[File:ClassChange1.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
Example of a 3rd class passive skill (Spiritual Sniper):&lt;br /&gt;
&lt;br /&gt;
[[File:ClassChange2.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;The Quest&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At level 80 or higher, visit your class's skill trainer in Lloyd (in the case of the Ranger, it's Ennis).&lt;br /&gt;
&lt;br /&gt;
[[File:ClassChange3.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The quest requires you to gather a number of materials. In the case of the Ranger, the following are required (it's highly likely that other classes require the same materials but I can't confirm this myself):&lt;br /&gt;
&lt;br /&gt;
* 30 Mystic Stone&lt;br /&gt;
* 75 Blue Crystal Ball&lt;br /&gt;
* 750 Adventurer Association Seal&lt;br /&gt;
* 750 Labyrinth Mana Fragments&lt;br /&gt;
* 750 The spark of disaster&lt;br /&gt;
&lt;br /&gt;
[[File:ClassChange4.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;strong&amp;gt;Mystic Stones&amp;lt;/strong&amp;gt; can be crafted with a recipe from Tiki's special shop that costs 10,000 gold (100% success, 10 Mystic Stone Shard are required). The shards can be obtained from Daily Association Mission Reward Chests and from the final boss in Exploration dungeons.&lt;br /&gt;
* &amp;lt;strong&amp;gt;Blue Crystal Balls&amp;lt;/strong&amp;gt; are rare drops from regular monsters and can be bought from other players.&lt;br /&gt;
* &amp;lt;strong&amp;gt;Adventurer Association Seals&amp;lt;/strong&amp;gt; can be obtained from completing daily and weekly Association Missions.&lt;br /&gt;
* &amp;lt;strong&amp;gt;Labyrinth Mana Fragments&amp;lt;/strong&amp;gt; can be obtained by completing Labyrinth floors and from Daily Association Mission Reward Chest I.&lt;br /&gt;
* &amp;lt;strong&amp;gt;The sparks of disaster&amp;lt;/strong&amp;gt; can be obtain from raids and from the Daily Association Mission Reward Chest I.&lt;br /&gt;
Once you have gathered all materials, return to your skill trainer in Lloyd to complete the quest.&lt;/div&gt;</description>
			<pubDate>Mon, 20 Jul 2020 16:31:33 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/Lodoss/index.php/Talk:Class_Change</comments>		</item>
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</rss>