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[[File:Onyx.jpg|250px|link=Special:FilePath/Onyx.jpg|left]] | [[File:Onyx.jpg|250px|link=Special:FilePath/Onyx.jpg|left]] | ||
- | Onyx is | + | Onyx is a weapon Arsenal Mech. The best carrier of arsenal weapons. People tend to lose aim target with Onyx's Ability due of using it in range when it is meant for mid-range combat and close combat. A Mech which you need most for ultimate offense. You have to use it at sideways or map corners to fetch the most accurate missile shot. |
Details: | Details: | ||
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[[File:Aegis.jpg|250px|link=Special:FilePath/Aegis.jpg|left]] | [[File:Aegis.jpg|250px|link=Special:FilePath/Aegis.jpg|left]] | ||
- | Aegis is a | + | Aegis is a Semi-Tank Mech and has ability to surround an entire area with shield. If you are not fond of mortars then it is your anti mortar. Aegis can be usable only beneath the dome shield. It is not used for real tanking. It is to hunt under virtual area created by dome shield. |
Details: | Details: | ||
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[[File:Sentinel.jpg|250px|link=Special:FilePath/Sentinel.jpg|left]] | [[File:Sentinel.jpg|250px|link=Special:FilePath/Sentinel.jpg|left]] | ||
- | Sentinel is a | + | Sentinel is a Shield-Defensive Mech. You must activate the front shield of Sentinel before attacking any other Mech. You must hunt enemy Mechs in tight locations of Maps. You must upgrade Sentinel to 5 Stars at the very least to make it powerful enough to handle any damage dealt to it. |
Details: | Details: | ||
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[[File:Ares.jpg|250px|link=Special:FilePath/Ares.jpg|left]] | [[File:Ares.jpg|250px|link=Special:FilePath/Ares.jpg|left]] | ||
- | Ares is a | + | Ares is a Shield-Cooperative Mech. It is tanky, slow and has good ability to shield team mates. It cannot be used for solo Matches. Only use it when you are going Death Matches 5vs5 & 2vs2 and remember to only use it among Mechs. Don't stand solo in the clear sight otherwise Ares becomes tremendous target. |
Details: | Details: | ||
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[[File:Juggernaut.jpg|250px|link=Special:FilePath/Juggernaut.jpg|left]] | [[File:Juggernaut.jpg|250px|link=Special:FilePath/Juggernaut.jpg|left]] | ||
- | Juggernaut is a | + | Juggernaut is a Self-Shielding Mech and has ability to regenerate the shield after down-times. It is very strong Mech which can afford most of devastating damages and will help in achieving the endurance and durability to cast strong and long time consuming weapons. You can actually tank any Mech in clear sight all you wish. |
Details: | Details: | ||
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==Brickhouse== | ==Brickhouse== | ||
[[File:Brickhouse.jpg|250px|link=Special:FilePath/Brickhouse.jpg|left]] | [[File:Brickhouse.jpg|250px|link=Special:FilePath/Brickhouse.jpg|left]] | ||
- | Brickhouse is a very powerful Mech with very massive HP, it can tank and boost damage potent to extreme caliber. It is not an easy to move with but it is the easiest to get | + | Brickhouse is a DMG Boosting Mech. A very powerful Mech with very massive HP, it can tank and boost damage potent to extreme caliber. It is not an easy Mech to move with but it is the easiest to get among gold rarity Mech Family for free to play players. The most important is how you use it in Central point of CPC or as last reserve Mech in the Match |
Details: | Details: | ||
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[[File:MD.jpg|250px|link=Special:FilePath/MD.jpg|left]] | [[File:MD.jpg|250px|link=Special:FilePath/MD.jpg|left]] | ||
- | M.D "Mecha Doctor" is a | + | M.D "Mecha Doctor" is a Healer Mech. A good support drone Mech and has ability to recover HP of any damaged Mech. It is usable in all Matches. Only that you have to help player Mechs and Ignore enemy bot Mechs otherwise if you die, your team loses the whole match flow. Better give love more than guns! |
Details: | Details: | ||
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[[File:Guardian.jpg|250px|link=Special:FilePath/Guardian.jpg|left]] | [[File:Guardian.jpg|250px|link=Special:FilePath/Guardian.jpg|left]] | ||
- | Guardian is a | + | Guardian is a Purger Mech. It is a semi-tank Mech, a little bulky and has good ability to purify or disable any Mech ability. Only use this mech when you are going to Death Matches 5vs5 & 2vs2 and remember to only use it among Mechs. You will need always to Guard your team mates and the routes of your teammates maps to purge any friendly or enemy target. |
Details: | Details: | ||
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[[File:Bastion.jpg|250px|link=Special:FilePath/Bastion.jpg|left]] | [[File:Bastion.jpg|250px|link=Special:FilePath/Bastion.jpg|left]] | ||
- | Bastion is a | + | Bastion is a semi-tank Mech. It has ability which can reflect the damage absorbed to it when the shield hits 0 durability. For a low level bastion it deals approximately 10,700 damage to very close by Mechs. The real trick to bastion is consecutive activation of blast shield to deal damage during the close combat. |
Details: | Details: | ||
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[[File:Zephyr.jpg|250px|link=Special:FilePath/Zephyr.jpg|left]] | [[File:Zephyr.jpg|250px|link=Special:FilePath/Zephyr.jpg|left]] | ||
- | Zephyr is an | + | Zephyr is an Assassination Mech. It is a slaying Mech and has ability to freeze targets. It is usable in all Matches. Freeze Targets and initially hunt them during the cooldown of stun. If you don't, you die immediate death. Zephyr is all about kill or die. You prefer kill more than death! |
Details: | Details: | ||
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[[File:Surge.jpg|250px|link=Special:FilePath/Surge.jpg|left]] | [[File:Surge.jpg|250px|link=Special:FilePath/Surge.jpg|left]] | ||
- | Surge is a | + | Surge is a Speed Mech. It is a very great Mech and has ability to freeze target for instant kill. If you are not fond of mortars then it is your anti mortar. Shotgun 8 is a must. 4-5 stars are minimum requirement with blue range implant at 20-30% range will make it effective not even legendary implant is required. |
Details: | Details: | ||
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[[File:Killshot.jpg|250px|link=Special:FilePath/Killshot.jpg|left]] | [[File:Killshot.jpg|250px|link=Special:FilePath/Killshot.jpg|left]] | ||
- | Killshot is an | + | Killshot is an Assassination Mech. It is a slaying Mech and has ability to dash and impact damage in area of effect. It is usable in all Matches. Dash forward, hide and kill. It is all about hide and seek. You cannot endure damage upfront. Only kill the damaged Mechs with your dash slides! |
Details: | Details: | ||
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[[File:Slingshot.jpg|250px|link=Special:FilePath/Slingshot.jpg|left]] | [[File:Slingshot.jpg|250px|link=Special:FilePath/Slingshot.jpg|left]] | ||
- | Slingshot a | + | Slingshot is a Speedy Mech. Slingshot has ability to dash and impact damage in radius of area of effect. It is usable in all Matches. Dash forward, hide and kill. It is all about hide and seek. You cannot endure damage upfront. Only kill the damaged Mechs with your dash impacts! |
Details: | Details: | ||
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[[File:Gatecrasher.jpg|600px|link=Special:FilePath/Gatecrasher.jpg|left]] | [[File:Gatecrasher.jpg|600px|link=Special:FilePath/Gatecrasher.jpg|left]] | ||
- | Gatecrasher is a | + | Gatecrasher is a semi-tank Mech. The full effect comes only in 5 stars and full Damage ability will draw-out only through implant. It won't kill many Mechs but it can help to deal most of the damage. Shoot behind the walls and buildings with Mech's ability. |
Details: | Details: | ||
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[[File:Cheetah.jpg|250px|link=Special:FilePath/Cheetah.jpg|left]] | [[File:Cheetah.jpg|250px|link=Special:FilePath/Cheetah.jpg|left]] | ||
- | Cheetah is a | + | Cheetah is a Trap Mining Mech. It is frail but has overwhelming ability to cause explosive damage in the route of mines. Do not stand in the clear sight. It is a Mech for stealthy traps. You cannot do stunts and dances with it. It is Mech for wait and clutch. Always consider using wall to hide like trickster! |
Details: | Details: | ||
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[[File:Redeemer.jpg|600px|link=Special:FilePath/Redeemer.jpg|left]] | [[File:Redeemer.jpg|600px|link=Special:FilePath/Redeemer.jpg|left]] | ||
- | Redeemer is a | + | Redeemer is a Runner Mech and it is Cheetah's sister. You can't tank anything. You will play hide and seek with it just like Shadow Mech. The trick here is that you must shoot then backtrack consistently without any traces of damage. The less damage the better for you to survive. |
Details: | Details: | ||
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[[File:Panther.jpg|250px|link=Special:FilePath/Panther.jpg|left]] | [[File:Panther.jpg|250px|link=Special:FilePath/Panther.jpg|left]] | ||
- | Panther is a | + | Panther is a Camping Mech. It is assassination slayer and has good ability to create a protective wall with slow effect. Remember to only defend certain areas. You will need always to Guard your teammates in those areas and the routes of your teammates maps to annihilate any assassination attempt by enemy targets. |
Details: | Details: | ||
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[[File:Puma.jpg|250px|link=Special:FilePath/Puma.jpg|left]] | [[File:Puma.jpg|250px|link=Special:FilePath/Puma.jpg|left]] | ||
- | Puma is a | + | Puma is a Camping Mech. Puma has affordable ability to create a protective wall. You will need always to Guard your teammates in those areas and the routes of your teammates inside maps to annihilate any assassination attempt by enemy targets from any direction. |
Details: | Details: | ||
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[[File:Shadow.jpg|250px|link=Special:FilePath/Shadow.jpg|left]] | [[File:Shadow.jpg|250px|link=Special:FilePath/Shadow.jpg|left]] | ||
- | Shadow is an | + | Shadow is an Assassination Mech. It is a slaying Mech and has ability to stealth beyond any vision. It is usable in all Matches. Only that you have to kill player Mechs from behind and kill essential enemy bot Mechs otherwise if you die, your team loses the whole match flow. Better slay everything that stands in the shade! |
Details: | Details: | ||
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[[File:Lancer.jpg|250px|link=Special:FilePath/Lancer.jpg|left]] | [[File:Lancer.jpg|250px|link=Special:FilePath/Lancer.jpg|left]] | ||
- | Lancer is an | + | Lancer is an Assassination Mech. It is a slaying Mech and has ability to jump above roofs using jets. It is usable in all Matches. Only that you have to kill player Mechs from upwards. If you are ever detected, just jump again in a different location. The key is to stay stealthy and throw debris on the heads! |
Details: | Details: | ||
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[[File:Paragon.jpg|250px|link=Special:FilePath/Paragon.jpg|left]] | [[File:Paragon.jpg|250px|link=Special:FilePath/Paragon.jpg|left]] | ||
- | Paragon is a | + | Paragon is a Runner Mech. It is infantry soldier Mech and has ability to run onslaught. It is usable for infiltration and surprise attacks. You will have to make sure to always waste it away as effort to change the match flow. The indefinite ability of Paragon is a matter of how or what or where you actually use it! |
Details: | Details: |
Contents |
REDOX is not weak, slow and useless Mech. Redox is a very neat Mech. Redox is so Agile in movement and body rotation. REDOX can handle horizontal shooting weapons. REDOX is not for eager people. It is for steady, slow and addict players.
Details:
32 Energy Mech Predator to Trickster Mechs Semi-Free & Accessible End Game Hangar
Pilot required: Sniper & Missile & Guided Damage Type
Best weapons are:
[1] EM Rifle [4] Disc Launcher [2] Railgun [3] Missile Rack
Game-play samples: [RXL-YT] [Shadow-YT]
Onyx is a weapon Arsenal Mech. The best carrier of arsenal weapons. People tend to lose aim target with Onyx's Ability due of using it in range when it is meant for mid-range combat and close combat. A Mech which you need most for ultimate offense. You have to use it at sideways or map corners to fetch the most accurate missile shot.
Details:
32 Energy Mech Predator to Stationary Mechs & Waller Mechs Premium & Exclusive Mid & End Game Hangar
Pilot required: Sniper & Guided Damage & Missile Type
Best weapons are:
[1] Railgun [4] Helix Rack [2] Disc Launcher [5] Javelin Rack [3] Missile Rack
Game-play samples: [RXL-YT] [Shadow-YT]
Arachnos is not a worthless Mech. Arachnos is a very slow and vulnerable Mech. Remember that speed Mechs don't mean being better in game play. Actually the slow Mechs will help highly with accuracy. Arachnos is very helpful against light Mechs.
Details:
32 Energy Mech Predator to Trickster & Runner Mechs Free & Accessible Mid Game Hangar
Pilot required: Only Sniper and Artillery Type
Best weapons are:
[1] EM Rifle [2] Long Arms [3] Rocket Mortar [Not recommended]
Game-play samples: [RXL-YT]
Aegis is a Semi-Tank Mech and has ability to surround an entire area with shield. If you are not fond of mortars then it is your anti mortar. Aegis can be usable only beneath the dome shield. It is not used for real tanking. It is to hunt under virtual area created by dome shield.
Details:
24 Energy Mech Predator to Speed & Runner & Stationary Mechs Premium & Exclusive Mid Game Hangar
Pilot required: Guided & Missile Damage Type
Best weapons are:
[1] Helix Rack [2] Javelin Rack [3] Missile Rack
Game-play samples: NOT AVAILABLE
Sentinel is a Shield-Defensive Mech. You must activate the front shield of Sentinel before attacking any other Mech. You must hunt enemy Mechs in tight locations of Maps. You must upgrade Sentinel to 5 Stars at the very least to make it powerful enough to handle any damage dealt to it.
Details:
24 Energy Mech Predator to Speed & Runner Mechs Premium & Exclusive Mid & End Game Hangar
Pilot required: Quarter & Heavy Duty & Barrage & Guided Type
Best weapons are:
[1] Helix Rack [2] Minigun [3] Missile Rack
Game-play samples: NOT AVAILABLE
Ares is a Shield-Cooperative Mech. It is tanky, slow and has good ability to shield team mates. It cannot be used for solo Matches. Only use it when you are going Death Matches 5vs5 & 2vs2 and remember to only use it among Mechs. Don't stand solo in the clear sight otherwise Ares becomes tremendous target.
Details:
24 Energy Mech Predator to Trickster & Speed & Runner Mechs Free & Accessible Start & Mid Game Hangar
Pilot required: Quarters & Missile & Guided Damage Type
Best weapons are:
[1] ARC Torrent [2] Missile Rack [3] Disc Launcher
Game-play samples: [Shadow-YT]
Juggernaut is a Self-Shielding Mech and has ability to regenerate the shield after down-times. It is very strong Mech which can afford most of devastating damages and will help in achieving the endurance and durability to cast strong and long time consuming weapons. You can actually tank any Mech in clear sight all you wish.
Details:
24 Energy Mech Predator to All Mechs Except Nullifer Mechs Free & Accessible Start & Mid & End Game Hangar
Pilot required: Quarters & Missile & Guided Damage & Assault & Beam Type
Best weapons are:
[1] ARC Torrent [4] Carbine [2] Missile Rack [5] Gravition Beam [3] Disc Launcher
Game-play samples: [RXL-YT]
Brickhouse is a DMG Boosting Mech. A very powerful Mech with very massive HP, it can tank and boost damage potent to extreme caliber. It is not an easy Mech to move with but it is the easiest to get among gold rarity Mech Family for free to play players. The most important is how you use it in Central point of CPC or as last reserve Mech in the Match
Details:
24 Energy Mech Predator to All Mechs except Nullifer Mechs Free & Accessible End Game Hangar
Pilot required: Neymar Limited Edition + Speed Perk
Best weapons are:
[1] Missile Rack [2] ARC Torrent [3] Disc Launcher
Game-play samples: [RXL-YT]
Stalker is a DMG Boosting Mech. Stalker has the ability to boost damage and self heal per kill which comes with vulnerability. The vulnerability will be weakened by it is own endurance. You cannot endure damage upfront when the ability is active.
Details:
24 Energy Mech Predator to Speed & Runner Mechs Premium & Exclusive Mid & End Game Hangar
Pilot required: Guided DMG & Missile Type
Best weapons are:
[1] Disc Launcher [2] Minigun [3] Missile Rack
Game-play samples: [RXL-YT] [Shadow-YT]
M.D "Mecha Doctor" is a Healer Mech. A good support drone Mech and has ability to recover HP of any damaged Mech. It is usable in all Matches. Only that you have to help player Mechs and Ignore enemy bot Mechs otherwise if you die, your team loses the whole match flow. Better give love more than guns!
Details:
16 Energy Mech Predator to No Mech Free & Accessible Start & Mid & End Game Hangar
Pilot required: Quarters & Missile & Guided Damage & Assault
Best weapons are:
[1] ARC Torrent [4] Carbine [2] Missile Rack [3] Disc Launcher
Game-play samples: NOT AVAILABLE
Orion is a good runner. It is frail but has overwhelming ability to pierce the damage using the back damage. Do not stand in the clear sight. It is a Mech for stealthy hunts. You cannot do stunts and dances with it. It is Mech for a shoot or die. Always consider using walls and gaps to hunt!
Details:
24 Energy Mech Predator to Booster & Shield & Runner Mechs Premium & Exclusive Mid & End Game Hangar
Pilot required: Sniper & Guided Damage & Assault Type
Best weapons are:
[1] Railgun [4] Carbine [2] EM Rifle [3] Disc Launcher
Game-play samples: [RXL-YT] [Shadow-YT]
Guardian is a Purger Mech. It is a semi-tank Mech, a little bulky and has good ability to purify or disable any Mech ability. Only use this mech when you are going to Death Matches 5vs5 & 2vs2 and remember to only use it among Mechs. You will need always to Guard your team mates and the routes of your teammates maps to purge any friendly or enemy target.
Details:
32 Energy Mech Predator to All Mechs Free & Accessible Start & Mid Game Hangar
Pilot required: Quarters & Missile & Guided Damage & Assault & Beam Type
Best weapons are:
[1] ARC Torrent [4] Carbine [2] Missile Rack [5] Gravition Beam [3] Disc Launcher
Game-play samples: [Shadow-YT]
Bastion is a semi-tank Mech. It has ability which can reflect the damage absorbed to it when the shield hits 0 durability. For a low level bastion it deals approximately 10,700 damage to very close by Mechs. The real trick to bastion is consecutive activation of blast shield to deal damage during the close combat.
Details:
24 Energy Mech Predator to Speed & Trickster Mechs Premium & Exclusive Mid & End Game Hangar
Pilot required: Quarter & Heavy Duty & Barrage & Guided Type
Best weapons are:
[1] Arc Torrent [4] Helix Rack [2] Minigun [3] Nade Launcher
Game-play samples: [RXL-YT] [Shadow-YT]
Zephyr is an Assassination Mech. It is a slaying Mech and has ability to freeze targets. It is usable in all Matches. Freeze Targets and initially hunt them during the cooldown of stun. If you don't, you die immediate death. Zephyr is all about kill or die. You prefer kill more than death!
Details:
24 Energy Mech Predator to Booster & Trickster & Speed & Runner Mechs Free & Accessible Start & Mid Game Hangar
Pilot required: Quarter & Missile & Guided Damage & Assault Type
Best weapons are:
[1] Arc Torrent [4] Disc Launcher [2] Shotgun [5] Carbine [3] Missile Rack
Game-play samples: [RXL-YT] [Shadow-YT]
Surge is a Speed Mech. It is a very great Mech and has ability to freeze target for instant kill. If you are not fond of mortars then it is your anti mortar. Shotgun 8 is a must. 4-5 stars are minimum requirement with blue range implant at 20-30% range will make it effective not even legendary implant is required.
Details:
24 Energy Mech Predator to Trickster & Waller & Runner Mechs Semi-Free & Accessible End Game Hangar
Pilot required: Sniper & Quarters & Missile & Guided Damage Type
Best weapons are:
[1] EM Rifle [4] Missile Rack [2] Shotgun [5] Disc Launcher [3] ARC Torrent
Game-play samples: [RXL-YT] [Shadow-YT]
Killshot is an Assassination Mech. It is a slaying Mech and has ability to dash and impact damage in area of effect. It is usable in all Matches. Dash forward, hide and kill. It is all about hide and seek. You cannot endure damage upfront. Only kill the damaged Mechs with your dash slides!
Details:
24 Energy Mech Predator to Waller & Runner Mechs Free & Accessible Start & Mid Game Hangar
Pilot required: Quarter & Missile & Guided Damage & Assault Type
Best weapons are:
[1] Arc Torrent [4] Disc Launcher [2] Shotgun [5] Carbine [3] Missile Rack
Game-play samples: [Shadow-YT]
Slingshot is a Speedy Mech. Slingshot has ability to dash and impact damage in radius of area of effect. It is usable in all Matches. Dash forward, hide and kill. It is all about hide and seek. You cannot endure damage upfront. Only kill the damaged Mechs with your dash impacts!
Details:
24 Energy Mech Predator to Waller Mechs Free & Accessible Start Game Hangar
Pilot required: Quarter & Missile Type
Best weapons are:
[1] Shotgun [2] Missile Rack
Game-play samples: NOT AVAILABLE
Gatecrasher is a semi-tank Mech. The full effect comes only in 5 stars and full Damage ability will draw-out only through implant. It won't kill many Mechs but it can help to deal most of the damage. Shoot behind the walls and buildings with Mech's ability.
Details:
32 Energy Mech Predator to Waller & Trickster Mechs Premium & Exclusive End Game Hangar
Pilot required: Missile & Sniper & Guide Damage Type
Best weapons are:
[1] Minigun [2] Missile Rack [3] Railgun [4] Disc Launcher
The ability of Ionpod can be used as following:
Mech Blast: A) Can be used on group of enemy Mechs within same radius or same square to share explosive damage. B) Can be used as a buff & protection on an ally Mech to deal damage against any nearby enemy Mechs. Ion Beam: A) Can be used on Panther's stasis barrier and Aegis's dome to never let them hide behind any wall. B) Can be used to create ray gate between 2 ends made of Ionrod to prevent any Mech from infiltration. C) Can be used to trigger Explosion from wall to damage enemy Mech.
Game-play samples: [RXL-YT] [Shadow-YT]
Cheetah is a Trap Mining Mech. It is frail but has overwhelming ability to cause explosive damage in the route of mines. Do not stand in the clear sight. It is a Mech for stealthy traps. You cannot do stunts and dances with it. It is Mech for wait and clutch. Always consider using wall to hide like trickster!
Details:
24 Energy Mech Predator to Speed Mechs & Runner & Shield Mechs Semi-Free & Accessible Start & Mid Game Hangar
Pilot required: Quarters & Missile & Guided Damage Type
Best weapons are:
[1] ARC Torrent [4] Helix Rack [2] Shotgun [5] Javelin Rack [3] Missile Rack
Game-play samples: NOT AVAILABLE
Redeemer is a Runner Mech and it is Cheetah's sister. You can't tank anything. You will play hide and seek with it just like Shadow Mech. The trick here is that you must shoot then backtrack consistently without any traces of damage. The less damage the better for you to survive.
Details:
24 Energy Mech Predator to Trickster & Waller & Stationary Mechs Premium & Exclusive Mid Game Hangar
Pilot required: Missile & Guide Damage Type
Best weapons are:
[1] Missile Rack [Highly recommended] [4] Javelin Rack [2] Disc Launcher [3] Helix Rack
How to use Redeemer?
Movement: Forward backtrack -> Go backwards then backtrack Backward backtrack -> Go Forward then backtrack Sideways backtrack -> Go either right or left repeatedly then backtrack Rotation backtrack -> Rotate at certain square of map then backtrack Shiftless backtrack -> Move 1 square and freeze in movement till your target comes then backtrack Sacrificial backtrack -> Use spawn shield for 1 second of movement within the same square to extend invincibility time Splash backtrack -> Activate missile rack then backtrack using any of previous movement of backtrack.
Game-play samples: [Shadow-YT]
Panther is a Camping Mech. It is assassination slayer and has good ability to create a protective wall with slow effect. Remember to only defend certain areas. You will need always to Guard your teammates in those areas and the routes of your teammates maps to annihilate any assassination attempt by enemy targets.
Details:
32 Energy Mech Predator to Speed & Runner Mechs Free & Accessible Mid Game Hangar
Pilot required: Missile & Guided Damage & Assault & Beam Type
Best weapons are:
[1] Missile Rack [4] Gravition Beam [2] Disc Launcher [3] Carbine
Game-play samples: [Shadow-YT]
Puma is a Camping Mech. Puma has affordable ability to create a protective wall. You will need always to Guard your teammates in those areas and the routes of your teammates inside maps to annihilate any assassination attempt by enemy targets from any direction.
Details:
32 Energy Mech Predator to Speed Mechs Free & Accessible Start Game Hangar
Pilot required: Missile & Guided Damage Type
Best weapons are:
[1] Missile Rack [2] Disc Launcher
Game-play samples: NOT AVAILABLE
Shadow is an Assassination Mech. It is a slaying Mech and has ability to stealth beyond any vision. It is usable in all Matches. Only that you have to kill player Mechs from behind and kill essential enemy bot Mechs otherwise if you die, your team loses the whole match flow. Better slay everything that stands in the shade!
Details:
16 Energy Mech Predator to Waller & Stationary Mechs Semi-Free & Accessible Mid & End Game Hangar
Pilot required: Sniper & Quarter & Missile & Guided Damage & Assault Type
Best weapons are:
[1] EM Rifle [4] Missile Rack [2] Arc Torrent [5] Disc Launcher [3] Shotgun [6] Carbine
Game-play samples: [Shadow-YT]
Tengu is an Assassination Mech. Tengu has the ability to damage all Mechs within the radius of the jump to cause Impact damage with slow debuff. Tengu is extremely strong when it is maxed. It can kill all Mechs in a single go but it can also die by getting ganks!
Details:
16 Energy Mech Predator to Speed & Trickster & Waller Mechs Premium & Exclusive Mid & End Game Hangar
Pilot required: Quarters & Missile & Guided DMG Type
Best weapons are:
[1] Shotgun [2] Missile Rack [3] Disc Launcher
Game-play samples: [Shadow-YT]
Lancer is an Assassination Mech. It is a slaying Mech and has ability to jump above roofs using jets. It is usable in all Matches. Only that you have to kill player Mechs from upwards. If you are ever detected, just jump again in a different location. The key is to stay stealthy and throw debris on the heads!
Details:
16 Energy Mech Predator to Stationary & Shield & Waller Mechs Free & Accessible Start & Mid Game Hangar
Pilot required: Sniper & Quarter & Missile & Guided Damage Type
Best weapons are:
[1] EM Rifle [4] Disc Launcher [2] ARC Torrent [3] Missile Rack
Game-play samples: NOT AVAILABLE
Paragon is a Runner Mech. It is infantry soldier Mech and has ability to run onslaught. It is usable for infiltration and surprise attacks. You will have to make sure to always waste it away as effort to change the match flow. The indefinite ability of Paragon is a matter of how or what or where you actually use it!
Details:
32 Energy Mech Predator to Runner Mechs Free & Accessible Start Game Hangar
Pilot required: Missile & Guided Damage & Assault Type
Best weapons are:
[1] Missile Rack [2] Disc Launcher [3] Carbine
Game-play samples: [Shadow-YT]