Mechs

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Brickhouse

Brickhouse is a very powerful Mech with very immersive HP, it can tank and boost damage potent to extreme caliber. It is not an easy to move with but it is the easiest to get amok gold rarity Mech Family for free to play players. The most important is how you use it in Central point of CPC or as last reserve Mech in the Match

Details:

24 Energy Mech
Predator to all Mechs
Free & Accessible
End Game Hangar
Pilot required:
Neymar Limited Edition + Speed Perk

Best weapons are:

[1] Missile Rack
[2] ARC Torrent 
[3] Disc Launcher
Game-play samples: 
[RXL-YT] Shadow-YT

Redox

REDOX is not weak, slow and useless Mech. Redox is a very neat Mech. Redox is so Agile in movement and body rotation. REDOX can handle horizontal shooting weapons. REDOX is not for eager people. It is for steady, slow and addict players.

Details:

32 Energy Mech
Predator to all Light Mechs
Semi-Free & Accessible
End Game Hangar
Pilot required:
Sniper & Missile & Guided Damage Type

Best weapons are:

[1] EM Rifle [4] Disc Launcher
[2] Railgun 
[3] Missile Rack 
Game-play samples: 
[RXL-YT] [Shadow-YT]

Arachnos

Arachnos is not a worthless Mech. Arachnos is a very slow and vulnerable Mech. Remember that speed Mechs don't mean being better in game play. Actually the slow Mechs will help highly with accuracy. Arachnos is very helpful against light Mechs.

Details:

32 Energy Mech
Predator to all Light Mechs
Free & Accessible
Mid Game Hangar
Pilot required:
Only Sniper and Artillery Type

Best weapons are:

[1] EM Rifle 
[2] Long Arms 
[3] Rocket Mortar [Not recommended]
Game-play samples: 
[RXL-YT]

Surge

Surge is a great Mech. It is speedy and has ability to freeze target for instant kill. If you are not fond of mortars then it is your anti mortar. Shotgun 8 is a must. 4-5 stars are minimum requirement with blue range implant at 20-30% range will make it effective not even legendary implant is required.

Details:

24 Energy Mech
Predator to all Shield & Mortar Mechs
Semi-Free & Accessible
End Game Hangar
Pilot required:
Sniper & Quarters & Missile & Guided Damage Type

Best weapons are:

[1] EM Rifle [4] Missile Rack
[2] Shotgun [5] Disc Launcher
[3] ARC Torrent 
Game-play samples: 
[RXL-YT] [Shadow-YT]

Aegis

Aegis is a strong Mech. It is tanky and has ability to surround an entire area with shield. If you are not fond of mortars then it is your anti mortar. Aegis can usable only beneath the dome shield. It is not used for real tanking. It is to hunt under virtual area created by dome shield.

Details:

24 Energy Mech
Predator to all Speed Mechs & Scout Mechs & Mortar Mechs
Premium & Exclusive
Mid Game Hangar
Pilot required:
Guided & Missile Damage Type

Best weapons are:

[1] Helix Rack
[2] Javelin Rack
[3] Missile Rack
Game-play samples: 
[RXL-YT] [Shadow-YT]

Orion

Orion is a good runner. It is frail but has overwhelming ability to pierce the damage using the back damage. Do not stand in the clear sight. It is a Mech for stealthy hunts. You cannot do stunts and dances with it. It is Mech for a shoot or die. Always consider using walls and gaps to hunt!

Details:

24 Energy Mech
Predator to all Tanky Mechs & Shield Mechs
Premium & Exclusive
Mid & End Game Hangar
Pilot required:
Sniper & Guided Damage & Assault Type

Best weapons are:

[1] Railgun [4] Carbine
[2] EM Rifle
[3] Disc Launcher
Game-play samples: 
[RXL-YT] [Shadow-YT]

Cheetah

Cheetah is a trap miner. It is frail but has overwhelming ability to cause explosive damage in the route of mines. Do not stand in the clear sight. It is a Mech for stealthy traps. You cannot do stunts and dances with it. It is Mech for wait and clutch. Always consider using wall to hide like trickster!

Details:

24 Energy Mech
Predator to all Scout Mechs & Shield Mechs
Semi-Free & Accesiable
Start & Mid Game Hangar
Pilot required:
Quarters & Missile & Guided Damage Type

Best weapons are:

[1] ARC Torrent [4] Helix Rack
[2] Shotgun   [5] Javelin Rack
[3] Missile Rack
Game-play samples: 
[RXL-YT] [Shadow-YT]

Ares

Ares is a shield corporatar. It is tanky, slow and has good ability to shield team mates. It cannot be used for solo Matches. Only use it when you are going Death Matches 5vs5 & 2vs2 and remember to only use it among Mechs. Don't stand solo in the clear sight otherwise Ares becomes tremendous target.

Details:

24 Energy Mech
Predator to all Medium Mechs
Free & Accessible
Start & Mid Game Hangar
Pilot required:
Quarters & Missile & Guided Damage Type

Best weapons are:

[1] ARC Torrent [4] Helix Rack
[2] Shotgun   [5] Javelin Rack
[3] Missile Rack
Game-play samples: 
[RXL-YT] [Shadow-YT]

Redeemer

Q: How to use Redeemer? Redeemer is a very fast forward Mech and it is Cheetah's sister. You can't tank anything. You will play hide and seek with it just like Shadow Mech.

Movement:
Forward backtrack -> Go backwards then backtrack
Backward backtrack -> Go Forward then backtrack
Sideways backtrack -> Go either right or left repeatedly then backtrack
Rotation backtrack -> Rotate at certain square of map then backtrack
Shiftless backtrack -> Move 1 square and freeze in movement till your target comes then backtrack
Sacrificial backtrack -> Use spawn shield to your aid by moving for 1 second of movement literally within the same square you 
are on that way you extend time of invincibility [OPTIONAL]
Splash backtrack -> Activate missile rack then backtrack using any of previous movement of backtrack.

GateCrasher

Q: How to use Gatecrasher? The full effect comes only to 5 stars and full DMG ability will come only through implant. It won't kill but damage hard as assist damage along with your weapon damage dealing.

The ability of Ionpod can be used as following:

Mech Blast:
A) Can be used on group of enemy Mechs within same radius or same square to share explosive damage.
B) Can be used as a buff and protection on ally Mech to explode against any nearby enemy Mech or to protect your ally against 
any close combat Mech.
Ion Beam: 
A) Can be used on Panther's stasis barrier and Aegis's dome to never let them hide behind any wall.
B) Can be used to create ray gate between 2 ends made of Ionrod to disallow and prevent any Mech from entering the passage 
between gaps or buildings or any open pathways. Explosion from wall or from attachment to on ally Mech or enemy Mech will always 
happen.

Best weapons are:

[1] Missile Rack
[2] ARC Torrent 
[3] Disc Launcher
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