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		<title>PW - New pages [en]</title>
		<link>https://rxlrealms.com/Wiki/PW/index.php/Special:NewPages</link>
		<description>From PW</description>
		<language>en</language>
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			<title>Old Heaven Tear Quest</title>
			<link>https://rxlrealms.com/Wiki/PW/index.php/Old_Heaven_Tear_Quest</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Old Heaven Tear Quest&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;u&amp;gt;Chrono Quest - Old Heaven Tear Realms&amp;lt;/u&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
Chrono Key:&lt;br /&gt;
The Chrono Adventure The Chrono quest line starts at level 70 with the quest &amp;quot;Heaven's Tear: Wraith's Ploy&amp;quot; which can be picked at General Summer (332 585) in south Archosaur.&lt;br /&gt;
&lt;br /&gt;
After completing the quest line, players will obtain a Chrono Key. This key will allow players to get into Heaven's Tear of the past by way of speaking to the Messenger of Time (552 654) in the center of Archosaur, on the platform. A new key can be bought from the Messenger of Time if the old one is lost.&lt;br /&gt;
&lt;br /&gt;
The Chrono Key can be put in the bank or the account stash. Though it can be placed in the account stash, other characters on your account cannot use it unless they have also completed the Wraith's Ploy quest line. A series of normal quests will be available in each map the player has unlocked.&lt;br /&gt;
&lt;br /&gt;
Maps:&lt;br /&gt;
Map I - Old Heaven's Tear Main article: Old Heaven's Tear This is first map that gets unlocked when the quest line has been completed. Players will need a flyer to navigate the map as Heaven's Tear is in the air. There is no interactive map to find one's way around in this area, only the mini-map is available.&lt;br /&gt;
&lt;br /&gt;
Map II - Unicorn Forest Main article: Old Unicorn Forest After completing the Unicorn Forest's quest line, the second map will become available. Players can access the Unicorn Forest by talking to the Messenger of Time inside Old Heaven's Tear. The quest to enter the Unicorn Forest requires Heroe's Blood which is only available at certain times. There is no interactive map to find one's way around in this area, only the mini-map is available.&lt;br /&gt;
&lt;br /&gt;
Map III - Valley of the Scarred Main article: Old Valley of the Scarred After completing the Valley of the Scarred's quest line, the third map will become available. Players can access the Valley of the Scarred by talking to the Messenger of Time inside Old Heaven's Tear. There is no interactive map to find one's way around in this area, only the mini-map is available.&lt;br /&gt;
&lt;br /&gt;
Map IV - Moonshade Desert Main article: Old Moonshade Desert After completing the Moonshade Desert's quest line, the fourth map will become available. Players can access the Moonshade Desert by talking to the Messenger of Time inside Old Heaven's Tear and waiting for a short timer. There is no interactive map to find one's way around in this area, only the mini-map is available.&lt;br /&gt;
&lt;br /&gt;
Dailies:&lt;br /&gt;
Daily Quest Level 90: Monster of Xenoworld - Sage of Prophecy (368 520) When receiving this quest, you will be given one of the four options to complete to get the reward. Kill:&lt;br /&gt;
15 Soulthirst Houdrexes (84), 15 Claw Slashers( 87) 25 Skull Hunters (89) 25 Dream Inspectors( 88) 1 Blackhole Devourer (150) boss, can be tanked with a Hercules&lt;br /&gt;
Reward: Coin 18000 EXP 30000 Spirit 6840 Item 4 Tears of Heaven&lt;br /&gt;
&lt;br /&gt;
Other Quests Level 70: Polluted Lake - Apothecary Te (366 519) Kill: 8 Farland Clam(71) 7 Farland Kraufis(72) 6 Farland Mermaid(73) 5 Farland Tortoise(74)&lt;br /&gt;
Reward: Coin 8892 EXP 14820 Spirit 3379&lt;br /&gt;
&lt;br /&gt;
Level 75: Polluted Lake - Vendor Tang (369 517) Kill: Fierce Hyenclaw (75), item: 1 Stone of Vacuity Cerberuskin (76), item: 1 Golden Xenoscale Farland Slither (77), item: 1 Tentacle of Stream Farland Crustan (78), item: 1 Ironcrab Shell&lt;br /&gt;
Reward: Coin 7560 EXP 12600 Spirit 2873 Item 4 Mirage Celestones&lt;br /&gt;
&lt;br /&gt;
Level 90: Investigator - Guard Tienhsao (367 519) Kill: 2 Dream Inspector (88), 2 Skull Hunter (89) 2 Blasphemous Mage (92), 2 Ancient Ravenritter (93), 2 Ancient Evilwing (95) 2 Array Sentry, 2 Array Protector, 2 Array Guard&lt;br /&gt;
Reward: Coin 18000 EXP 30000 Spirit 6840&lt;br /&gt;
&lt;br /&gt;
Crafting:&lt;br /&gt;
The addition of the past maps lets players craft gears. All the materials needed to craft the items are obtained from running Twilight Temple in Aria of Dawn mode, doing dailies in this map, world bosses, and summoning card bosses. In addition, one of the forges is where players manufacture the level 79 skill books.&lt;br /&gt;
&lt;br /&gt;
Source:&lt;br /&gt;
[https://pwi.gamepedia.com/Old_Heaven%27s_Tear pwi.gamepedia.com]&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 16:27:24 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/PW/index.php/Talk:Old_Heaven_Tear_Quest</comments>		</item>
		<item>
			<title>Lunar Glade Runs</title>
			<link>https://rxlrealms.com/Wiki/PW/index.php/Lunar_Glade_Runs</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Lunar Glade Runs&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;u&amp;gt;Lunar Glade&amp;lt;/u&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
Single mode:&lt;br /&gt;
&lt;br /&gt;
 Fee - Free.&lt;br /&gt;
 Requirement - Essence of Nature.&lt;br /&gt;
 Summary: Crossing through 4 valleys and alleys to defeat all bosses.&lt;br /&gt;
 Rewards: All lunar rewards excluding Gold materials and Essence of Defense.&lt;br /&gt;
 Principle: All rewards are yours.&lt;br /&gt;
&lt;br /&gt;
Squad mode:&lt;br /&gt;
&lt;br /&gt;
 Fee - 3 Million.&lt;br /&gt;
 Requirement - Squadron.&lt;br /&gt;
 Summary: Crossing through 3 different 3 fates and plots to defeat 3 different end bosses. Defeating memoir on the right results to drake, on the left results to relic of the wind and finally both side result to primal fear with either order you get to kill them.&lt;br /&gt;
 Rewards: All lunar rewards including Gold materials and Essence of Defense.&lt;br /&gt;
 Principle: All rewards are yours excluding nirvana Third cast molds and what is relevant unless an exempt mold was needed.&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 16:26:17 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/PW/index.php/Talk:Lunar_Glade_Runs</comments>		</item>
		<item>
			<title>Affairs</title>
			<link>https://rxlrealms.com/Wiki/PW/index.php/Affairs</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Affairs&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;u&amp;gt;FireLords Affairs(FAQ)&amp;lt;/u&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
Why is &amp;quot;FireLords&amp;quot; being hated so much?&lt;br /&gt;
They hate us for granting freedom that can kill their conspiracies and schemes meanwhile we have been busy growing our beloved members. We leave everyone to take whatever belief or ideology to lead their selves in our faction because not everyone gonna have the perfect growth or perfect implementation of interaction that we picture for them or for ourselves. FireLords has been involved in 4 different fields and they go as following:&lt;br /&gt;
&lt;br /&gt;
Meddles:&lt;br /&gt;
 1. Meddling with guild leaders to support them from different plot twists by sadists after being granted the permission to assist them then turning their backs to us as result they sent war declaration so we sent back and forth then ended all declarations when all parties cooled down. [That is why we get war/hostile declarations]&lt;br /&gt;
 2. Meddling in trade, taking advantage over G15 crafts and earning huge sum of rewards from charge rewards. [That is why we are called scammers]&lt;br /&gt;
 3. Meddling in public channel such as world chat and stealing the light spot from the shady players who do nothing but insult or use profanity 24 hours.[That is why they said we care for numbers when we recruit on world chat]&lt;br /&gt;
&lt;br /&gt;
Contributions:&lt;br /&gt;
 1. Growing the newbies based on mindful sentiments without feeding them trifles or false beliefs with open arms and we grant them complete freedom. [That is why they said we have beef with them]&lt;br /&gt;
 2. Settling conflicts between contacts and other individuals to prevent huge mayhem may have occurred or was about to occur. [That is why they said our leaders are the worst]&lt;br /&gt;
 3. Building blogger to help the faction firstly then being forced to share the blogger URL via public channel to prevent infraction and false advertising. [That is why they said our blogger is a scam link]&lt;br /&gt;
&lt;br /&gt;
Exposure:&lt;br /&gt;
 1. Rating factions in a [[Rated Factions]] after taking the permission from the majority of leaders then being forced to include other factions whom involved their selves to intimidate, hate and attack our members. Including abuse and bully sessions in multiple cases [That is why they accuse us for slandering]&lt;br /&gt;
 2. Constant reports to all those who violate the term of service using inappropriate languages, names and fabricate reputations, frame truth through impersonation and cause trouble across the whole server especially against our faction [That is why they constantly complain about name changes or any regard to us despite the fact they have been reported as well by other parties but they just want to blame us for hate sake]&lt;br /&gt;
 3. Shedding the truth in that post about Player's behavior to prevent most of victims despite labeling that the post is only and merely our experience and our vision of truth yet it has been taken as offense and crudeness because of their incapability to receive more victims. [That is why they hate us for absolutely no reason]&lt;br /&gt;
&lt;br /&gt;
Advantage:&lt;br /&gt;
 1: We recruit the newbies and returners especially those that are thrown in the middle of the conflict without care or concern by the majority of factions since they are busy with profanity, sexual content and fashion showdowns or brainwashing individuals of their trifles [That is why they said we are full of alternative characters]&lt;br /&gt;
 2. We have long experience from different MMO games and especially PW on multiple private servers long time ago with a lot of good contacts so we are able to be independent [That is why they said we are outcasts and will try anything to make us join their umbrella to put us in their control]&lt;br /&gt;
 3. We are using blogger, social layer and a lot of information plus gold charges monthly. Despite being strong free to play players we also know how to use the minimum of cash to receive huge bonus during the game play so we grow tremendously. [That is why they call us thieves]&lt;br /&gt;
&lt;br /&gt;
Do we force our ideology on people?&lt;br /&gt;
No, we don't do that but maybe other factions do so and that may have been the reason they lose members. We didn't force our ideologies on our members. Our members were the ones who ran the guild. We leaders forced our ideology in rules to secure the guild but the freedom and interactions were always the same like everywhere else in other MMO fields but on a very morale and respectful concept as they should be.&lt;br /&gt;
&lt;br /&gt;
Why does &amp;quot;FireLords&amp;quot; recruit only mains?&lt;br /&gt;
Because we don't want to cause our members insecurity and it is viable for members who know nothing about the game to be first goal. That is the common sense in every MMO unless you are unaware of how MMO game works.&lt;br /&gt;
&lt;br /&gt;
Why does &amp;quot;FireLords&amp;quot; lose their members and under what circumstance?&lt;br /&gt;
No, we don't lose members. We lose member rarely because we love our members and they do the same for us. In fact the member who leave the guild are the bored taunters who tried to join the guild for the sake of their entertainment but we fail their goal so they automatically leave all by their selves or We kick characters known as &amp;quot;duds&amp;quot; for any certain inactivity known only to officers or We get already overgrown member with their character that want to see more content that what we can't approach since we are still small faction and growing one so they leave to become stronger in other factions.&lt;br /&gt;
&lt;br /&gt;
Why don't I see &amp;quot;FireLords&amp;quot; on the territory Map?&lt;br /&gt;
Because we are growing faction and we need to use PVE content firstly to ever think about PVP. That doesn't mean necessarily that we are avoiding any PVP challenges we only do PVP in contests and any content which authorize or reward for it like Nation war or with our own contacts to avoid any sort of discrimination or sadism or improper game challenging.&lt;br /&gt;
&lt;br /&gt;
Why the heck have I heard bad rumors of &amp;quot;FireLords&amp;quot; clashing with other people or factions?&lt;br /&gt;
Because we have been going through numerous unbelievable situations and for that we have taken extreme measures yet crude ones to defend our selves and ward off the hate which involves invalid text and vulgarity. We aren't excused for whatever you heard about us. However, we have done what we know best.&lt;br /&gt;
&lt;br /&gt;
Do you think &amp;quot;FireLords&amp;quot; and their members will meet the dignified image you decorate for it?&lt;br /&gt;
Well, we are focused on game objective only. There have been cases for people who don't meet our requirement. Most of them have been at discomfort since nobody wanted their help. However, the rest that didn't really know anything about game felt that they were part of us. Initially they left their guilds to join ours for the sake of learning about game. Our guild made the image which didn't discriminate between anyone nor dishonor anyone's lack of knowledge. We help each other not based on trifles like being reliant on virtual self-made family more than biological family or any certain invalid beliefs.&lt;br /&gt;
&lt;br /&gt;
Do you have many alternative avatars in your faction &amp;quot;FireLords&amp;quot; ?&lt;br /&gt;
We have few characters in guild around 2-3 per officer in case they want to help guild with them and the rest of storage characters are out of guild.&lt;br /&gt;
&lt;br /&gt;
Do you use bots or auto scripts or any certain 3rd parties?&lt;br /&gt;
No, we don't use 3rd party at all. The avatars seem organized because we choose suitable time and message leaving around 10-20 minutes for every 2-3 messages.&lt;br /&gt;
&lt;br /&gt;
What is your activity time?&lt;br /&gt;
There are numerous days when we aren't active at all but 4-6 hrs per day and there are days we stay logged in during the week.&lt;br /&gt;
&lt;br /&gt;
Why do &amp;quot;FireLords&amp;quot; start offending out of blue and cause problems out of nowhere but once they are attacked and questioned they act all mature more than all MMO and servers combined?&lt;br /&gt;
Interesting question. Well that is the case in certain situations and in others it isn't. &amp;quot;Our objective to stay objective to the objective&amp;quot; that what we always used to say and represent. We start &amp;quot;statement&amp;quot; contains much of truth yet crude to others and BAM! We are getting hooks around our necks so that is how we are offending, It isn't like you will expect any individual to be mindful enough to reconsider any statement we start as debate and won't feel hurt about it. One individual feels targeted and once they see that we are making callous action then they call for the rest of horde to throw the invalid text in numerous ways because they know nothing but to cause feud and dispute. When we see what we stated brings a lot of poor minds around that are unable to be morale and constitute their intentions we simply say &amp;quot;Okay we stop it here and let's be the big boys&amp;quot; that way we ward off the feud which has started initially on the hands of others. In this case it is best to lay silent at this point and move on to further development or better place where our statements aren't considered to be &amp;quot;vulgar&amp;quot; enough to them. Nevertheless it is their problem, their business and their health. Let them feel free to waste them away and consider hostile relations all for the rest of their lives without developing their selves to a better image.&lt;br /&gt;
&lt;br /&gt;
To summarize:&lt;br /&gt;
The server was full of hateful people when we visited it in first place. In fact they found us as an entertainment to fuel their &amp;quot;hype&amp;quot;, &amp;quot;hormones&amp;quot; and &amp;quot;senseless grudge&amp;quot;.  That is why they are friendly with each other now as they found new target to blame for their incompetence and lack of maturity but if we never come to this server, you are already aware of how much they will chop each other as eyesores and worst foes to each other. You can read what we mean [[Interactions]]. People are always scared or hateful toward those that can show better nature or better performance than what they can bid their selves therefore they throw their hooks. Be it fraudulent or not. They continue as long as we are relentless and unshakable. We have better manual character control over our characters since we used to play different MMO games that much we may be considered by teens or underage as good as alienated entities for controlling characters with such cleverness and challenging by the game code more than social standards. Rather than rushing to conclusions and believing in what people say since their information is completely unreliable as mentioned above. Come and ask FireLords their selves. We won't be able to tell every single human what kind of stance and for what reason we have taken our measures. Instead come to ask us by yourself or find out the truth for yourself. Don't just think because you heard a rumor or two from a close college or contact or whoever you recognize that they are also able to imply any truth to you.&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 16:10:04 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/PW/index.php/Talk:Affairs</comments>		</item>
		<item>
			<title>Factions</title>
			<link>https://rxlrealms.com/Wiki/PW/index.php/Factions</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Factions&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;u&amp;gt;Faction System and Regulations&amp;lt;/u&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
Creating a Faction &lt;br /&gt;
@LVL:.20&lt;br /&gt;
 Fee: 100,000 Coins&lt;br /&gt;
 Location: Faction Supervisor, East Archosaur (572, 656). There they will be prompted to select a name for the faction.&lt;br /&gt;
&lt;br /&gt;
Upgrading a Faction &lt;br /&gt;
 FactionLV1:&lt;br /&gt;
 Member Limit: 50&lt;br /&gt;
&lt;br /&gt;
 FactionLV2:&lt;br /&gt;
 Member Limit:100&lt;br /&gt;
 Fee: 2,000,000&lt;br /&gt;
&lt;br /&gt;
 FactionLV3:&lt;br /&gt;
 Member Limit: 200&lt;br /&gt;
 Fee: 10,000,000&lt;br /&gt;
&lt;br /&gt;
Disbanding a Faction &lt;br /&gt;
Occurs only at FactionLV1 No More but it is recommended to keep to alternative characters or to users that will make usage of it&lt;br /&gt;
Diplomacy Policy&lt;br /&gt;
Fee: 3 MILLION to make alliance with other Faction via diplomacy policy.&lt;br /&gt;
You can as set diplomacy to war as well with rivals you want to settle in-game non-personal disputes which are relevant to game style differences only otherwise you may really rough-up your situation with The Staff whenever reported. &lt;br /&gt;
&lt;br /&gt;
Faction Logo&lt;br /&gt;
Can be submitted from Faction Logo submission page via arc site in any supported browser or on arc-client, Developers take scheduled process to add logo that may take a full month.&lt;br /&gt;
&lt;br /&gt;
You can always send us inquiry to make your own logo under fair price with our freelancing service and you are to have decent logo that is suitable to your Faction.&lt;br /&gt;
&lt;br /&gt;
To send us inquiry, Visit our official site or shivtr site or any relevant social layers.&lt;br /&gt;
&lt;br /&gt;
Faction Base&lt;br /&gt;
Through Faction base manager or supervisor in any home city for any race&lt;br /&gt;
Requirements:&lt;br /&gt;
 Contract: Notes [300Million coins as in 10 Million Big Notes x30]&lt;br /&gt;
 Contract: Stone [Through loyalty stone which can be provided in boutique but can be removed anytime as well as being brought back]&lt;br /&gt;
&lt;br /&gt;
A Lot of people think about their inability to create faction base while it is true in terms of difficulty of PWI but there is always a saying &amp;quot;You can turn every pinch into chance&amp;quot; and we are going to offer you the best ways that only those who are capable will be able endure it and execute it.&lt;br /&gt;
&lt;br /&gt;
What are the best ways?&lt;br /&gt;
&lt;br /&gt;
[A] Premium: Obviously using golds&lt;br /&gt;
 1) Charge gold and trade for in-game coins&lt;br /&gt;
 2) Through Freelancing, you have to advertise, work and promote your new specialty but not in-game. That can be done on your social layer via faction's site. Do not trade in-game characters or items or services like running dungeons for real money because that is illegal and it might get you banned. However, what you can do is to trade as in means of practice and performance like Affiliations programs from other MMO games or whatsoever relevant to this subject.&lt;br /&gt;
&lt;br /&gt;
[B] Free: Using in-game coins for trade&lt;br /&gt;
Through member's joint as fee or scheduled/constant donations at specified date like after nation wars.The most challenging part is to rise the trade within your faction. That can be done with the following &lt;br /&gt;
 1) One character stand alone on Nation Wars for constant runs in one month or two &lt;br /&gt;
 2) The quickest way is through paid coins fee of membership. A lot of people may disapprove of it but it isn't illegal because what you do in-game still happens in-game and that is the best way to approach it. It will force members to actively play at least once per month if you to set the fee monthly of course and then that is more like it. &lt;br /&gt;
 3) Taking the opportunity to grow newbies and their economics then in the process of doing so you can provide them the materials for their gears through trades in-faction like big factions that are using faction-safe for the sake of trading between members.&lt;br /&gt;
&lt;br /&gt;
Faction Recruitment Application&lt;br /&gt;
You will have to set&lt;br /&gt;
 LV Limit.&lt;br /&gt;
 Re-awakened Requirement.&lt;br /&gt;
 Faction Stance.&lt;br /&gt;
&lt;br /&gt;
The description schema should be like this.&lt;br /&gt;
 Small Motto.&lt;br /&gt;
 Rules:&lt;br /&gt;
 System:&lt;br /&gt;
 Activity:&lt;br /&gt;
 Style:&lt;br /&gt;
 TimeZone:&lt;br /&gt;
&lt;br /&gt;
You can fill in the information as instructed in this schema and shorten each requirement to 3 Letters or more. Like &amp;quot;PDT&amp;quot; for timezone and rest should be known.&lt;br /&gt;
Faction Types&lt;br /&gt;
Types of Factions you can set them accordingly&lt;br /&gt;
High league, Median League and Null/Growth League&lt;br /&gt;
&lt;br /&gt;
High League:&lt;br /&gt;
 LV Limit: 102+&lt;br /&gt;
 Re-awakened Requirement: 2&lt;br /&gt;
 Faction Stance: PVP.&lt;br /&gt;
&lt;br /&gt;
Median League:&lt;br /&gt;
 LV Limit: 100+&lt;br /&gt;
 Re-awakened Requirement: 1&lt;br /&gt;
 Faction Stance: Neutral.&lt;br /&gt;
&lt;br /&gt;
Null/Growth League:&lt;br /&gt;
 LV Limit: 80+&lt;br /&gt;
 Re-awakened Requirement: 0&lt;br /&gt;
 Faction Stance: Neutral.&lt;br /&gt;
&lt;br /&gt;
Faction Trust&amp;amp;Safety&lt;br /&gt;
Naturally Faction Rivals and Exploiters will send from their Faction Spy Or Faction Drifter Or Faction Distorter to your Faction. Each are likely to be no more than Onlookers. Onlookers Or Observers have no damage to Faction as long as The plans, strategies, tactics and the rest have been kept only within the leading legion and as they will be treated as your personnel Infants or mere residents.&lt;br /&gt;
&lt;br /&gt;
Legion in this case will be made of Leader [A must], Director [A must] and First Marshal [Optional]. You must ensure trusting high rankings to your family members, your long-life term associates and finally your colleges in your own personal life. Other than that better not to create any Faction at all or you will meet demise eventually on all sorts you can ever imagine.&lt;br /&gt;
&lt;br /&gt;
If a certain member is facing a certain life issue and want to negotiate the leader or former high rankings for it, then you must arrange sort of mental care that is specifically on articles or links to give them advice to let them overcome their adversaries. If you are to be more involved personally we recommend you for trying to add them on any social layer while providing their real information so there won't be fraudulence involved and you are to be obligated to follow privacy policy terms on each platform as The social layer and The game industry unless you want to be involved anonymously and get packed by another plot twist of fraud and invalid players. If so then there won't be anything to protect you.&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 16:07:54 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/PW/index.php/Talk:Factions</comments>		</item>
		<item>
			<title>Solutions and Strategies</title>
			<link>https://rxlrealms.com/Wiki/PW/index.php/Solutions_and_Strategies</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Solutions and Strategies&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;u&amp;gt;Game-Play Solutions and Stratigies!&amp;lt;/u&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
Heads-up&lt;br /&gt;
Tired of the loathsome guides and useless advises which get you nowhere? Tired of translating people's languages to determine best resolve and option for each situation goes and comes by? Append no more to your disgraces and your desperate bargains you go by. We are offering suite of different situations and their solutions.&lt;br /&gt;
&lt;br /&gt;
How many accounts should you register?&lt;br /&gt;
3 at minimum and if you are willing for more, I tell you that you are sending your computer to the frying pan,&lt;br /&gt;
&lt;br /&gt;
What class should you go-by? Why so?&lt;br /&gt;
Assassin all the way because they have incredible attack per second, capable to fend off in multiple dungeons, can level up on their own through constant runs in frostcovered city even though hyper EXP is disabled and bring you most decent drops of hardest bosses in short-termed time especially their stealth skill ease up to skip most of unwanted bosses and monsters, what else do you need? Herein after you can grow your favorite main character and strengthen it using dual clients with your very own assassin.&lt;br /&gt;
&lt;br /&gt;
Inventory issues? Worry no more, you are aware that inventory brings a lot of trouble but most noted point always the items you have are material type and for that we have the ultimate solution. You can bring cupboard items using 40 token of luck for 1 cupboard item which offers around 8 slots and the same goes for your fashion, you will need wardrobe item.&lt;br /&gt;
&lt;br /&gt;
Economic issues? Now let me get into some real deal and business. Best grinding and income will always be fended off bat through plans and material selling. Do your quests and all plans regarding leveling up. Approach level 60 and start nation war even though you know that you are going to be &amp;quot;easy kill&amp;quot;, You are always useful to take place in conquering the zones that are left behind to earn supply tokens.&lt;br /&gt;
&lt;br /&gt;
No good gear? Your best free gear will be Gear tier 16 and that is 3rd cast nirvana. Never think on getting any good or bad gears unless you are level 100. Meaning that you are going to rally on your best quest gear and any given gear at any circumstance. Once you are level 100, the game is over as you will not get to do anything else other than waiting for double season in other words what they call &amp;quot;X2 Event&amp;quot;. You get most of drops through grinding doubled, your best approach is Twilight Temple runs on 3-3.&lt;br /&gt;
Advanced and Organized&lt;br /&gt;
&lt;br /&gt;
Accounts Num: 3&lt;br /&gt;
Grinding class: Assassin&lt;br /&gt;
&lt;br /&gt;
Types:&lt;br /&gt;
 First: Your choice If magical then the rest must be magical. &lt;br /&gt;
 Second : Your assassin with other melee characters.&lt;br /&gt;
 Third: Your buffing, shop and item keeping characters. &lt;br /&gt;
&lt;br /&gt;
Inventory:&lt;br /&gt;
Fashion -&amp;gt; Token of luck x40 -&amp;gt; Wardrobe stone [Preferable for main character of first account] &lt;br /&gt;
Materials -&amp;gt; token of luck x40 -&amp;gt; Cupboard stone [You will use third account] &lt;br /&gt;
&lt;br /&gt;
PW Exchange Agent will give you quest to expand your bank cupboard spots and unlock your inventory locked tab for wardrobe fashion.&lt;br /&gt;
&lt;br /&gt;
'Fashion' tend to be stored only via main character and shared among other characters as worn items so don't keep any in their bank/inventory.&lt;br /&gt;
'Materials' will be stored on different characters via third account&lt;br /&gt;
&lt;br /&gt;
 3rd account characters are specialized at different keeping professions:&lt;br /&gt;
 1st: Skill books keeper&lt;br /&gt;
 2nd: Twilight&amp;amp;Lunar material keeper&lt;br /&gt;
 3rd: Herbs keeper&lt;br /&gt;
 4th: Low-Tier crafting materials keeper&lt;br /&gt;
 5th: Sales for shop keeper.&lt;br /&gt;
&lt;br /&gt;
Economy:&lt;br /&gt;
Nation war constant runs with supply tokens. Supply tokens as average price for 100 is around 1 million Both fee and profit which means you need at least 1 million to fund the fee to get 1 million back plus the profit with another 1 million.&lt;br /&gt;
&lt;br /&gt;
Gears:&lt;br /&gt;
Once you reach level 100 with your assassin, ensure to get all gear set you can ever have. If you aren't capable to play actively enough, consider joining the game around nation war time to fund enough money to purchase the whole set from another player or grind them during double seasons.&lt;br /&gt;
&lt;br /&gt;
Note: As you grind them during double season, you may need a contact with crafting skill around level 7 for Twilight Temple 99 gold set or Level 6 for first and second cast [Quench] nirvana . You can get the materials of raptures and uncanny through nation war's supply tokens all for free but the fee counts in.&lt;br /&gt;
&lt;br /&gt;
Stay tuned this post may be updated in soon future.&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 16:06:47 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/PW/index.php/Talk:Solutions_and_Strategies</comments>		</item>
		<item>
			<title>War Avatar Cards</title>
			<link>https://rxlrealms.com/Wiki/PW/index.php/War_Avatar_Cards</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;War Avatar Cards&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Best to cards to have are grade A or S. Most importantly that you diverse between them all by the class build as they help to grow the gear stat. You can read [[Builds]] to understand what we mean.&lt;br /&gt;
&lt;br /&gt;
Coming around war avatar cards. Most important features to war avatar cards are the following:&lt;br /&gt;
&lt;br /&gt;
 1. Nuema = Expansion in stats&lt;br /&gt;
 2. Card set = Card bonus as in expansion stats altogether within the same set&lt;br /&gt;
 3. Leadership = More capability to wear harder &amp;amp; higher grade cards with stronger requirement&lt;br /&gt;
 4. EXP = devouring lower grade card which will level up the desired card to be even more powerful&lt;br /&gt;
&lt;br /&gt;
Choosing the right card set for the right build for the correct class will help to expand class capability especially if accompanied with level 5-6 Tome.&lt;br /&gt;
&lt;br /&gt;
Regarding all information related to War avatar cards system, you can read [https://pwi.gamepedia.com/War_Avatar_System here].&lt;br /&gt;
&lt;br /&gt;
Stay tuned for new updates on this post. We may include more guides for future reference.&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 16:05:37 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/PW/index.php/Talk:War_Avatar_Cards</comments>		</item>
		<item>
			<title>Warsoul Gem</title>
			<link>https://rxlrealms.com/Wiki/PW/index.php/Warsoul_Gem</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Warsoul Gem&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Warsoul gem is an item that everyone who doesn't acquire it  has been wondering about it. It just quite simple it is all about override a bonus of a gear in the schema plan of warsoul gem which a character has obtained. Warsoul will ensure to let you equip that bonus without concerning yourself about your concurrent equipment. In other words get a bonus of a gear which you have obtained but you won't be able to use the current one that you wear. That is all about it. For more information or depth in details please make sure to visit us at our official site via networks tab for advanced strategies or at wiki pw gamepedia [https://pwi.gamepedia.com/Warsoul_Repository here] for explanation to feature only.&lt;br /&gt;
&lt;br /&gt;
Stay tuned for more updates to come for this post.&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 16:04:48 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/PW/index.php/Talk:Warsoul_Gem</comments>		</item>
		<item>
			<title>Tomes</title>
			<link>https://rxlrealms.com/Wiki/PW/index.php/Tomes</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Tomes&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;u&amp;gt;End-Game Tome&amp;lt;/u&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
1) Go to thousand streams and purchase script of fate x3 when the price becomes 10,000,000  gold coins for script of fate via commission shop preferably.&lt;br /&gt;
&lt;br /&gt;
2) Take a look at Nature's forge via Fate tab and at Upgrade Tome forge via level 6 at last tab you will notice the requirement for Pan Gu Tome as one of the level 6 Tomes.&lt;br /&gt;
&lt;br /&gt;
2) Manufacture any 2 level 5 Tomes which matches your class's build at Nature Forge and the third will be any of those that can be upgraded to Pan GU Tome. [Note skip the rest of steps if you are satisfied with level 5 Tome alone]&lt;br /&gt;
&lt;br /&gt;
3) Decompose the first 2 level 5 Tomes Manufactured via Upgrade Tome Forge as they give together around 81 old book of principles x2 and use The Third Manufacture Tome in our example we will use VoidLand Tome to upgrade it at last tab of Upgrade Tome forge to Pan Gu Tome&lt;br /&gt;
&lt;br /&gt;
4) Afterwards you will need Bookless Transcript to turn your level 6 Tome to one of rare Tomes at advanced forge tome. The cost goes around 100,000,000 gold coins.&lt;br /&gt;
&lt;br /&gt;
5) Now the real deal comes. At North platform of Archosaur via Nation war Tome forge the rest will require supply tokens to get all required materials via contemplation forge. You will have to turn your tome to dominance then to Emperor tome. Recommendation: Never refine any of the tomes except the Emperor Tome.&lt;br /&gt;
&lt;br /&gt;
Credits:&lt;br /&gt;
Special thanks to Celea [known as SagaCaerlea] for the information.&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 16:03:54 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/PW/index.php/Talk:Tomes</comments>		</item>
		<item>
			<title>Timezone</title>
			<link>https://rxlrealms.com/Wiki/PW/index.php/Timezone</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Timezone&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;u&amp;gt;Instances And TimeZone&amp;lt;/u&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
 PWI ARC PDT TimeZone:&lt;br /&gt;
 https://time.is/PDT&lt;br /&gt;
 Europe [EX: UK] GMT TimeZone:&lt;br /&gt;
 https://time.is/United_Kingdom&lt;br /&gt;
 Egypt-Cairo GMT + 2&lt;br /&gt;
 https://time.is/Cairo&lt;br /&gt;
&lt;br /&gt;
 Nation wars occurs every:&lt;br /&gt;
 [Cross] Sunday 11:00 AM PST/PDT&lt;br /&gt;
 [Local] Monday 19:00 PST/PDT&lt;br /&gt;
 [Local] Tuesday 19:00 PST/PDT&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 16:03:01 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/PW/index.php/Talk:Timezone</comments>		</item>
		<item>
			<title>Boutique</title>
			<link>https://rxlrealms.com/Wiki/PW/index.php/Boutique</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Boutique&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;u&amp;gt;Boutique Trade and Mechanics Explained&amp;lt;/u&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
Boutique is your seasonal e-shop. Naturally all are reliant on charge unless funded by the e-currency &amp;quot;Gold&amp;quot; from e.g-currency &amp;quot;Coins&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=Boutique:=&lt;br /&gt;
Game developer often put packs which are Trade-able on sale. The sales naturally go on different patterns.&lt;br /&gt;
 1) Brand new sales never existed before in boutique&lt;br /&gt;
 2) Discounted items that were once expensive.&lt;br /&gt;
 3) Redistributed items with gift as bonus to them,&lt;br /&gt;
&lt;br /&gt;
=Charge Reward:=&lt;br /&gt;
It can grant reward points from a selected table linked from ARC Forums or news posts on one of the lines. Specifying the conditions per charge. Naturally 1 gold charge = 100 Reward points. You can claim rewards upon charging. The rewards that you claim are bound and won't be traded unless you choose the packs option to claim. This will go to your mailbox if claimed.&lt;br /&gt;
&lt;br /&gt;
=Spend Reward:=&lt;br /&gt;
It can grant you spend rewards which are naturally going to be Non-Trade-able. They go through different tiers upon your spending ratio on boutique. Naturally like 20 gold spend = ocean dragon orb non-trade-able. The more you spend the merrier the better. Each gold spend counts for total sum that each tier will grant you from rewards. This will go to your mailbox automatically so ensure to empty the mailbox.&lt;br /&gt;
&lt;br /&gt;
=First time charger yet spender reward:=&lt;br /&gt;
Banquet of time-limited rewards or small rewards will suffice for first timer-buyer but the more first time spends the better rewards items will be granted from the accumulated golds. Naturally like 20 gold spend = series of first timely reward will be grant.This will go to your mailbox automatically in great amount and slowly so ensure to empty the mailbox. Read more [https://www.arcgames.com/en/games/pwi/news/detail/11091113-first-time-spender-package here]&lt;br /&gt;
&lt;br /&gt;
=VIP:=&lt;br /&gt;
The more gold you earn on the current account, the more points you earn to reach specific VIP star.&lt;br /&gt;
The more VIP stars earn, the better access you earn in boutique purchases for star items that strand from star 1 till star 6 with special features served with the star which you wield. Read more [https://www.arcgames.com/en/games/pwi/news/detail/10924463 Here]&lt;br /&gt;
&lt;br /&gt;
=Trade between players:=&lt;br /&gt;
Players usually take the opportunity during boutique sales and purchase the packs for 2 different situations.&lt;br /&gt;
 1- For having disposable money so they can gamble with small amount of money on packs with risk-taking to earn even more valuable items to achieve profits.&lt;br /&gt;
 2- For stocking the packs and make it salable during seasons that they aren't available at anymore.&lt;br /&gt;
&lt;br /&gt;
=Trade schemes:=&lt;br /&gt;
The natural trade between players. Players habitually in any MMO or in old PWI Standards increase the prices when the quantity increases by 20% and the opposite is true. However, there are Players like mumble-jumbles who quickly strike the price instantly  as 50% - 80% and that is when you know the price which is for sale will be a scam. There are also rewards which are potentially sold at their full price when they shouldn't be for having great quantity at marketplace &amp;amp; competitors so do not waste time around those as well. Taking example in  Graceful Antelope which is being sold around average price 25m, someone may irrationally sell it for 50m in full price or they will discount it only till  40m, Those vendors know nothing about trade and they eventually suffer selling their items for a long time. At this stage better purchase the mount around 10-15m as long as the quantity is all around of course.&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 16:00:05 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/PW/index.php/Talk:Boutique</comments>		</item>
		<item>
			<title>Economics</title>
			<link>https://rxlrealms.com/Wiki/PW/index.php/Economics</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Economics&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;u&amp;gt;Best Economic Sources&amp;lt;/u&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
Gold Coins funding sources:&lt;br /&gt;
&lt;br /&gt;
Homestead: Selling Gear tier 17 materials worth small amount of money via vendor shops.&lt;br /&gt;
&lt;br /&gt;
Trading: Exchange the prices by purchasing item at very low price and resell for high price that meets the criteria of average price and quantity that is demanded for it using world chat calls or vendor or commission shop.&lt;br /&gt;
&lt;br /&gt;
Craft: Find something you can use your crafting skills for and sell with reasonable price so you can sell it quicker than anyone else.&lt;br /&gt;
&lt;br /&gt;
Warsong: Run multiple runs with high level players and demand the molds to craft at no level requirement the 3rd cast nirvana sets for other players but make sure to keep good reputation otherwise your efforts are in vain. If you are the one who can solo the run then it is your advantage to earn Essence of Offense and sell it as well.&lt;br /&gt;
&lt;br /&gt;
Lunar: Must be funded with good amount of money to run squad runs that cost around 3 million coins per run to earn Essence of defense at the end of run by last boss vile version.&lt;br /&gt;
&lt;br /&gt;
Master Bounty Hunter: A source for errand in both Rank 8 materials and lucky pouch coin cards that can drop multiple and will help you to earn huge sum of points in faction base to even your odds when purchasing items from faction base.&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 15:59:09 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/PW/index.php/Talk:Economics</comments>		</item>
		<item>
			<title>Gears</title>
			<link>https://rxlrealms.com/Wiki/PW/index.php/Gears</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Gears&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Twilight Temple:=&lt;br /&gt;
 Difficulty: Easy&lt;br /&gt;
 Rarity: Low&lt;br /&gt;
 Requirement: Materials And  Gear Level Upgrade&lt;br /&gt;
 Location: Twilight Temple Dungeon&lt;br /&gt;
 Speed: Slow&lt;br /&gt;
 Expense: The Cheapest in purchasing and Free in grinding &lt;br /&gt;
&lt;br /&gt;
==Level Scales:==&lt;br /&gt;
 Armor set: LV:70-80-90-99&lt;br /&gt;
 Weapon: LV60-70-80-90-99&lt;br /&gt;
 Ornament: LV80-90&lt;br /&gt;
&lt;br /&gt;
==Final Craft:== &lt;br /&gt;
 Armor and weapon LV99 Gold For nirvana&lt;br /&gt;
&lt;br /&gt;
=Lunar Glade:=&lt;br /&gt;
 Difficulty: Medium&lt;br /&gt;
 Rarity: Semi-Low&lt;br /&gt;
 Requirement: Materials&lt;br /&gt;
 Location: Lunar Glade Dungeon&lt;br /&gt;
 Speed: Quick&lt;br /&gt;
 Expense: A little expensive in time, grinding and purchasing&lt;br /&gt;
&lt;br /&gt;
==Level Scales:==&lt;br /&gt;
 Armor set - Weapon - Ornament: LV:95-100&lt;br /&gt;
&lt;br /&gt;
==Final Craft:== &lt;br /&gt;
 Armor and weapon LV95 Gold For nirvana&lt;br /&gt;
&lt;br /&gt;
=Nirvana:=&lt;br /&gt;
 Difficulty: Easy&lt;br /&gt;
 Rarity: Medium&lt;br /&gt;
 Requirement: Twilight Temple Or Lunar Glade&lt;br /&gt;
 Location: Nirvana Forges around Nirvana Entrance&lt;br /&gt;
 Speed: Quick&lt;br /&gt;
 Expense: Free with Supply Tokens and Nirvana runs.&lt;br /&gt;
&lt;br /&gt;
==Level Scales:==&lt;br /&gt;
 Armor set - Weapon: LV:100&lt;br /&gt;
&lt;br /&gt;
==Final Craft:== &lt;br /&gt;
 Armor and weapon LV100 Second Cast Lunar-Nirvana or Twilight-Nirvana for Warsong [Called: Nirvana Third Cast]&lt;br /&gt;
&lt;br /&gt;
=Ranked:=&lt;br /&gt;
 Difficulty: Harder as reputation increases&lt;br /&gt;
 Rarity: High&lt;br /&gt;
 Requirement: Reputation Points&lt;br /&gt;
 Location: South Archosaur&lt;br /&gt;
 Speed: Instant as long as the requirement met &lt;br /&gt;
 Expense: Most expensive&lt;br /&gt;
&lt;br /&gt;
==Level Scales:==&lt;br /&gt;
 Armor set - Weapon: LV:30-100&lt;br /&gt;
&lt;br /&gt;
==Final Craft:== &lt;br /&gt;
 Rank-9 Full course [https://pwi.gamepedia.com/Rank_and_Reputation/Rank_9 here]&lt;br /&gt;
&lt;br /&gt;
=Warsong:=&lt;br /&gt;
 Difficulty: Hard&lt;br /&gt;
 Rarity: High&lt;br /&gt;
 Location: Warsong Dungeon&lt;br /&gt;
 Speed: Very Slow&lt;br /&gt;
 Expense: Most expensive&lt;br /&gt;
&lt;br /&gt;
==Requirement==&lt;br /&gt;
 Awakened: &lt;br /&gt;
 1)Nirvana-Lunar&lt;br /&gt;
 2)Nirvana-Twilight&lt;br /&gt;
 Ranked: Rank-9&lt;br /&gt;
&lt;br /&gt;
==Level Scales:==&lt;br /&gt;
 Armor set - Weapon: LV:100&lt;br /&gt;
&lt;br /&gt;
==Final Craft:== &lt;br /&gt;
 Armor and weapon LV100 Awakened Nirvana Third cast or Rank-9&lt;br /&gt;
&lt;br /&gt;
=Morai [PVE GEAR]:=&lt;br /&gt;
 Difficulty: Medium&lt;br /&gt;
 Rarity: Semi-Medium&lt;br /&gt;
 Location: Morai Corona, Shroud and Luminice [Reliant on order]&lt;br /&gt;
 Speed: Slow&lt;br /&gt;
 Expense: Morai contribution&lt;br /&gt;
&lt;br /&gt;
==Requirement==&lt;br /&gt;
 Order points prestige 4000+ and huge sum of influence&lt;br /&gt;
&lt;br /&gt;
==Level Scales:==&lt;br /&gt;
 Armor set - Weapon: LV:95-100&lt;br /&gt;
&lt;br /&gt;
==Final Craft:== &lt;br /&gt;
 Armor and weapon LV100.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Level 90s is given for free as starter Morai set. However, the level 100 gear set is given by NPC via Advanced Supply.&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 15:57:14 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/PW/index.php/Talk:Gears</comments>		</item>
		<item>
			<title>Assets</title>
			<link>https://rxlrealms.com/Wiki/PW/index.php/Assets</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Assets&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Character Equipment Simulator [Character Calculator]&lt;br /&gt;
Build best of characters&lt;br /&gt;
Visit [http://pwcalc.com/ here]&lt;br /&gt;
&lt;br /&gt;
Database [Items, quests and so on]&lt;br /&gt;
Trace and track your item&lt;br /&gt;
Visit [http://www.pwdatabase.com/ here]&lt;br /&gt;
&lt;br /&gt;
Catacombs [Skills]&lt;br /&gt;
Get informed about skills and other various things&lt;br /&gt;
Visit [http://www.ecatomb.tk/ here]&lt;br /&gt;
&lt;br /&gt;
Asterpw toolkit [All]&lt;br /&gt;
Organized the right pattern of affinity, war avatar, refining, star chart, chienkun and finally homestead locator&lt;br /&gt;
Visit [http://asterpw.github.io/pw/ Here]&lt;br /&gt;
&lt;br /&gt;
NPC/MAP Locator [To locate moving NPC]&lt;br /&gt;
Encounter and discover NPC location&lt;br /&gt;
Visit [http://deitymessenger.com/ here]&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 15:55:24 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/PW/index.php/Talk:Assets</comments>		</item>
		<item>
			<title>Skills</title>
			<link>https://rxlrealms.com/Wiki/PW/index.php/Skills</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Skills&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skill are all biased on classification and profession like in any MMO. However, here the complex comes when prioritizing the most beneficial skill books before learning the rest.&lt;br /&gt;
&lt;br /&gt;
=Common Skills:=&lt;br /&gt;
They cost no coins. Normally you don't know what to start by when going to learn any of them so we will explain what should you take by priorities for common Skills.&lt;br /&gt;
 1) Buff&lt;br /&gt;
 2) Movement&lt;br /&gt;
 3) Single target offense skill [Main one]&lt;br /&gt;
 4) Summons [Optional]&lt;br /&gt;
 5) AOE- Area of Effect [Last]&lt;br /&gt;
&lt;br /&gt;
=Sage/Demon Skills:=&lt;br /&gt;
You can earn those skills in various ways like in PW Agent NPC or Advanced Endless universe or From other players or From boutique. Those skills are important as they give the meta version of your skills as bonuses and expansion of their abilities or scales in damage or any other value. They are always confusing when choosing between both therefore we will clarify what is best by benefits you earn between both in general term.&lt;br /&gt;
 1) Damage [Sage's best &amp;amp; Demon's least]&lt;br /&gt;
 2) Extra Effects [Sage's least &amp;amp; Demon's best]&lt;br /&gt;
 3) Chi Boost [Sage's best &amp;amp; Demon least]&lt;br /&gt;
 4) +3 Spark &amp;quot;Small Channeling + Damage&amp;quot;  [Sage only]&lt;br /&gt;
 5) +3 Spark &amp;quot;Small APS as in attack per second&amp;quot; [Demon only]&lt;br /&gt;
&lt;br /&gt;
==To summarize:==&lt;br /&gt;
When the version of your skills concludes the 3 pillars of the those effects then you know that they are the best ones for you. Usually once you grow, you only find the usage of the other version useful as you adept to the game environment and it is mechanics. PW players used to say that &amp;quot;Demon&amp;quot; for PVP and Sage for &amp;quot;PVE&amp;quot;. Nope, that isn't the case. Demon skips the chi boost but may grant Extra effects or Good APS. However, Sage skills dominates all fields even when it offers least to extra effects.&lt;br /&gt;
&lt;br /&gt;
=Morai skills:=&lt;br /&gt;
They are the rogue skills supported by orders using both prestige to obtain their tab via supply NPC and influence to purchase them including the coins fee or earning them as exclusive tickets from bidding hall. It is always confusing to diverge between what is most important in all order and what should be learned firstly. There are 2 kinds of skill books for all Morai ordsers.&lt;br /&gt;
&lt;br /&gt;
 1. Level 80&lt;br /&gt;
 2. Level 100&lt;br /&gt;
&lt;br /&gt;
Those 2 different level drag from the easiest to the hardest. Level 80 may include minor skill that must be upgraded to high level skill which is 100 and you can take earthguard as your sample for the case. It is preferable to learn level 80 skills first so this where you start your main order. Later chase after the level 100 skills. Despite the fact they may drop in advanced endless universe.&lt;br /&gt;
&lt;br /&gt;
=Primal Skills:=&lt;br /&gt;
They act skill unification of multiple separate skills or as a change of effect for certain skill and they include extra yet various passives to improve character stats from all aspects. You can get those preferably @Rebirth one through dailies and you can find at Mirror NPC located at the starting village of primal. You must learn them by the following sequence.&lt;br /&gt;
&lt;br /&gt;
==Magical class:==&lt;br /&gt;
 1) Main skills if any&lt;br /&gt;
 2) Skill damage&lt;br /&gt;
 3) Defense&lt;br /&gt;
 4) The rest&lt;br /&gt;
&lt;br /&gt;
==Melee class:==&lt;br /&gt;
 1) Defense&lt;br /&gt;
 2) Critical&lt;br /&gt;
 3) HP&lt;br /&gt;
 4) Main skills if any&lt;br /&gt;
 5) The rest&lt;br /&gt;
&lt;br /&gt;
==Ranged class:==&lt;br /&gt;
 1) Critical&lt;br /&gt;
 2) Defense&lt;br /&gt;
 3) HP&lt;br /&gt;
 4) Mains skill if any&lt;br /&gt;
 5) The rest&lt;br /&gt;
&lt;br /&gt;
=Homestead skills:=&lt;br /&gt;
You can assume that they are ultra rare skills and upgrade of both primal and sage/demon skills. To acquire any. You must complete your collect quest-line from homestead and earn material to exchange it west archosaur for farther skills upgrading. You will find it at NPC located nearby vyn the warrior&lt;br /&gt;
&lt;br /&gt;
=Glyph Skills:= &lt;br /&gt;
[https://pwi.gamepedia.com/Glyph_System Source]&lt;br /&gt;
They are various and exclusive. They can create whole different effect by different combinations in glyph colors and higher efficiency for stats and skill power for each high level that has been combined. You can earn them in various ways and we will explain how and what level you can acquire of them&lt;br /&gt;
&lt;br /&gt;
 Level one glyph at Wang Tsai &amp;amp;  Dawnlight Halls&lt;br /&gt;
 Level four at Charge Rewards &amp;amp;  Dawnlight Halls&lt;br /&gt;
&lt;br /&gt;
In order to level Glyph Stones, You can combine them via Glyph menu by pressing the R key in-game and select the Glyph Growth tab at the top then place the demanded Glyph to level at the center. The Glyph stone placed around the central Glyph will be used to feed the central Glyph.&lt;br /&gt;
&lt;br /&gt;
When a player has all six Glyph slots unlocked, they can activate a Glyph bonus by using Glyph on specific skills. When the majority of the skills with Glyph stones belong to one property, then the character will receive that particular property. If the skills of different properties are equal in number then no bonus will be activated.&lt;br /&gt;
&lt;br /&gt;
==Bonus of Glyph stones when combined:==&lt;br /&gt;
 Players with Martial Prowess deal 15% more damage to players with Dragon's Might.&lt;br /&gt;
 Players with Dragon's Might deal 15% more damage to players with Tiger's Rage.&lt;br /&gt;
 Players with Tiger's Rage deal 15% more damage to players with Martial Prowess.&lt;br /&gt;
 Players with no Glyph Bonus activated take 5% more damage from players with a Glyph Bonus.&lt;br /&gt;
 Players with the same property have no damage modifier against each other&lt;br /&gt;
&lt;br /&gt;
Glyph Stones can offer special stats for each class.&lt;br /&gt;
&lt;br /&gt;
Note:&lt;br /&gt;
You can read regarding the Glyph skills for each [https://pwi.gamepedia.com/Glyph_System#Glyph_Skills here]&lt;br /&gt;
You can check skill books for sage/demon and related skills at Catacomb via [[Assets]]&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 15:53:51 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/PW/index.php/Talk:Skills</comments>		</item>
		<item>
			<title>Reawakening</title>
			<link>https://rxlrealms.com/Wiki/PW/index.php/Reawakening</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Reawakening&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Reawakening [Recommendations]=&lt;br /&gt;
In order to reawaken, your character has to be level 100 and have completed their level 89 Spiritual Cultivation quest (Aware of the Myriad or Aware of the Void). Follow the Reawakening quest from General Summer in southwest Archosaur. The quest will give you the item &amp;quot;Stone of Love·Restoration&amp;quot; to reawaken for the first time.&lt;br /&gt;
&lt;br /&gt;
To reawaken a second time, you will need the second reawakening stone &amp;quot;Stone of Love·Recreation&amp;quot;. You can acquire this stone by completing the Reawakening I Quest Chain, with no Boundary level requirements. If you have already completed this quest chain prior to the Wings of Rebirth expansion, you can craft the stone instead which requires the Boundary level of Arcane Sky VI.&lt;br /&gt;
&lt;br /&gt;
=You are be to reawakened around:=&lt;br /&gt;
 LVL102 [Recommendation By us as &amp;quot;Less effort for ancient tome&amp;quot;].&lt;br /&gt;
 LVL101 [Recommendation By people as &amp;quot;Way quicker to level up after stocking one more level&amp;quot;]&lt;br /&gt;
 LVL100.[Default rebirth level]&lt;br /&gt;
 Bonus [Reawakening Cause]&lt;br /&gt;
 First Reawakening [First Rebirth]: EXP X4 For both Quests and Monsters.&lt;br /&gt;
 Second Reawakening [Second Rebirth]  EXP X 3.5 for both Quests and Monsters.&lt;br /&gt;
&lt;br /&gt;
=Ancient Tome [Retrieve missing stats]=&lt;br /&gt;
It helps to build up the missing stats which follows the missing level in each series of reawakening.&lt;br /&gt;
In our example if you are to be at reawakening [0] and skipped leveling from level 101 then ancient tome will be obtained as feature and first page represents the reawakening [0] in which you have lost your leveling stats statistically at and that is when you haven't leveled back then at reawakening [0]. On the contrary the same happens when you skip reawakening [1] to reawakening [2] and so the second page will represent the reawakening [1] and will bring you back the missing stats. Moreover the missing states go on with bonuses as well. The mechanism which serves ancient tome to level you up your past levels to retain the missing stats is through the experience that you earn with in-game character and you have the freewill to toggle it actively or not.&lt;br /&gt;
&lt;br /&gt;
==Attribute points given per historical level:==&lt;br /&gt;
 100 = 20&lt;br /&gt;
 101 = 25&lt;br /&gt;
 102 = 32&lt;br /&gt;
 103 = 42&lt;br /&gt;
 104 = 56&lt;br /&gt;
 105 = 76&lt;br /&gt;
&lt;br /&gt;
 Every point you get when you hit LVL 102, 103, 104 and 105. You will only get 5 points each time&lt;br /&gt;
 on the normal LVL or reawakening [0]. If you reawaken to [1] or [2] then boost the book for hitting 102.&lt;br /&gt;
&lt;br /&gt;
==The following bonunses which you earn through reawakening.==&lt;br /&gt;
 7 points for LVL102&lt;br /&gt;
 10 points for LVL103&lt;br /&gt;
 14 points for LVL104&lt;br /&gt;
 20 Points for LVL105&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information please refer to [https://pwi.gamepedia.com/Reawakening here].&lt;br /&gt;
&lt;br /&gt;
Credits:&lt;br /&gt;
Special thanks to mtk and atlana for ancient tome guide&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 15:52:11 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/PW/index.php/Talk:Reawakening</comments>		</item>
		<item>
			<title>Quest-Line</title>
			<link>https://rxlrealms.com/Wiki/PW/index.php/Quest-Line</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Quest-Line&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Following quest line by priorities:=&lt;br /&gt;
&lt;br /&gt;
==@LVL.1-80==&lt;br /&gt;
 1- Equipment Awards:&lt;br /&gt;
 Available Choices: [Recommended: Quest Gear.]&lt;br /&gt;
 [A) Rank Gear &amp;quot;Below Rank 8 Gear&amp;quot; - B) Quest Gear - C) Dungeon/Mold Gear - D) Twilight Gear]&lt;br /&gt;
&lt;br /&gt;
==2- EXP Awards==&lt;br /&gt;
 Daily Quests: [A Must Priorities ]&lt;br /&gt;
 [A) Crazy Stones - B) Bounty Hunter - C) Phoenix Valley]&lt;br /&gt;
&lt;br /&gt;
==@LVL.80-95==&lt;br /&gt;
 1- EXP Awards [The Quickest Approach is using Morai but recommended to Leave for LVL95+]&lt;br /&gt;
 One Go Quests: [A) Morai Quests: ONE MILLION EXP +  -  B) Cultivation Quests]&lt;br /&gt;
 Daily Quests [A) Bounty Hunter  - B) Phoenix Valley]&lt;br /&gt;
 Temporal Daily Quest [A) Reflection System B) Divine Emissary]&lt;br /&gt;
&lt;br /&gt;
 2- Equipment Awards: [Recommended: Morai as quick approach but stable approach is Twilight Temple  Gears]&lt;br /&gt;
 [A) Morai Quests: 5 pieces of gear via prestige supplied in every NPC of Different Order - B) Forges: Twilight Temple Gears - Lunar Gears]&lt;br /&gt;
&lt;br /&gt;
==@LVL.85==&lt;br /&gt;
 Equipment: [A) Unique weapons at Divine Emissary B) Packs/Events Luck Gear by PW Agent]&lt;br /&gt;
&lt;br /&gt;
==@LVL.100==&lt;br /&gt;
1- Equipment Awards:&lt;br /&gt;
 Available Choices: [Recommended: R8 2nd cast as constant Nation Wars runs approach but Nirvana as for few Nation Wars runs approach]&lt;br /&gt;
 [A) Nirvana - Twilight Temple Gear 2nd Cast Or Nirvana - Lunar Glade Gear 2nd Cast B) Rank 8 Gear 2nd Cast]&lt;br /&gt;
&lt;br /&gt;
2- EXP Awards: &lt;br /&gt;
 [A) Phoenix Valley B) Bounty Hunter LVL100]&lt;br /&gt;
&lt;br /&gt;
==General Flow of Dailies==&lt;br /&gt;
 Bounty Hunter -&amp;gt; Divine Emissary -&amp;gt; Phoenix Valley -&amp;gt; Morai Order [Hourly Quest First to report then Emissary Quests second to report]&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 15:50:21 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/PW/index.php/Talk:Quest-Line</comments>		</item>
		<item>
			<title>PW Anecdote</title>
			<link>https://rxlrealms.com/Wiki/PW/index.php/PW_Anecdote</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;PW Anecdote&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It exists around your questing icon. It is made to display quest-line and it has been contained in different series names and it allows the player to locate the quest via resume button.&lt;br /&gt;
&lt;br /&gt;
=Rebirth [0]=&lt;br /&gt;
 Classic series carries is perfect EXP during level 50-60&lt;br /&gt;
&lt;br /&gt;
==Rich EXP quest series or best locations for level 70+:==&lt;br /&gt;
 Cultivation&lt;br /&gt;
 Morai&lt;br /&gt;
 Sage and demon&lt;br /&gt;
 One thousand streams and burning lands&lt;br /&gt;
&lt;br /&gt;
=Rebirth [1]=&lt;br /&gt;
 Celestial Vale Or Perfect Quest Master during level 1-31&lt;br /&gt;
 Oracles during level 31-70&lt;br /&gt;
 Bounties + Phoenix Valley + Oracles during level 70-80&lt;br /&gt;
 First reawakening quest-line series during level 80-90&lt;br /&gt;
 Primal world quest-line series during 90-100&lt;br /&gt;
&lt;br /&gt;
=Rebirth [2]=&lt;br /&gt;
 Celestial Vale Or Perfect Quest Master during level 1-31&lt;br /&gt;
 Oracles during level 31-70&lt;br /&gt;
 Bounties + Phoenix Valley + Oracles during level 70-80&lt;br /&gt;
 First reawakening Quest-line series during level 80-90&lt;br /&gt;
 Discontinued Primal world Quest-line series during 90-100&lt;br /&gt;
&lt;br /&gt;
=Past Levels:=&lt;br /&gt;
 LV100 Bounties + Phoenix Valley [Sancturum]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
More will be added to this post as the need calls for it.&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 15:48:23 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/PW/index.php/Talk:PW_Anecdote</comments>		</item>
		<item>
			<title>Leveling-up</title>
			<link>https://rxlrealms.com/Wiki/PW/index.php/Leveling-up</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Leveling-up&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=@Level 1-20=&lt;br /&gt;
 Beginner Quests.&lt;br /&gt;
&lt;br /&gt;
=@Level 20-30=&lt;br /&gt;
 Bounty Hunter&lt;br /&gt;
 Cultivation&lt;br /&gt;
 Phoenix Valley&lt;br /&gt;
&lt;br /&gt;
=@Level 30-50=&lt;br /&gt;
 Bounty Hunter&lt;br /&gt;
 Cultivation&lt;br /&gt;
 Frostcovered City [Intentional to skip some levels and will need manual teleport if a main exists]&lt;br /&gt;
 Phoenix Valley&lt;br /&gt;
&lt;br /&gt;
=@Level 50-70=&lt;br /&gt;
 Bounty Hunter&lt;br /&gt;
 Cultivation&lt;br /&gt;
 Oracle Books&lt;br /&gt;
 Classic Quest-Line 100,000-500,000 EXP&lt;br /&gt;
&lt;br /&gt;
=@Level 70-80=&lt;br /&gt;
 Bounty Hunter&lt;br /&gt;
 Cultivation&lt;br /&gt;
 Oracle Books&lt;br /&gt;
 Classic Quest-Line 500,000-1,000,000 EXP&lt;br /&gt;
&lt;br /&gt;
=@Level 80-89=&lt;br /&gt;
 Bounty Hunter&lt;br /&gt;
 Cultivation&lt;br /&gt;
 Frostcovered City + Training Esoterica or any 50% EXP Buff [Excluding ancient ancient gift]&lt;br /&gt;
 Classic Quest-Line 500,000-1,000,000 EXP&lt;br /&gt;
&lt;br /&gt;
=@Level 89-100=&lt;br /&gt;
 Bounty Hunter&lt;br /&gt;
 Cultivation&lt;br /&gt;
 Frostcovered City + Training Esoterica or any 50% EXP Buff [Excluding ancient ancient gift]&lt;br /&gt;
 Classic Quest-Line 1,000,000 EXP +&lt;br /&gt;
 Morai Quest-Line&lt;br /&gt;
 Ancedote Quest-Line [Preferable during first and second awakening]&lt;br /&gt;
 Heaven's Fall [Random chance of massive EXP]&lt;br /&gt;
&lt;br /&gt;
=@Level 100-101=&lt;br /&gt;
 Phoenix Valley [Phoenix Sanctum Pass] + Hyper EXP&lt;br /&gt;
 Bounty Hunter&lt;br /&gt;
 Anecdote Quest-Line [Preferable during first and second awakening]&lt;br /&gt;
&lt;br /&gt;
=Rebirth @level 100=&lt;br /&gt;
&lt;br /&gt;
==@rebirth 1,==&lt;br /&gt;
 A) fetch all perfect quest master rewards and level-up taking all the way till level 40-50.&lt;br /&gt;
 B) Continuously finish your bounty hunter quests. Note: Every 10 levels, new 3 bounty hunter quests will appear&lt;br /&gt;
 C) If you are stuck below 10 level you can use Oracle Books.&lt;br /&gt;
 D) Once you are level 80 you have to head directly for First Reawakening chain quest-line till level 90&lt;br /&gt;
 E) @Level 90 you will have to jump to Primal world Quest-Line of Arcane Sky.&lt;br /&gt;
 Make sure to complete first boundary Arcane till X level and finally activate Ancient Tome in your character's profile to consume most of EXP for previous skipped/past level at rebirth 0 [NULL]&lt;br /&gt;
&lt;br /&gt;
==At this point we have 2 different procedures:==&lt;br /&gt;
 1.Slow Procedure:&lt;br /&gt;
 Level up past levels for Null &amp;amp; Rebirth One&lt;br /&gt;
 2.Quick Procedure&lt;br /&gt;
 Go for Rebirth Two&lt;br /&gt;
&lt;br /&gt;
=Rebirth @level 100=&lt;br /&gt;
&lt;br /&gt;
==@rebirth 2,==&lt;br /&gt;
 A) fetch all perfect quest master rewards and level-up taking all the way till level 40-50.&lt;br /&gt;
 B) Continuously finish your bounty hunter quests. Note: Every 10 levels, new 3 bounty hunter quests will appear&lt;br /&gt;
 C) If you are stuck below 10 level you can use Oracle Books.&lt;br /&gt;
 D) Once you are level 80 you have to head directly for Second Reawakening Chain Quest-Line till level 90&lt;br /&gt;
 E) @Level 90 you will have to jump to the discontinued Primal world Quest-Line.&lt;br /&gt;
 Make sure to continue sky boundaries as much as you can.&lt;br /&gt;
&lt;br /&gt;
==Past Levels:==&lt;br /&gt;
 A) Phoenix Valley - Phoenix Sanctum&lt;br /&gt;
 B) LV100 Bounties&lt;br /&gt;
 C) Heavenfall&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: That is a semi guide for leveling-up. May not be accurate but may be good directive to the leveling-up initiative. Read regarding [[PW Anecdote]]&lt;br /&gt;
&lt;br /&gt;
Stay tuned for the incoming update of the post.&lt;br /&gt;
Special thanks to celea, squirrel and bloody.&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 15:47:13 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/PW/index.php/Talk:Leveling-up</comments>		</item>
		<item>
			<title>Interactions</title>
			<link>https://rxlrealms.com/Wiki/PW/index.php/Interactions</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Interactions&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;u&amp;gt;Faction's Fraudulence and Delusional Game-play&amp;lt;/u&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
=Summary:=&lt;br /&gt;
The whole server is full of players who stayed addict to the game's methodology and vulnerability in gaming system for great amount of years of their lives. It is confirmed after multiple studies that game systems can always be abused in numerous ways. Leading the sick minds to take approach to it's own usage and abuse it over their targets. Initially any grown up or teenager won't make difference to you because the mindset is almost identical that it can't seize to surprise you with the IQ level that each individual developed during their hatching process. When I refer to hatching process I mean that development in itself is like a hatching bird egg. Not much of progress possessed as the intellect level is disappointing. Normally every MMO can develop one's psyche abilities and mental strength but there is only the drain and that is only your gain so you can imagine how intimidating is that. How intimidating that game logarithm and logic that should surprise even the brightest of teachers yet the logic in each individual of players wasn't met as expectations would proceed.&lt;br /&gt;
&lt;br /&gt;
=Vulnerabilities:=&lt;br /&gt;
 1- First of those vulnerabilities was the open PVP zone which would let a player with high level to meddle with low level quest-line. In fact as the server status was PVP setup, Game developer should have made leveling up character and growing one as instant as private server was but the problem solved by prioritizing PVE status and toggling PVP as optional choice.&lt;br /&gt;
 2- The freedom in world chat. It gives so much pressure, lack of control and unreliable constraint of text. Anyone can frame, abuse and warn anyone without being caught for it. Even spamming world chat can occur without limitation. There are no forced message posting for trade, hyper linked invitations for squads and not even organized recruitment message.&lt;br /&gt;
 3- Influencing the loots. Each time you gain gear power or gain huge sum of coins, marketplace is always at the tip of your finger. You are the only one who gets the sort of those items and you can be the only one who set them at highest price or lowest price. Who cares? After all you are the master of your product.&lt;br /&gt;
&lt;br /&gt;
=[The General Idea in PW's Game-Play]=&lt;br /&gt;
In attempt to gain top place, As player you must get a top gear to be praised and respected by the majority. This has been running for years now. Why so? The gear is the very concept which lets you tank or solo most of dungeons for players that are inferior to the very leading player unit. This has been happening in each MMO but on small scale. In PW, it is the main concept for the entire walk-through. This has been allowing player to abuse game mechanic and it is own system to their advantage. Maintaining their very own domain and zone in-game to influence the rest of players. Likely this will generate temptations to players and lead them to have sort of God-complex. Once they pull the word, it is like they are telling other players to pull the sword. As hilarious as it seems, they make it like they worship any player with best gear of end-game content since they cannot undergo a progress of game-play on their own. This applies to both Free-to-Play and Pay-to-Win players though those terms aren't necessary anymore since the free player can feed their selves on the funds of another accomplished player whether they are premium or free.&lt;br /&gt;
&lt;br /&gt;
=[Fraudulence]=&lt;br /&gt;
==Factions:==&lt;br /&gt;
Nowadays any faction which wants to be top faction, Any leader can abuse the system mechanic by inviting all accomplished players while cracking the balance of game-play and causing vulnerability to smaller factions. Small factions won't have any mastery nor advantage to run any dungeon at any level and they won't have much of choice but to wait to gain all restrains and get scared of bigger factions with better geared characters since they can blackmail them or threaten them or frame them as easily as it gets. No matter how tender, kind and even the most hearty faction as long as they don't participle and work by the validity of the game principles, they are laymen and won't likely do what really it takes to be in competition. They all are bound to follow in the foot of the strongest because PW is like jungle and In jungle the survival is for the fittest. We saw in many different games that developers have created sort of limitation to guild power and including a feature to tweak the power rate for each character inside the guild so not every guild will have all the strong players for their selves. However, that isn't the case in PW. Not to mention that if all factions are in agreement because they have &amp;quot;Friends&amp;quot; or &amp;quot;Allies&amp;quot; or &amp;quot;Family&amp;quot; , they will give a hard time for newborn or old restored factions to start their raids. Those terms of &amp;quot;We are family/allies/friends&amp;quot; are delusional and they scam mostly kids with it while teaching them to rebel against their own real families by their bad habits and corruption they wield especially when it is all done on social-layers like Discord. Even Discord can't assure the safety of children. Don't believe in their context and claims. They can make it as believable as it gets just to strand you down in-game and they will assume that they miss you under any sorts of tendency because they can't undergo their game play progress on their own. That what happens always to game addicts. Any leader or officer can also spring lies to their members just to make their selves in a better image than other rival factions. Maintaining image in MMO is an important concept for leaders or officers to create diplomacy with bigger factions to have support to access the advanced content so they can proceed with their game progress but it is reliant if they will take valid measures to it or invalid ones. &lt;br /&gt;
&lt;br /&gt;
For members there are 2 types: &lt;br /&gt;
 1-Layman &lt;br /&gt;
 2-Hard-worker&lt;br /&gt;
&lt;br /&gt;
The laymen can do anything even abusing leaders their selves that you will hear how much leader can't take decision on their own &lt;br /&gt;
and letting their members decide for them so imagine if those members are the one who can be hardly trusted and the leader isn't &lt;br /&gt;
the leading kind. They can easily trend the leader in their baits about family and not family standards as mentioned before.&lt;br /&gt;
&lt;br /&gt;
Hard-worker can do everything to stay honest, true and focused in their game-play. In the very least they will mind their busines &lt;br /&gt;
the most. They will take tasks, they will ask leaders to lead and will teach leaders to lead if they aren't the leading kind.&lt;br /&gt;
&lt;br /&gt;
=Interaction:=&lt;br /&gt;
==1) Marriages==&lt;br /&gt;
Do not fall to the temptation of Pixel. You can be very young and easily seduced to sexual content which can deprive you from your &lt;br /&gt;
gaming objective and growth of your character. Especially that marriage system is another deal which can be abused. There are a &lt;br /&gt;
lot of debates and talks about such subject. Most importantly that you avoid those who keep telling you the beauty of your Female &lt;br /&gt;
Pixel character and handsomeness of your male Pixel character. Avoid these people as they intend to do nothing but waste funds, &lt;br /&gt;
time and game objective. They are taking their time to entertain their selves on your accountancy and they aren't elegant nor &lt;br /&gt;
decent in the very least. They wanted even same sex marriage as male to male and female to female marriage. You can call people &lt;br /&gt;
like that as &amp;quot;Animals&amp;quot; though that animals can differ between their genders on better level. Especially when most of them ar &lt;br /&gt;
already in relationship in their homeland and yet they execute such fragile and malice interactions. They can even make your &lt;br /&gt;
character as wife or husband and dump them as spare of socks. Do not fall for it no matter how sweet it is and ensure to establish &lt;br /&gt;
such game feature for your real couple more than anything else. We saw a lot of people like that and they disgust the majority we know.&lt;br /&gt;
&lt;br /&gt;
==2) Friendship==&lt;br /&gt;
Do not get fooled by the tendency of other players. No player helps another player unless there is in it a profit. It isn't family relevant nor love nor anything in whatsoever claims they will throw at you. Only the immature and teen will fall for it. It is always okay if it is done under play-mate concept as player to player but growing relations because a guy helped you to kill a game boss in middle of nowhere? I mean that is overrated or because a female winks with virtual smile you will fall in love with her Pixel character? That is another gibberish thing to fall for. It isn't kindness that control such relations but rather greed and malicious desires. Logical interactions are always respected and comprehensible. Hate, grudge, love and kindness all these sorts can be valid only for competition sake as long as it doesn't involve abuse or bully.&lt;br /&gt;
&lt;br /&gt;
==3) Family relations==&lt;br /&gt;
Do not get to believe family members that are addicts and in their schemes. A family member may ask you or tell you to play with them the game while initially they are harming your education or your job by obligating you to help complete randoms in a faction you don't even know a dim about and they claim they are your friends or family or allies while in fact they want to serve them because they are their own pals. It is something very common in every MMO prospect. Never believe in any virtual terms. Your reality's interactions and priorities are more important than your virtual interactions and game's priorities.&lt;br /&gt;
&lt;br /&gt;
==4) Racism==&lt;br /&gt;
Do not concern yourself about what they define the origin of your birthplace. The server had filled with the current generation of players with drunkards, sluts, incompetent, sassy loons and virtual addicts. They chase after the virtual and Pixel nudes more than their virtual shiny gears. Let your actions and leadership define your mandatory. Do not be racist toward anyone and do not concern yourself by anyone's racism. They don't deserve to judge anything nor they deserve to exist in first place in such marvelous online game. They are just rubbish on the way. Set to be entertained with and dumped in the mid-way.&lt;br /&gt;
&lt;br /&gt;
==5) Scam==&lt;br /&gt;
Anyone can scam anyone for the sake of scam. Less than half of the server mentioned the innocence of the whole server though that wasn't a mindful claim since there no such thing as complete innocence. The point wasn't only stealing coins but committing the scam to be scammer. It was lovely to them. Given example We tried to see a fashion seller who would trade with us wraithtouched fashion full set red for any fashion or for good money but there was a full black High Admiral fashion set by specific seller and in truth it was a fixed color in appearance for completely different color. Complete insensitivity, He didn't apologize or warn at least. He was rich enough though to fund himself with the game content yet just yet he didn't comply to say the truth and traded it out. After giving him the fashion, we went for another alternative character and bought it back for 25 million worth of fashion. He couldn't even notice if it was the same customer of the same automated message in private channel because all what his mind occupied by was the scam he was committing. For such example you come to realize that the server isn't innocent. If one small scam occurs like that and we hear multiple others then the server definitely isn't innocent.&lt;br /&gt;
&lt;br /&gt;
==6) Deception==&lt;br /&gt;
Framing is an abusive side of the game where a group can volunteer on the other individual or group accusations or bad reputation for something they have never done. They are waiting for any little to happen just to erase their rivals or danger participants that can threaten their profit by their existence alone or for the sake of entertainment. Simply all actions will always be taken in accord to remove someone they dislike. You could be accused for adding somebody to a friend-list who is known to nobody. You could be attacked because you side with people they dislike and they would tell you to deal with the consequences they were planning to apply to them and now they will include you in their agenda. Another example a reader of this blogger claimed on public channel in-game that we would take them as &amp;quot;racists&amp;quot; for absolutely no reason and claimed upon their selves by absolutely no reason that we would give them other titles because once we initially find them doing anything small that we would have no absolute tolerance and we would accuse them on empty whims since they involved their selves or spilled out some plain text. In fact they only wanted to claim that to decisive people to think we were just tyrants while we were writing all articles as any game-reporter would do and they wanted us to give them other titles so we would look bad in front of the majority. If you would ask them for truth, they wouldn't of course be honest with you in the slightest. If it was as easy as it comes to figure people's honesty just by asking away or reading their minds, we wouldn't need add to term of liar to any native language nowadays. The only way to determine the truth from lie and the opposite all through experience. There will be always one side everyone can stand by and that is only for people who want to be honest and virtuous. If they don't find the truth by that time, they either lack vigilance to research deep enough or simply they let the wrong individuals feed them with feuds and lies.&lt;br /&gt;
&lt;br /&gt;
==7) Defamation==&lt;br /&gt;
That has been a natural context on this server. Every one defames each other as reflection of their loss, influence, position, popularity and wealth especially when it comes for abusing game content by limiting access to the loots. Like in warsong there was a drop for Rank 9 mystic weapon. The player in party was sort of carrying in-game's grudge against us therefore he decided to pick the drop so we just wouldn't get it at all. Spoiling the profit for squad's leader and the customer who came to purchase the mold. Now here comes another fact. When faction recruits or rather grow tremendously, they will make sure to distort their progress by any intervenes possible. The best they can do is to defame a faction which has best of cooperation or strong leader or powerful faction. Anyone can create deception, scam and even racism as mentioned in the titles above. However, can you believe that they want even to defame each other? Now you get to understand how much lowly can an individual reach for the lack of their competence. As a hopeless leader you are out of options therefore you plunge to defend what you can or the other way around which calls for invalidity and that is by defaming another guild that isn't your own, As leader VS leader. Rivalry might be included with emotional insecurity for measure loss like losing the advantage over content to abuse it is own loots or recruitment or member count in general. As such a leader takes action even in pretense to behave with personality they aren't also to represent their ego and determination or resolve to secure their faction influence. It is a known tactic for every strategic leader but it can be also invalid. The invalidity calls for a ruckus behavior accompanied with riot and loathe. The tragic thing to happen on their own end that they quit by people's hate and indulgence. Especially if their real information were to be exposed and used to bully them over. What as well helps such invalidity is being a pioneer player who first come to server therefore you take the whole lot of attention as they say &amp;quot;First come, first served&amp;quot;. Now imagine if that top notch pioneer player is just another sadist or selfish player in general.You know the outcome. The ones who follow will make sure to follow so they don't lose their profit even if it takes to execute invalid actions especially therefore they take the game seriously enough as &amp;quot;Second life&amp;quot; and we call them the elites. They will aid the pioneer player or rather the prime player no matter what and who is below them will make sure to embrace them despite it is part of their will or not. The prime player and elites get to judge people, they act with god-complex and once they have been exposed. As result they panic and show their riot. For such actions absolutely no-one wants to be involved with them and for that reason they will always follow the leading armada like the bunch of sheep. We can't blame them after all they came for the entertainment and entertainment in their definition is the rejoice of the artistic, material and fame features more than calibration, combat and valid growth for the entire community. The misconception entertainment is what leading the followers to pledge to anyone even to the filthy ones.&lt;br /&gt;
&lt;br /&gt;
==8) Jealousy &amp;amp; Obsession==&lt;br /&gt;
Jealousy is the source of ego for all we know that we can blend it under invalid term but it has proven as well as source of self-esteem to improve one's progress. As such it can also lead to intercept other one's progress. Be it reality or in-game. All are music to ears and each rhythm pleads to more possibilities.  Such as scheming enough to kill an entire guild not because it is based on virtuous moral or principle but because they are bored or because they got sort of mentality that they hate to be looked down upon. Such confidential interpretation has been happening everywhere else and that leads to total annihilation or complete withdrawal based on failure in accomplishing complete offense against threatened targets to justify their actions or just to prove their criteria of their point of view regardless of the damage inflicted. The obsession is a remarkable foe not only for the target but the wielder himself. When you are obsessed, you can't get out of control like a drug's addiction so you keep attacking on public channels with random jokes or picking on whoever in front of you seizing to be out of control and overdo it until everyone else hates you or misunderstand you. Both elements are happening in PWI and each second some say something they can't stomach. They rush to send the offense message. That is why PWI won't be in great shape and again it will be another game to die in future since nobody comes to this game unless in it a real strong reason.&lt;br /&gt;
&lt;br /&gt;
=[Delusional Game-play]=&lt;br /&gt;
&lt;br /&gt;
==Player versus Player {PVP}==&lt;br /&gt;
They tell you that &amp;quot;The game is all about Player versus player in danger zone!&amp;quot; and &amp;quot;You must people kill other players to gain respect&amp;quot; Preposterous. Their trifles are nothing but laughable jokes. Desperate attempts to make you believe in their terms and drag you to forget PVE content since they have accomplished their progress already. Presumably they didn't even read the game lore nor quest-line which has been filled with both wisdom and advises. They aren't real players nor original ones. They want you to take the bait and punch you for each stress or boredom their families or contacts or in-game mates or colleges have given them. For their incompetence they can do anything for being incomplete in personality or lack importance of their selves. PVP is meant for arenas, measure events and represents your progress versus progress of other players. An indication of competition and championship. Those were and still are the main principles of game-play. However, they still continue at it and they cry for &amp;quot;Why they have lost the game against worthless peeps?&amp;quot; Or &amp;quot;Why are they even existent in game to begin with?&amp;quot;. They question their selves as if it is their error while in fact the intention to play the game is for entertainment to begin with.&lt;br /&gt;
&lt;br /&gt;
==Player versus Environment {PVE}==&lt;br /&gt;
Do not collide yourself with people who tell you how to progress your game-play in their accord. Do not help other players in accord of your game-play. Lead players to teach their selves and Do not teach the players to ask to mimic your playing style. Write guides, direct them to know what they should do but do not cheat and don't teach them cheating. Do not share with them your funds and teach them how to gain their funds. Most of guilds are getting their good reputation because they share free items, gears and even funds leading even the worthless player to have end-game gear and waste it away by their fragility and lack of class mastery. After this you hear all good news because they are happy for free-loading on factions they have joined. At one point or another you can share minimum of funds to help players to undergo investment. Teach them how to trade. Teach them how to craft. Most of factions as well don't teach those things to leave the players in their favor and in their bargain to continue influencing them and once they offend any other faction they encourage the players to offend the factions as well.&lt;br /&gt;
&lt;br /&gt;
==Server Migration {SM}==&lt;br /&gt;
From the looks, the behavior, the attitude, the impressions, the tone and the text of their patterns accompanied with the experience gained through interaction. When Lost city server was standalone, we had all sorts of bullies and vulgar players. When you look back then, it had been bad experience but the PVP had the brutality and it was giving the touch for teddy bears to scare them away forcing them to be in their highest morale. On the other side the sanctuary filled up with teddy hearts that wouldn't afford PVP brutality and would rather take slaying monsters as their biggest accomplishments! In other MMO games you find players with the real core and fandom of game that bother to read the lore and quest-line stories but PW isn't the same case so definitely neither of both servers carried the true core of players yet the lost city players had the real thrill of PVP much better than sanctuary players in the least manner given. However, when server was migrated into one collision that created both animosity and discrimination. It seemed that sanctuary players were afraid that lost city players would take over the newborn server Twilight Temple's rankings and that sanctuary players would follow in their footsteps forcefully. The activity was the biggest essence and most playing-role there to unite both sides. Lost city players of the brutal nature and thrill for PVP left the server in hurry since there was no excitement for them anymore as the server is PVE as priority and optionally as PVP they were led to quit at their own end. The Sanctuary players were the sort of teddy bears and since they got the chance they pilled up most of factions and the leftover of lost city players joined them along since the activity was the most fearsome enemy than sanctuary players their selves. That created comfort and peace upon all factions to prolong at one point or another. They had the freedom to spread family invalid ideology, relationship scheme and so on to play by the newbie or returner's minds with such belief. They believe that it is now bright and beautiful but the dark side of truth will be always existent despite the lies and delusions they spread. If you to offend one faction or one of their members or just poke a little on your end or include even a single dry and disliked word and they will definitely start the tyranny, the grudge and get as violent as they can get . Since they have no fears from PVP availability and to prove their selves being natural players the leaders with no thrill nor interest in PVP, they were forced to play along and got the best of gear to definitely strand down the funky ideas of PVP withdrawn to them instead of just saying &amp;quot;No I don't PVP&amp;quot; and reject like anyone should do.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: This article doesn't represent anyone but FireLords long experience in MMO fields, that is an exemplification of those who really have done wrong to the game-play and communities. If you are to hear any bad rumors and all bad misconceptions about us then read our [https://firelords.fandom.com/wiki/FireLords_Nation bargain] for what FireLords really is. That is another general idea of why MMO games are terminated and PWI might share the same fate as the premium players will be decreasing in their count the next few years. Not to mention that there is PWI mobile version now so staff won't be obligated as much for the desktop version.&lt;br /&gt;
&lt;br /&gt;
To summarize:&lt;br /&gt;
All what you have read so far is a reference to a common invalidity that each MMO shares but Twilight Temple US West server does have the biggest representation for it. You can read [https://www.change.org/p/the-public-it-is-time-to-arise-your-nations-for-your-gaming-networks here] as well for most relevant accumulation.&lt;br /&gt;
&lt;br /&gt;
Stay tuned there may be future updates for this post.&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 15:43:37 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/PW/index.php/Talk:Interactions</comments>		</item>
		<item>
			<title>Rated Factions</title>
			<link>https://rxlrealms.com/Wiki/PW/index.php/Rated_Factions</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;u&amp;gt;All Factions Ratings&amp;lt;/u&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
==Summary:==&lt;br /&gt;
This faction list is a horrible copy of the horrible factionss and horrible server they came from. Only few that count as good if they had the stance for it. One of the factions is our faction and it is own log to estimate our rate. The factions are split on root factions and rooted factions excluding our own. The root factions are the main ones who have cultivated teens, adults and elders to follow the same misconceptions and lack of principles. To spread obscene and hate. Sadism and bully is their trifle for brawling zones. Can reach to harassment and abuse of social profiles of real life victims if caution is not enough. The rooted factions are the ones who followed the first ideology of the root factions. However, there are parties who don't like how unfair the environment in the game play and they choose to grow independently or commit activity in solitary or quit the game. Mostly the worst types and people on this server and all PW ARC for that matter will be the leaders and their directors since the game is full of exploits and there is only little concern from support team with almost no restriction or security of game play to guarantee a safe and healthy experience. One of the many MMO games and yet one of the most horrible experience for any player to encounter during game play progress.&lt;br /&gt;
&lt;br /&gt;
==Warning:==&lt;br /&gt;
This post will entitle only our vision and our experience with the guilds. You aren't obligated to follow/read/assume this post in any manner to your criticism, For we provide the truth only and alone. False accusations and bad references are nothing but your imagination and misconception or failed attempt to frame. Changes that are made here represent the current present with no reference to the past.&lt;br /&gt;
&lt;br /&gt;
==FireLords:== &lt;br /&gt;
An ancient faction which wields scorched flames to lead, grow and interact on top level of cooperation under restrict rules and mutual respect. Independent, Effective, Approachable and Indestructible faction. Last exiled around 2013 and restored at the ends of 2019. Proven it is experience in numerous MMO games and has been restored in prosperity and diplomacy amongst their members. They now lead their frontier in all PVE activities. They have many newcomers from all sorts. They are considered to be enemy and most hostile to all server's refugees in the past and hated for standing out against all common and dud factions that had no place to begin with in MMO fields. However, they are restored now their pride by declaring war on each faction via diplomacy or clashes via private chats against all those who discriminated them. On later occasion they have settled everything with ceasefire toward many different guilds and restored the interaction network between each other. Only the defeated and remains of feudal parties continued on with their offenses that should have no place in any MMO. However, FireLords will accept the competent players laying their interest of faction base and PVP behind since the server is full of delusional players and complete loons. &lt;br /&gt;
 Activity: Low&lt;br /&gt;
 Content: High&lt;br /&gt;
 Popularity: Newcomers&lt;br /&gt;
 Safety: Median&lt;br /&gt;
 Language: Morale&lt;br /&gt;
 Base: Locked&lt;br /&gt;
 Coop: Independent&lt;br /&gt;
&lt;br /&gt;
==Angels:== &lt;br /&gt;
After long struggle through wielding worst seat of members who were involved in betrayal and treachery amongst themselves and plot twisters that framed their reputation. They have never given up and went head-on Territory war presuming to be proud. They tried to challenge the whole Perfect world Factions for their need of attention. Through helping the newbies and being one of the self nominated top factions they have made the image that everyone stir at them for it. All thanks for FireLords previous support they have been able to be on the run. They are pulling hostile claims without solid evidences toward any faction including FireLords. They are now leading their faction to it is own demise. However, in their last attempts to represent their power they have lost their best Ally FireLords after undeniable efforts from FireLords that have been spent to arise their faction in the first days of their downfall yet they never tried to show any gratitude until today and they consider FireLords as &amp;quot;Nemesis&amp;quot;  since they have never beaten the leader and the director of FireLords through framings and monopoly due of their helplessness. The leader of Angels is a pedophile who never cared for anything but sexual content, sexting, drama, attention and hate. He spams all his personal and irrelevant also invalid behaviors in world, guild chat and private channels with teenage girls. He will try to make enemies in any how to gain more volunteers who can spread his name through their virtual hate and vengenance. He will use all means from game's exploits to do whale cashing to super charge member from people of his prefix and to represent his narcissism using the rookies and their need for help. They sway of game play objective and their efforts are in vain because that is the code of the defeated..&lt;br /&gt;
 Activity: High&lt;br /&gt;
 Content: Low&lt;br /&gt;
 Popularity: Pedophiles and sadists&lt;br /&gt;
 Safety: Low&lt;br /&gt;
 Language: Sexting&lt;br /&gt;
 Base: Unlocked&lt;br /&gt;
 Coop: Ranked members&lt;br /&gt;
&lt;br /&gt;
==Illuminus:== &lt;br /&gt;
Fills up with immature members. Full of mistreatment toward their members. They are hostile to those who aren't of their model. Not much of context to add but hopefully they prove themselves to be top notch with better impressions to the community but as it stands now there it is all bad rumors and they have never been a good spot for newbies and old returners.&lt;br /&gt;
 Activity: Low&lt;br /&gt;
 Content: Low&lt;br /&gt;
 Popularity: Minority&lt;br /&gt;
 Safety: Low&lt;br /&gt;
 Language: Obscenity&lt;br /&gt;
 Base: Unlocked&lt;br /&gt;
 Coop: Independent&lt;br /&gt;
&lt;br /&gt;
==Obsolete:== &lt;br /&gt;
A very decent faction, you hear no trouble nor issues from them and they are complete independent on their growth. They stand out on cross server nation wars most of the time and on All PVP fields on median terms. They have kind people and mostly those who mind their business. You won't find trouble when dealing with them.&lt;br /&gt;
 Activity: Median&lt;br /&gt;
 Content: High&lt;br /&gt;
 Popularity: Median&lt;br /&gt;
 Safety: High&lt;br /&gt;
 Language: Morale&lt;br /&gt;
 Base: Unlocked&lt;br /&gt;
 Coop: All&lt;br /&gt;
&lt;br /&gt;
==Takeout:== &lt;br /&gt;
The faction is being hosted and ran by unreliable leaders but their marshals and their members are very kind to interact with. However, there are very few of members that may contain PixelArmy relevant characters and maybe vindicate itself. It is a risk to try faction. You know your best. &lt;br /&gt;
&lt;br /&gt;
 Activity: Median &lt;br /&gt;
 Content: Median &lt;br /&gt;
 Popularity: Median &lt;br /&gt;
 Safety: Median[Risky] &lt;br /&gt;
 Language: Morale &lt;br /&gt;
 Base: Unlocked &lt;br /&gt;
 Coop: All &lt;br /&gt;
&lt;br /&gt;
==Echo==&lt;br /&gt;
A group of rich individuals who lead the advanced content, they are doing a lot of Territory Wars and trials with popular members amongst them who lead the Youtube channels and very limited amount of guides.&lt;br /&gt;
 Activity: High&lt;br /&gt;
 Content: High&lt;br /&gt;
 Popularity: Majority&lt;br /&gt;
 Safety: High&lt;br /&gt;
 Language: Morale&lt;br /&gt;
 Base: Unlocked&lt;br /&gt;
 Coop: All&lt;br /&gt;
&lt;br /&gt;
==Boom:== &lt;br /&gt;
The rival faction to all rival factions there to be. Instantly they conquer Territory Wars and swiftly they dominate dungeons and raids without stop. However, when they quarrel with echo on world chat that is when you want to close your chat window! Activity: High Content High Popularity: Majority Safety: Median Language: Vulgar Base: Unlocked Coop: All PixelArmy: Friendly, helpful to their members and allies. They had a lot of clashes both good and bad. They have principle to leave a member of theirs to be in complete freedom which turns out as bad outcome and trigger bad reputation. However, the leaders after lots of bad experience have decided to mend up their image with more restricting rules and the development proceeds good so far.&lt;br /&gt;
 Activity: High&lt;br /&gt;
 Content: Median&lt;br /&gt;
 Popularity: Majority&lt;br /&gt;
 Safety: Null&lt;br /&gt;
 Language: Null&lt;br /&gt;
 Base: Unlocked&lt;br /&gt;
 Coop: All&lt;br /&gt;
&lt;br /&gt;
==Vindicate:== &lt;br /&gt;
The faction which intends to try to on the same equal ground with Echo and Boom. Eventually they lead a very small portion of the advanced content and rarely they lead decent Territory War as they don't take their gaming seriously enough therefore they get defeated most of the time and rumors say that they are in connection with PixelArmy which you already know of the concept there is. Activity: High Content: Median Popularity: Majority Safety: Low Language: Uknown Base: Unlocked Coop: All Forgotten Factions: Renegade: The former old faction Ember. Ember was well established with balanced relations between all it is members. However, as faction started to feel smaller and smaller than by influence of the top faction and since faction was given out to new irresponsible leader. The leader decided to change the faction name and hand it over to his sincere director who was just ranked not long ago upon their ranking changes.&lt;br /&gt;
 Activity: Unknown&lt;br /&gt;
 Content: Unknown&lt;br /&gt;
 Popularity: Minority&lt;br /&gt;
 Safety: Low&lt;br /&gt;
 Language: Unknown&lt;br /&gt;
 Base: Unknown&lt;br /&gt;
 Coop: Unknown&lt;br /&gt;
&lt;br /&gt;
==Oldies:== &lt;br /&gt;
A drama free guilds with all futile players who never cared for game and never standout for anything at all. They are concerned for occasional peace even if it relates them to the worst reputation which can be gained.&lt;br /&gt;
 Activity: High&lt;br /&gt;
 Content: Median&lt;br /&gt;
 Popularity: High&lt;br /&gt;
 Safety: Median&lt;br /&gt;
 Language: Unknown&lt;br /&gt;
 Base: Unknown&lt;br /&gt;
 Coop: Unknown&lt;br /&gt;
&lt;br /&gt;
==Outlaw:== &lt;br /&gt;
The faction was very old one and it had influential degree on all newbies. However, with recent generation of current players. It isn't the case anymore. They are full of brutes and rioters. Few of minor members gain so little of advantage and ranked members gain more profit than the minor ones.&lt;br /&gt;
 Activity: Median&lt;br /&gt;
 Content: Low&lt;br /&gt;
 Popularity: Median&lt;br /&gt;
 Safety: Median&lt;br /&gt;
 Language: Reliant&lt;br /&gt;
 Base: Unlocked&lt;br /&gt;
 Coop: Unknown&lt;br /&gt;
&lt;br /&gt;
==Velocity:==&lt;br /&gt;
A dropout of members from Angels. They have left the faction due of mental issues that leader of Angels reflected on their director. Eventually that have served the very purpose the leader sprout the uproar and hate for. Occasionally that isn't the only victim faction to Angels leader schemes.&lt;br /&gt;
 Activity: Low&lt;br /&gt;
 Content: Low&lt;br /&gt;
 Popularity: Minority&lt;br /&gt;
 Safety: Median&lt;br /&gt;
 Language: Reliant&lt;br /&gt;
 Base: Unknown&lt;br /&gt;
 Coop: Newbies and relatives&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ghosties==&lt;br /&gt;
A proclaimed guild for helpfulness and usefulness. Regardless what can be offered as long as the guild hasn't volunteered to play by the MMO book. Then the guild is only running by mentality and misconception. They refuse to align with anyone but their relatives. Their leaders treat other newbie factions as outcasts and frame them on world chat. &lt;br /&gt;
 Activity: Low&lt;br /&gt;
 Content: Low&lt;br /&gt;
 Popularity: Minority&lt;br /&gt;
 Safety: Median&lt;br /&gt;
 Language: Reliant&lt;br /&gt;
 Base: Unknown&lt;br /&gt;
 Coop: Newbies and relatives&lt;br /&gt;
&lt;br /&gt;
==Valkyrie==&lt;br /&gt;
A thrown up guild that never had a chance to be bright under competent leaders. However, the guild now is at stake of those who never run any activity at all. &lt;br /&gt;
 Activity: Low&lt;br /&gt;
 Content: Low&lt;br /&gt;
 Popularity: Minority&lt;br /&gt;
 Safety: null&lt;br /&gt;
 Language: Unknown&lt;br /&gt;
 Base: Unknown&lt;br /&gt;
 Coop: Unknown&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: This post pends and serves as best recommendations for both old and new factions. Locked bases and unlocked ones will refer to their constant activity. Not every faction keeps maintaining their base with points to have it unlocked all the time. There are factions which don't have enough membership for 2nd reawakening members or enough time for activity to supply points. Make sure to join factions that support teachings, game-play cultivation and prioritize cooperation the most than anything else. The fact you see any multiplications of participation of one faction or another to other multiple factions doesn't mean that this faction is the most influential or nominator or top on the server criteria. Most of bad factions try to branch in multiple small factions to give the thought and the impression that they are to be trusted while the reality says otherwise. As most of factions are always full of alternative characters. Seeking guilds that only recruit main characters as first selection. If any leader wants fancy and high language text for their faction, they can always contact us via FireLords Faction and give them a hell of good one. Being ally with FireLords as well will make you climb of the list of associates! Regarding any doubts toward fraudulence in-game play please refer to [[Interactions]]&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 15:41:37 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/PW/index.php/Talk:Rated_Factions</comments>		</item>
		<item>
			<title>Builds</title>
			<link>https://rxlrealms.com/Wiki/PW/index.php/Builds</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Builds&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;u&amp;gt;Character Builds&amp;lt;/u&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
=Summary:=&lt;br /&gt;
Every class includes 2 different kinds of stats. We call them the minimal stat and the pure stat. The Gear stat is the least of requirement yet not relevant to the stats that should be used by the class but fills in the requirement for gear specifications. The pure stat is the best of stat and is required for both the class main stat and gear requirement. We will explain what is the best maximum stat that is required and the rest of points via stats will be poured in the main stat of class.&lt;br /&gt;
&lt;br /&gt;
==Pure Melee Classes==&lt;br /&gt;
 Blademaster/Barbarian/Seeker//Edgerunner: [Pure strength]&lt;br /&gt;
 Gear stat: 55 Dexterity [Based on Rank 9 Gear] &lt;br /&gt;
 Main stat: Strength  [To get most of damage dealing]&lt;br /&gt;
&lt;br /&gt;
==Pure Magical Classes==&lt;br /&gt;
 Wizard/Cleric/Venomancer/Psychic/Mystic/StormBringer: [Pure magic]&lt;br /&gt;
 Gear stat:  54-55 maybe more Strength [Based on Rank 9 Gear]&lt;br /&gt;
 Main stat: Magic [To get most of damage dealing]&lt;br /&gt;
&lt;br /&gt;
==Hybrid Melee Classes==&lt;br /&gt;
 Seeker/Edgerunner [ Pure Strength Invoked with Critical Damage]&lt;br /&gt;
 Gear/Invoked stat: 80-140 Dexterity [Based on Rank 9 Gear &amp;amp; Invoked build] &lt;br /&gt;
 Main stat: Strength [To get most of damage dealing]&lt;br /&gt;
&lt;br /&gt;
==Rogue Melee Classes==&lt;br /&gt;
 Archer/Assassin/Technician: [Pure dexterity Absolute stat]&lt;br /&gt;
 Gear/Absolute stat: 105 Strength [Based on Rank 9 Gear &amp;amp; Invoked build]&lt;br /&gt;
 Main stat: Dexterity [To get most of damage dealing]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: &lt;br /&gt;
We aren't responsible if you follow this guide as it may not suit your character at early levels. Those builds are the top builds which gets to be used with final/end game gears therefore you must make sure that you are considering consequences as you follow them despite the fact you are able to reset stats during re-awakening periods. To validate what we said you can always use [http://pwcalc.com/ this] and ensure to base your builds on war avatar cards stats. Filling in the gear stat with tomes and war avatar cards stats is the most logical solution to add most of stat points in main stats to get most of damage required. The new 2 classes as Edgerunner and Technician were not tested and only we based in due of their gear type in the same reference and genre with the same gear type of mentioned classes with them.&lt;br /&gt;
&lt;br /&gt;
Stay tuned for any post updates..&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 15:38:29 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/PW/index.php/Talk:Builds</comments>		</item>
		<item>
			<title>Walk-through</title>
			<link>https://rxlrealms.com/Wiki/PW/index.php/Walk-through</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Walk-through&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[Character Improvisations]:&lt;br /&gt;
Tired of how lost you are from the beginning of the game and people push for the quits? Tired of begging the factions to lead you yet you are unable to find out what you should in the whole concept of game mechanics and features? Worry no more. Here we will put for you the chess pieces and show you the way that no leader or faction ever offered you a bargain for it. We will be adding many different links and steps we used to guide in every different MMO using blogger with priorities. Especially in MMO like Loddoss. Even you as newbie will be respected as full fledged player excluding the world chat invalids they consider even their selves as &amp;quot;invalid scraps&amp;quot;. Let's do it one step after another like baby footsteps.&lt;br /&gt;
&lt;br /&gt;
=Builds=&lt;br /&gt;
You must know how to grow your character's stats to be efficient in both PVP &amp;amp; PVE fields. You can read all about it &lt;br /&gt;
[[Builds]]&lt;br /&gt;
&lt;br /&gt;
=Leveling-up=&lt;br /&gt;
1. Newbie&lt;br /&gt;
You must reach at least level 20 via celestial vale then look for Faction with most influential experience, Good language, With members that help each other and finally avoid the duds, Non-factored and obstructive factions like described &lt;br /&gt;
[[Rated Factions]]&lt;br /&gt;
&lt;br /&gt;
2. Returner&lt;br /&gt;
If you are above level 20-30 then ignore celestial vale quests and keep it for rebirth one.&lt;br /&gt;
Both newbie and returner must follow the sequence of leveling up [[Leveling-up]] by the strategy of quest-line [[Quest-Line]] and in order to follow the Quest Line of a current chapter or series you have to follow PWI Anecdote like told [[PW Anecdote]]. However, you must follow the reference here regarding reawakening via Ancient Tome [[Reawakening]]&lt;br /&gt;
&lt;br /&gt;
=Skill books=&lt;br /&gt;
They are important as you need to learn their varieties at different levels. In [[Skills]] we can say learn as long as you have spirit and good source for funding.&lt;br /&gt;
&lt;br /&gt;
=Gearing=&lt;br /&gt;
It is viable stance which diverse between the 2 concepts of gearing. The free to play course &amp;amp; the premium course&lt;br /&gt;
The Free Course:&lt;br /&gt;
Get morai gear set level 100 for PVE concept then fund yourself from different sources.&lt;br /&gt;
The Premium Course:&lt;br /&gt;
Craft Third cast nirvana or get directly to purchase a pre-made gear from other players around 30m-40m If Twilight version or 40-50m if lunar version. That is how they really worth.&lt;br /&gt;
You can read the difference of all gears and difficulty [[Gears]]&lt;br /&gt;
&lt;br /&gt;
=Economics=&lt;br /&gt;
They are important as you need to learn skills, craft/purchase gears and manage repair fees. Well fashion should be your last priority. Coming around economics we have 2 tiers as well&lt;br /&gt;
&lt;br /&gt;
Newbie Tier:&lt;br /&gt;
You can always get the economics the way the free player does and here your [[Economics]]. Always make sure to hunt all promotion codes. It will ease the difficulty and your growth numerous times reliant on the generosity of game staff.&lt;br /&gt;
&lt;br /&gt;
Premium Tier:&lt;br /&gt;
All happens through the cash for your betterment of being the best player, you should spend as less as you can and only spend in the right place especially if it has spent on gear expense. You can read [[Boutique]] how to do that.&lt;br /&gt;
&lt;br /&gt;
Professional Tier:&lt;br /&gt;
Crafts, trades, newbie tier measures and premium measures. Knowing trade makes you the master. It is only for those who plan for permanent stay or come backs for different periods. Commission shop is the best system yet the most expensive to use. You need also to join the most important events like cross nation war and you can read that [[Timezone]] as well including game server timezone.&lt;br /&gt;
&lt;br /&gt;
=Mastery=&lt;br /&gt;
Now that you are at the final stage you will need to get the missing. They go as following&lt;br /&gt;
 [[Tomes]] [To craft end tome at no expense with no scams]&lt;br /&gt;
 [[Warsoul Gem]] [To help when acquiring Rank 8]&lt;br /&gt;
 [[War Avatar Cards]] [To base your build with]&lt;br /&gt;
 [[Solutions and Strategies]] [To stop complaining generally]&lt;br /&gt;
&lt;br /&gt;
=Influence &amp;amp; Leadership=&lt;br /&gt;
 You can read the following:&lt;br /&gt;
 [[Factions]] [To create your own or join best of them]&lt;br /&gt;
 [[Rated Factions]] [To avoid the worst and join the best based on your trust to our guide-line]&lt;br /&gt;
 [[Affairs]] [To learn from our experience and to have your answers to any question related to us]&lt;br /&gt;
 [[Interactions]] [To avoid all obstructive interactions that may lead to your demise or waste of your time]&lt;br /&gt;
&lt;br /&gt;
We're pulling our focus on this post for PW so stay tuned for future updates and references!&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 15:37:04 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/PW/index.php/Talk:Walk-through</comments>		</item>
		<item>
			<title>Definitions</title>
			<link>https://rxlrealms.com/Wiki/PW/index.php/Definitions</link>
			<description>&lt;p&gt;AdminLight:&amp;#32;Protected &amp;quot;Definitions&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Geographical:=&lt;br /&gt;
 Morai: the place where you get most of PVE content.&lt;br /&gt;
 World Map: The General Virtual Geographical Place for All home and default cities from all races.&lt;br /&gt;
&lt;br /&gt;
=Quest:=&lt;br /&gt;
 Bounty Hunter [BH]: Rather a definition which indicates the meaning of dungeon run under specified level scale.&lt;br /&gt;
&lt;br /&gt;
=Instance:=&lt;br /&gt;
 Flow Silver Palace [FSP]: Run for rank 8 materials, guild rewards, free reputation points and all sorts.&lt;br /&gt;
 Endless Universe [EU]: Morai runs where you get one of important chests and likely level 100+ skill books for different classes&lt;br /&gt;
 Nirvana [NV]: It can be referred as instance of old runs where you earn uncanny and rapture.&lt;br /&gt;
 Gear: Nirvana[NV]: Nirvana is a reference to Nirvana Gear which you can craft from the forges on 2 different tiers 1st cast &amp;amp; 2nd cast.&lt;br /&gt;
&lt;br /&gt;
=Tiers:=&lt;br /&gt;
 1)First Cast: [First Tier]&lt;br /&gt;
 2)Second Cast: [Second Tier]&lt;br /&gt;
 3)Third Cast: [Third Tier]&lt;br /&gt;
&lt;br /&gt;
=Reforge/Re-arm/Reshape:=&lt;br /&gt;
May refer to randomizing the whole stats set or certain stat in certain scale like 1~10 magic&lt;/div&gt;</description>
			<pubDate>Sat, 05 Dec 2020 15:30:55 GMT</pubDate>			<dc:creator>AdminLight</dc:creator>			<comments>https://rxlrealms.com/Wiki/PW/index.php/Talk:Definitions</comments>		</item>
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